⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 classvtmaterial.html

📁 VC下实现图像处理。 VC下实现图像处理。 VC下实现图像处理。
💻 HTML
📖 第 1 页 / 共 3 页
字号:
<table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetEmission           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">float&nbsp;</td>          <td class="mdname" nowrap> <em>r</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>float&nbsp;</td>          <td class="mdname" nowrap> <em>g</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>float&nbsp;</td>          <td class="mdname" nowrap> <em>b</em></td>        </tr>        <tr>          <td class="md"></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the emissive color of this material. <p>Implements <a class="el" href="classvtMaterialBase.html">vtMaterialBase</a>.    </td>  </tr></table><a class="anchor" name="bd41ff70cfe405ea0d751fa4de8f5427"></a><!-- doxytag: member="vtMaterial::SetLighting" ref="bd41ff70cfe405ea0d751fa4de8f5427" args="(bool bLighting)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetLighting           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">bool&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>bLighting</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the lighting property of this material. <p>Implements <a class="el" href="classvtMaterialBase.html">vtMaterialBase</a>.    </td>  </tr></table><a class="anchor" name="5838ce5eca6fbc0d8c5a2f70ac5d857f"></a><!-- doxytag: member="vtMaterial::SetMipMap" ref="5838ce5eca6fbc0d8c5a2f70ac5d857f" args="(bool bMipMap)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetMipMap           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">bool&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>bMipMap</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the texture mipmapping property for this material.     </td>  </tr></table><a class="anchor" name="6fdeea100a3fd0a798a0af1a8e7c91d9"></a><!-- doxytag: member="vtMaterial::SetSpecular" ref="6fdeea100a3fd0a798a0af1a8e7c91d9" args="(float r, float g, float b)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetSpecular           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">float&nbsp;</td>          <td class="mdname" nowrap> <em>r</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>float&nbsp;</td>          <td class="mdname" nowrap> <em>g</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>float&nbsp;</td>          <td class="mdname" nowrap> <em>b</em></td>        </tr>        <tr>          <td class="md"></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the specular color of this material. <p>Implements <a class="el" href="classvtMaterialBase.html">vtMaterialBase</a>.    </td>  </tr></table><a class="anchor" name="fba54699d4becc880838d857ed8c85a2"></a><!-- doxytag: member="vtMaterial::SetTexture" ref="fba54699d4becc880838d857ed8c85a2" args="(vtImage *pImage)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetTexture           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="classvtImage.html">vtImage</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>pImage</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the texture for this material.<p>"Note, If the mode is set USE_IMAGE_DATA_FORMAT, USE_ARB_COMPRESSION, USE_S3TC_COMPRESSION the internalFormat is automatically selected, and will overwrite the previous _internalFormat. <p>Implements <a class="el" href="classvtMaterialBase.html">vtMaterialBase</a>.    </td>  </tr></table><a class="anchor" name="f7348079fe9c48dcaad32d4c57038f1d"></a><!-- doxytag: member="vtMaterial::SetTexture2" ref="f7348079fe9c48dcaad32d4c57038f1d" args="(const char *szFilename)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">bool vtMaterial::SetTexture2           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">const char *&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>szFilename</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Loads and sets the texture for a material.     </td>  </tr></table><a class="anchor" name="1977bf6f6b78e61aad3cc365ca9b3e60"></a><!-- doxytag: member="vtMaterial::SetTransparent" ref="1977bf6f6b78e61aad3cc365ca9b3e60" args="(bool bOn, bool bAdd=false)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetTransparent           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">bool&nbsp;</td>          <td class="mdname" nowrap> <em>bOn</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>bool&nbsp;</td>          <td class="mdname" nowrap> <em>bAdd</em> = <code>false</code></td>        </tr>        <tr>          <td class="md"></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the transparent property of this material.<p><dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign="top"></td><td valign="top"><em>bOn</em>&nbsp;</td><td>True to turn on transparency (blending). </td></tr>    <tr><td valign="top"></td><td valign="top"><em>bAdd</em>&nbsp;</td><td>True for additive blending. </td></tr>  </table></dl><p>Implements <a class="el" href="classvtMaterialBase.html">vtMaterialBase</a>.    </td>  </tr></table><a class="anchor" name="b4aa5bc37425a97a611d67dad70ebf25"></a><!-- doxytag: member="vtMaterial::SetWireframe" ref="b4aa5bc37425a97a611d67dad70ebf25" args="(bool bOn)" --><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void vtMaterial::SetWireframe           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">bool&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>bOn</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Set the wireframe property of this material.<p><dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign="top"></td><td valign="top"><em>bOn</em>&nbsp;</td><td>True to turn on wireframe. </td></tr>  </table></dl>    </td>  </tr></table><hr size="1"><address style="align: right;"><small>Generated on Mon Jan 14 14:41:01 2008 for vtlib library by&nbsp;<a href="http://www.doxygen.org/index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.5 </small></address></body></html>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -