📄 csem.c
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*
* This module implements a synchronization object like a
* Win32 semaphore, except that its state is signalled if
* (and only if) the count is equal to zero.
*
*/
#include <globals.hpp>
void InitCountdown (Countdown *psem, DWORD cInitial)
{
psem->count = cInitial;
psem->hev = CreateEvent(NULL, TRUE, cInitial ? FALSE : TRUE, NULL);
InitializeCriticalSection(&psem->cs);
psem->lock = FALSE;
}
BOOL IncrCountdown (Countdown *psem)
{
BOOL r = TRUE;
EnterCriticalSection(&psem->cs);
if (psem->lock)
r = FALSE;
else
if (psem->count++ == 0)
ResetEvent(psem->hev);
LeaveCriticalSection(&psem->cs);
return r;
}
void DecrCountdown (Countdown *psem)
{
EnterCriticalSection(&psem->cs);
ASSERT(psem->count > 0);
if (--psem->count == 0)
SetEvent(psem->hev);
LeaveCriticalSection(&psem->cs);
}
void LockCountdown (Countdown *psem)
{
EnterCriticalSection(&psem->cs);
psem->lock = TRUE;
LeaveCriticalSection(&psem->cs);
}
static void WaitForCountdown (Countdown *psem, BOOL keepLocked)
{
LockCountdown(psem);
WaitForSingleObject(psem->hev, INFINITE);
ASSERT(psem->count == 0);
psem->lock = keepLocked;
}
void DeleteCountdown (Countdown *psem)
{
WaitForCountdown(psem, TRUE);
CloseHandle(psem->hev);
DeleteCriticalSection(&psem->cs);
}
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