flashwnd.cpp

来自「VC 显示透明FLASH,也就是是你你的FLAHS透明显示在你的框架中,这样便于」· C++ 代码 · 共 78 行

CPP
78
字号
// FlashWnd.cpp : 实现文件
//

#include "stdafx.h"
#include "Flash.h"
#include "FlashWnd.h"


// CFlashWnd 对话框

IMPLEMENT_DYNAMIC(CFlashWnd, CDialog)
CFlashWnd::CFlashWnd(CWnd* pParent /*=NULL*/)
	: CDialog(CFlashWnd::IDD, pParent)
{
}

CFlashWnd::~CFlashWnd()
{
}

void CFlashWnd::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	DDX_Control(pDX, IDC_SHOCKWAVEFLASH1, m_flash);
}


BEGIN_MESSAGE_MAP(CFlashWnd, CDialog)
	ON_WM_PAINT()
	ON_WM_ERASEBKGND()
END_MESSAGE_MAP()


// CFlashWnd 消息处理程序


void CFlashWnd::LoadFlash(LPCTSTR lpszFilePath)
{
	m_flash.LoadMovie(0, lpszFilePath);
}
void CFlashWnd::OnPaint()
{
	CPaintDC dc(this); // 用于绘制的设备上下文

	CRect rectClient;
	GetClientRect(&rectClient);

	CDC dcMem;
	dcMem.CreateCompatibleDC(&dc);
	CBitmap bitmap;
	bitmap.CreateCompatibleBitmap(&dc, rectClient.Width(), rectClient.Height());
	dcMem.SelectObject(&bitmap);

	CBrush brush(RGB(255, 255, 255));

	dcMem.FillRect(&rectClient, &brush);
	PaintWindowlessControls(&dcMem);

	dc.BitBlt(0,0,rectClient.right,rectClient.bottom,&dcMem,0,0,SRCCOPY); 
}

BOOL CFlashWnd::OnEraseBkgnd(CDC* pDC)
{
	// TODO: 在此添加消息处理程序代码和/或调用默认值

	return TRUE;
}

BOOL CFlashWnd::OnInitDialog()
{
	CDialog::OnInitDialog();

	// TODO:  在此添加额外的初始化	

	return TRUE;  // return TRUE unless you set the focus to a control
	// 异常: OCX 属性页应返回 FALSE
}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?