📄 timer.h
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#ifndef _LINUX_TIMER_H#define _LINUX_TIMER_H/* * DON'T CHANGE THESE!! Most of them are hardcoded into some assembly language * as well as being defined here. *//* * The timers are: * * BLANK_TIMER console screen-saver timer * * BEEP_TIMER console beep timer * * RS_TIMER timer for the RS-232 ports * * HD_TIMER harddisk timer * * HD_TIMER2 (atdisk2 patches) * * FLOPPY_TIMER floppy disk timer (not used right now) * * SCSI_TIMER scsi.c timeout timer * * NET_TIMER tcp/ip timeout timer * * COPRO_TIMER 387 timeout for buggy hardware.. * * TAPE_QIC02_TIMER timer for QIC-02 tape driver (it's not hardcoded) * * MCD_TIMER Mitsumi CD-ROM Timer * * SBPCD_TIMER SoundBlaster/Matsushita/Panasonic CD-ROM timer */#define BLANK_TIMER 0#define BEEP_TIMER 1#define RS_TIMER 2#define HD_TIMER 16#define FLOPPY_TIMER 17#define SCSI_TIMER 18#define NET_TIMER 19#define SOUND_TIMER 20#define COPRO_TIMER 21#define TAPE_QIC02_TIMER 22 /* hhb */#define MCD_TIMER 23#define HD_TIMER2 24#define SBPCD_TIMER 25struct timer_struct { unsigned long expires; void (*fn)(void);};extern unsigned long timer_active;extern struct timer_struct timer_table[32];/* * This is completely separate from the above, and is the * "new and improved" way of handling timers more dynamically. * Hopefully efficient and general enough for most things. * * The "hardcoded" timers above are still useful for well- * defined problems, but the timer-list is probably better * when you need multiple outstanding timers or similar. * * The "data" field is in case you want to use the same * timeout function for several timeouts. You can use this * to distinguish between the different invocations. */struct timer_list { struct timer_list *next; struct timer_list *prev; unsigned long expires; unsigned long data; void (*function)(unsigned long);};extern void add_timer(struct timer_list * timer);extern int del_timer(struct timer_list * timer);#endif
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