⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 shockwaveflash.h

📁 VC 显示透明FLASH,也就是是你你的FLAHS透明显示在你的框架中,这样便于操作
💻 H
📖 第 1 页 / 共 2 页
字号:
#pragma once

// 计算机生成了由 Microsoft Visual C++ 创建的 IDispatch 包装类

// 注意: 不要修改此文件的内容。如果此类由
//  Microsoft Visual C++ 重新生成,您的修改将被改写。

/////////////////////////////////////////////////////////////////////////////
// CShockwaveflash 包装类

class CShockwaveflash : public CWnd
{
protected:
	DECLARE_DYNCREATE(CShockwaveflash)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0xD27CDB6E, 0xAE6D, 0x11CF, { 0x96, 0xB8, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0 } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle,
						const RECT& rect, CWnd* pParentWnd, UINT nID, 
						CCreateContext* pContext = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); 
	}

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, 
				UINT nID, CFile* pPersist = NULL, BOOL bStorage = FALSE,
				BSTR bstrLicKey = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); 
	}

// 属性
public:


// 操作
public:

// IShockwaveFlash

// Functions
//

	long get_ReadyState()
	{
		long result;
		InvokeHelper(DISPID_READYSTATE, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	long get_TotalFrames()
	{
		long result;
		InvokeHelper(0x7c, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	BOOL get_Playing()
	{
		BOOL result;
		InvokeHelper(0x7d, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
		return result;
	}
	void put_Playing(BOOL newValue)
	{
		static BYTE parms[] = VTS_BOOL ;
		InvokeHelper(0x7d, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	long get_Quality()
	{
		long result;
		InvokeHelper(0x69, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	void put_Quality(long newValue)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x69, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	long get_ScaleMode()
	{
		long result;
		InvokeHelper(0x78, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	void put_ScaleMode(long newValue)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x78, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	long get_AlignMode()
	{
		long result;
		InvokeHelper(0x79, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	void put_AlignMode(long newValue)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x79, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	long get_BackgroundColor()
	{
		long result;
		InvokeHelper(0x7b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	void put_BackgroundColor(long newValue)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x7b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	BOOL get_Loop()
	{
		BOOL result;
		InvokeHelper(0x6a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
		return result;
	}
	void put_Loop(BOOL newValue)
	{
		static BYTE parms[] = VTS_BOOL ;
		InvokeHelper(0x6a, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	CString get_Movie()
	{
		CString result;
		InvokeHelper(0x66, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
		return result;
	}
	void put_Movie(LPCTSTR newValue)
	{
		static BYTE parms[] = VTS_BSTR ;
		InvokeHelper(0x66, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	long get_FrameNum()
	{
		long result;
		InvokeHelper(0x6b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
		return result;
	}
	void put_FrameNum(long newValue)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x6b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	void SetZoomRect(long left, long top, long right, long bottom)
	{
		static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 VTS_I4 ;
		InvokeHelper(0x6d, DISPATCH_METHOD, VT_EMPTY, NULL, parms, left, top, right, bottom);
	}
	void Zoom(long factor)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x76, DISPATCH_METHOD, VT_EMPTY, NULL, parms, factor);
	}
	void Pan(long x, long y, long mode)
	{
		static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 ;
		InvokeHelper(0x77, DISPATCH_METHOD, VT_EMPTY, NULL, parms, x, y, mode);
	}
	void Play()
	{
		InvokeHelper(0x70, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void Stop()
	{
		InvokeHelper(0x71, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void Back()
	{
		InvokeHelper(0x72, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void Forward()
	{
		InvokeHelper(0x73, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void Rewind()
	{
		InvokeHelper(0x74, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void StopPlay()
	{
		InvokeHelper(0x7e, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}
	void GotoFrame(long FrameNum)
	{
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x7f, DISPATCH_METHOD, VT_EMPTY, NULL, parms, FrameNum);
	}
	long CurrentFrame()
	{
		long result;
		InvokeHelper(0x80, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
		return result;
	}
	BOOL IsPlaying()
	{
		BOOL result;
		InvokeHelper(0x81, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
		return result;
	}
	long PercentLoaded()
	{
		long result;
		InvokeHelper(0x82, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
		return result;
	}
	BOOL FrameLoaded(long FrameNum)
	{
		BOOL result;
		static BYTE parms[] = VTS_I4 ;
		InvokeHelper(0x83, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms, FrameNum);
		return result;
	}
	long FlashVersion()
	{
		long result;
		InvokeHelper(0x84, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
		return result;
	}
	CString get_WMode()
	{
		CString result;
		InvokeHelper(0x85, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
		return result;
	}
	void put_WMode(LPCTSTR newValue)
	{
		static BYTE parms[] = VTS_BSTR ;
		InvokeHelper(0x85, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	CString get_SAlign()
	{
		CString result;
		InvokeHelper(0x86, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
		return result;
	}
	void put_SAlign(LPCTSTR newValue)
	{
		static BYTE parms[] = VTS_BSTR ;
		InvokeHelper(0x86, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	BOOL get_Menu()
	{
		BOOL result;
		InvokeHelper(0x87, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
		return result;
	}
	void put_Menu(BOOL newValue)
	{
		static BYTE parms[] = VTS_BOOL ;
		InvokeHelper(0x87, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	CString get_Base()
	{
		CString result;
		InvokeHelper(0x88, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
		return result;
	}
	void put_Base(LPCTSTR newValue)
	{
		static BYTE parms[] = VTS_BSTR ;
		InvokeHelper(0x88, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	CString get_Scale()
	{
		CString result;
		InvokeHelper(0x89, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
		return result;
	}
	void put_Scale(LPCTSTR newValue)
	{
		static BYTE parms[] = VTS_BSTR ;
		InvokeHelper(0x89, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
	}
	BOOL get_DeviceFont()
	{
		BOOL result;
		InvokeHelper(0x8a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -