blinkleds.c

来自「Zword公司的Rabbit2000系列相关文件」· C语言 代码 · 共 245 行

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/*******************************************************************************
	blinkleds.c
   Z-World 2004

   The following programs are used with RCM3300 series controllers with
	prototyping boards.

   Description
   ===========
	This program demonstrates a very basic development example using the
	enhanced RabbitWeb HTTP library and web interface to change the rate
   that the LED's	blink on the prototyping board.


   Instructions
   =============
   1.  Compile and run this program.
   2.  Observe the LED's on the prototyping board blink at different rates.
   3.  Enter different frequencies and press Submit button to observe rate
   	 change.

*******************************************************************************/
/*
 * 	By default, have compiler make function variables storage class
 * 	"auto" (allocated on the stack).
 */
#class auto
#use rcm33xx.lib

#memmap xmem

/***********************************
 * Configuration                   *
 * -------------                   *
 * All fields in this section must *
 * be altered to match your local  *
 * network settings.               *
 ***********************************/

/*
 * Pick the predefined TCP/IP configuration for this sample.  See
 * LIB\TCPIP\TCP_CONFIG.LIB for instructions on how to set the
 * configuration.
 */
#define TCPCONFIG 1


#define HTTP_DEBUG

#define USE_HTTP_BASIC_AUTHENTICATION 0
#define USE_HTTP_DIGEST_AUTHENTICATION 0

/*
 *  The TIMEZONE compiler setting gives the number of hours from
 *  local time to Greenwich Mean Time (GMT).  For pacific standard
 *  time this is -8.  Note:  for the time to be correct it must be set
 *  with tm_rd which is documented in the Dynamic C user manual.
 */

#define TIMEZONE        -8


/********************************
 * End of configuration section *
 ********************************/
/*
 * This is needed to be able to use the HTTP enhancements and the ZHTML
 * scripting language.
 */
#define USE_RABBITWEB 1
#define USE_ZHTML 1


/*
 *  memmap forces the code into xmem.  Since the typical stack is larger
 *  than the root memory, this is commonly a desirable setting.  Another
 *  option is to do #memmap anymem 8096 which will force code to xmem when
 *  the compiler notices that it is generating within 8096 bytes of the
 *  end.
 *
 *  #use the Dynamic C TCP/IP stack library and the HTTP application library
 */
#use "dcrtcp.lib"
#use "http.lib"

/*
 *  ximport is a Dynamic C language feature that takes the binary image
 *  of a file, places it in extended memory on the controller, and
 *  associates a symbol with the physical address on the controller of
 *  the image.
 *
 */

#ximport "samples/tcpip/http/pages/rabbit1.gif"    rabbit1_gif
#ximport "samples/rcm3300/tcpip/rabbitweb/pages/blinkrate.zhtml"	blinkrate_zhtml

/*
 *  http_types gives the HTTP server hints about handling incoming
 *  requests.  The server compares the extension of the incoming
 *  request with the http_types list and returns the second field
 *  as the Content-Type field.  The third field defines a custom
 *  function to handle that mime type.
 *
 *  You can get a list of mime types from Netscape's browser in:
 *
 *  Edit->Preferences->Navigator->Applications
 *
 */

/* the default for / must be first */
SSPEC_MIMETABLE_START
	SSPEC_MIME_FUNC(".zhtml", "text/html", zhtml_handler),
	SSPEC_MIME(".html", "text/html"),
	SSPEC_MIME(".gif", "image/gif")
SSPEC_MIMETABLE_END

/*
 *  http_flashspec assocates the file image we brought in with ximport
 *  and associates it with its name on the webserver.  In this example
 *  the file "samples/http/pages/static.html" will be sent to the
 *  client when they request either "http://yoururl.com/" or
 *  "http://yoururl.com/index.html"
 *
 */

#define DS3 3
#define DS4 4
#define DS5 5
#define DS6 6

//blink rate in HZ
struct ledControl
{
	unsigned int ledBlinkRate[4];

   enum {
   	OFF = 0,
      ON = 1
   };

   byte ledStatus[4];
   unsigned long period[4];

}ledControl;


#web debug

#web_groups user,admin


#web ledControl.ledBlinkRate[@] (($ledControl.ledBlinkRate[@] > 0) && ($ledControl.ledBlinkRate[@] <= 35))


SSPEC_RESOURCETABLE_START
	SSPEC_RESOURCE_XMEMFILE("/", blinkrate_zhtml),
	SSPEC_RESOURCE_XMEMFILE("/index.zhtml", blinkrate_zhtml),
	SSPEC_RESOURCE_XMEMFILE("/rabbit1.gif", rabbit1_gif)
SSPEC_RESOURCETABLE_END


void updatefcn(void);

#web_update ledControl.ledBlinkRate[@] updatefcn

void updatefcn(void)
{
	ledControl.period[0] = 500/ledControl.ledBlinkRate[0];
	ledControl.period[1] = 500/ledControl.ledBlinkRate[1];
	ledControl.period[2] = 500/ledControl.ledBlinkRate[2];
	ledControl.period[3] = 500/ledControl.ledBlinkRate[3];

	return;
}


void main()
{
	float period;

	ledControl.ledBlinkRate[0] = 1;
	ledControl.ledBlinkRate[1] = 2;
	ledControl.ledBlinkRate[2] = 15;
	ledControl.ledBlinkRate[3] = 5;

   ledControl.ledStatus[0] = OFF;
	ledControl.ledStatus[1] = ON;
	ledControl.ledStatus[2] = OFF;
	ledControl.ledStatus[3] = ON;
 	updatefcn();

   brdInit();				//initialize board for this demo

	/*
	 *  sock_init initializes the TCP/IP stack.
	 *  http_init initializes the web server.
	 */

   sock_init();
   http_init();

	/*
	 *  tcp_reserveport causes the web server to ignore requests when there
	 *  isn't an available socket (HTTP_MAXSERVERS are all serving index_html
	 *  or rabbit1.gif).  This saves some memory, but can cause the client
	 *  delays when retrieving pages.
	 */

   tcp_reserveport(80);

	/*
	 *  http_handler needs to be called to handle the active http servers.
	 */

   while (1) {
      http_handler();

	  	costate {
      	waitfor(DelayMs(ledControl.period[0]));
	      ledOut(DS3, ledControl.ledStatus[0]);
         ledControl.ledStatus[0] = !ledControl.ledStatus[0];
       }

	  	costate {;
      	waitfor(DelayMs(ledControl.period[1]));
	      ledOut(DS4, ledControl.ledStatus[1]);
         ledControl.ledStatus[1] = !ledControl.ledStatus[1];
       }

		costate {
      	waitfor(DelayMs(ledControl.period[2]));
	      ledOut(DS5, ledControl.ledStatus[2]);
         ledControl.ledStatus[2] = !ledControl.ledStatus[2];
       }

		costate {
      	waitfor(DelayMs(ledControl.period[3]));
	      ledOut(DS6, ledControl.ledStatus[3]);
         ledControl.ledStatus[3] = !ledControl.ledStatus[3];
       }
   }
}


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