📄 chessview.h
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// chessView.h : interface of the CChessView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CHESSVIEW_H__3C4D9B4D_524F_11D4_BDEB_0000E8E83B61__INCLUDED_)
#define AFX_CHESSVIEW_H__3C4D9B4D_524F_11D4_BDEB_0000E8E83B61__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "chessarray.h"
#include "globle.h"
class CChessView : public CView
{
protected: // create from serialization only
CChessView();
DECLARE_DYNCREATE(CChessView)
// Attributes
public:
CChessDoc* GetDocument();
private:
const CSize m_sizeEllipse; // logical
CPoint m_pointTopLeft; // logical, top left of ellipse rectangle
CSize m_sizeOffset; // device, from rect top left to capture point
BOOL m_bCaptured;
int m_iChessman;
int m_iChessmanOp;
private:
// CDib m_dibFile;
CChessArray m_chessArray1;
CChessArray m_chessArray2;
CPointArray m_pointArray;
private:
void PaintChessboard(CDC *pDC);
void PaintChessman(CDC *pDC);
void GetChessmanRgn(CRgn *rgn, SIDE enumSide);
int IsPtInChessman(CRgn *rgn, CPoint point);
void SetSide();
void StartServer();
void StartClient();
void InitChess();
int TransChessman(int iCount);
void MyInvalidate(CPoint point);
void MyInvertRgn(CDC *pDC, CPoint point);
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChessView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
virtual void OnPrepareDC(CDC* pDC, CPrintInfo* pInfo = NULL);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CChessView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CChessView)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
afx_msg LRESULT OnConnected(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnStart(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in chessView.cpp
inline CChessDoc* CChessView::GetDocument()
{ return (CChessDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHESSVIEW_H__3C4D9B4D_524F_11D4_BDEB_0000E8E83B61__INCLUDED_)
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