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📄 mousecontrolview.h

📁 基于NEHE第48课的程序,改为MFC下运行.运用轨迹球技术,初学者值得参考
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// MouseControlView.h : interface of the CMouseControlView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_)
#define AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_

#include "ArcBall.h"	// Added by ClassView
#include "Scene.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CMouseControlView : public CView
{
protected: // create from serialization only
	CMouseControlView();
	DECLARE_DYNCREATE(CMouseControlView)

// Attributes
public:
	CMouseControlDoc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMouseControlView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	bool isDragging;
	bool isRClicked;
	bool isClicked;
	Scene m_Scene;
	Point2fT MousePt;
	//static Matrix3fT ThisRot;
	//static Matrix3fT LastRot;
	//static Matrix4fT Transform;
	ArcBallT* m_arcball;
	virtual ~CMouseControlView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	void GLInitView();
	HGLRC m_hGLContext;
	bool CreateViewGLContext(HDC hDC);
	int m_GLPixelIndex;
	bool SetWindowPixelFormat(HDC hDC);
	//{{AFX_MSG(CMouseControlView)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnDestroy();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnDrawCube();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in MouseControlView.cpp
inline CMouseControlDoc* CMouseControlView::GetDocument()
   { return (CMouseControlDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MOUSECONTROLVIEW_H__60FFBBA9_A65F_4C87_A1C5_39BC1FF29EDB__INCLUDED_)

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