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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>vtlib library: vtMeshBase Class Reference</title><link href="doxygen.css" rel="stylesheet" type="text/css"><link href="tabs.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.4.5 --><div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li id="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="dirs.html"><span>Directories</span></a></li> </ul></div><div class="tabs"> <ul> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul></div><h1>vtMeshBase Class Reference<br><small>[<a class="el" href="group__sg.html">Scene Graph</a>]</small></h1><!-- doxytag: class="vtMeshBase" -->Inheritance diagram for vtMeshBase:<p><center><img src="classvtMeshBase__inherit__graph.png" border="0" usemap="#vtMeshBase__inherit__map" alt="Inheritance graph"></center><map name="vtMeshBase__inherit__map"><area href="classvtMesh.html" shape="rect" coords="23,82,87,108" alt=""></map><center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classvtMeshBase-members.html">List of all members.</a><hr><a name="_details"></a><h2>Detailed Description</h2>This class provides basic methods for the <a class="el" href="classvtMesh.html">vtMesh</a> class. <p><table border="0" cellpadding="0" cellspacing="0"><tr><td></td></tr><tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#3fdf2d6cd1b239b9a8379ee2377b1ba8">GetBoundBox</a> (<a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFBox3.html">FBox3</a> &box) const </td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#c51f337dcc11a4df6d00629fa8df5b94">AddVertex</a> (float x, float y, float z)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#299cc4b17e7ffb00272413f5e9c7f674">AddVertexN</a> (float x, float y, float z, float nx, float ny, float nz)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#3e46f55eeecc66e2bd0a40fa71d0146e">AddVertexUV</a> (float x, float y, float z, float u, float v)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#e0c31db5eecfd4f7c44245974a3dac32">AddVertex</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &p)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#1239715098c1bbeda1fa8ba6bcd64908">AddVertexN</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &p, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &n)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#77982b1f4c7a08a50631924c196bf795">AddVertexUV</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &p, float u, float v)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#359321a6df366ad6398e8c3fdb0d7af1">AddVertexUV</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &p, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &uv)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#cf23de3f3a4451cddacd9ce8010366ca">AddVertexNUV</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &p, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &n, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &uv)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#383897acc15cefd2556c51315eaec4f2">AddStrip2</a> (int iNVerts, int iStartIndex)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#074d748d9df07a76ab22dd2791215ef6">TransformVertices</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFMatrix4.html">FMatrix4</a> &mat)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#017707b57f19c2cc04045bf6b94634c1">CreateEllipsoid</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &center, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &size, int res, bool hemi=false, bool bNormalsIn=false)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#cd505317a6f1aecf819262ad0b9c013f">CreateBlock</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &size)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#02ab91efbf6df3fd138be3fcf06b5a3f">CreateOptimizedBlock</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &size)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#98838d1c783d8f5a8ef4ffe2912434c6">CreatePrism</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &base, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &vector_up, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &size1, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &size2)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#b10140c9a012354e43a17cb07c3e1d96">CreateRectangularMesh</a> (int xsize, int ysize, bool bReverseNormals=false)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#907042aeac568f400fa0c29a0dbbf25a">CreateCylinder</a> (float height, float radius, int res, bool bTop=true, bool bBottom=true, bool bCentered=true, int direction=1)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#d44341bf399a7eb84f7b865de5ca1007">AddRectangleXZ</a> (float xsize, float zsize)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#0c4851523ceb747733641cde3f803dde">AddRectangleXY</a> (float x, float y, float xsize, float ysize, float z=0.0f, bool bCentered=false)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#e01e40075f97fc55a54eebb3954a4205">CreateConicalSurface</a> (const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> &tip, double radial_angle, double theta1, double theta2, double r1, double r2, int res=40)</td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classvtMeshBase.html#73d52b13d806818dd8ded291f7086004">CreateRectangle</a> (int iQuads1, int iQuads2, int Axis1, int Axis2, int Axis3, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &min1, const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint2.html">FPoint2</a> &max1, float fLevel, float fTiling)</td></tr></table><hr><h2>Member Function Documentation</h2><a class="anchor" name="0c4851523ceb747733641cde3f803dde"></a><!-- doxytag: member="vtMeshBase::AddRectangleXY" ref="0c4851523ceb747733641cde3f803dde" args="(float x, float y, float xsize, float ysize, float z=0.0f, bool bCentered=false)" --><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void vtMeshBase::AddRectangleXY </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">float </td> <td class="mdname" nowrap> <em>x</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>y</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>xsize</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>ysize</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>z</em> = <code>0.0f</code>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>bool </td> <td class="mdname" nowrap> <em>bCentered</em> = <code>false</code></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Adds the vertices and a fan primitive for a single flat rectangle. </td> </tr></table><a class="anchor" name="d44341bf399a7eb84f7b865de5ca1007"></a><!-- doxytag: member="vtMeshBase::AddRectangleXZ" ref="d44341bf399a7eb84f7b865de5ca1007" args="(float xsize, float zsize)" --><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void vtMeshBase::AddRectangleXZ </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">float </td> <td class="mdname" nowrap> <em>xsize</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>zsize</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Adds the vertices and a fan primitive for a single flat rectangle. </td> </tr></table><a class="anchor" name="383897acc15cefd2556c51315eaec4f2"></a><!-- doxytag: member="vtMeshBase::AddStrip2" ref="383897acc15cefd2556c51315eaec4f2" args="(int iNVerts, int iStartIndex)" --><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void vtMeshBase::AddStrip2 </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">int </td> <td class="mdname" nowrap> <em>iNVerts</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>iStartIndex</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Adds an indexed strip to the mesh, with the assumption that the indices are in linear order.<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>iNVerts</em> </td><td>The number of vertices in the strip. </td></tr> <tr><td valign="top"></td><td valign="top"><em>iStartIndex</em> </td><td>The index that starts the linear sequence. </td></tr> </table></dl> </td> </tr></table><a class="anchor" name="e0c31db5eecfd4f7c44245974a3dac32"></a><!-- doxytag: member="vtMeshBase::AddVertex" ref="e0c31db5eecfd4f7c44245974a3dac32" args="(const FPoint3 &p)" --><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">int vtMeshBase::AddVertex </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="elRef" doxygen="vtdata.tag:../vtdata/" href="../vtdata/classFPoint3.html">FPoint3</a> & </td> <td class="mdname1" valign="top" nowrap> <em>p</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Adds a vertex to the mesh.<p><dl compact><dt><b>Returns:</b></dt><dd>The index of the vertex that was added. </dd></dl> </td> </tr></table><a class="anchor" name="c51f337dcc11a4df6d00629fa8df5b94"></a><!-- doxytag: member="vtMeshBase::AddVertex" ref="c51f337dcc11a4df6d00629fa8df5b94" args="(float x, float y, float z)" --><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">int vtMeshBase::AddVertex </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">float </td> <td class="mdname" nowrap> <em>x</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>y</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>float </td> <td class="mdname" nowrap> <em>z</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr>
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