📄 mousecontrolview.h
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// MouseControlView.h : interface of the CMouseControlView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_)
#define AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_
#include "ArcBall.h" // Added by ClassView
#include "Scene.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMouseControlView : public CView
{
protected: // create from serialization only
CMouseControlView();
DECLARE_DYNCREATE(CMouseControlView)
// Attributes
public:
CMouseControlDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMouseControlView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
bool isDragging;
bool isRClicked;
bool isClicked;
Scene m_Scene;
Point2fT MousePt;
//static Matrix3fT ThisRot;
//static Matrix3fT LastRot;
//static Matrix4fT Transform;
ArcBallT* m_arcball;
virtual ~CMouseControlView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
void GLInitView();
HGLRC m_hGLContext;
bool CreateViewGLContext(HDC hDC);
int m_GLPixelIndex;
bool SetWindowPixelFormat(HDC hDC);
//{{AFX_MSG(CMouseControlView)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnDestroy();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnDrawCube();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in MouseControlView.cpp
inline CMouseControlDoc* CMouseControlView::GetDocument()
{ return (CMouseControlDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_)
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