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📄 opl3.h

📁 LINUX1.0内核源代码,学习LINUX编程的一定要看。
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/* *	opl3.h	- Definitions of the OPL-3 registers * * Copyright by Hannu Savolainen 1993 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *//* *	The OPL-3 mode is switched on by writing 0x01, to the offset 5 *	of the right side. * *	Another special register at the right side is at offset 4. It contains *	a bit mask defining which voices are used as 4 OP voices. * *	The percussive mode is implemented in the left side only. * *	With the above exeptions the both sides can be operated independently. *	 *	A 4 OP voice can be created by setting the corresponding *	bit at offset 4 of the right side. * *	For example setting the rightmost bit (0x01) changes the *	first voice on the right side to the 4 OP mode. The fourth *	voice is made inaccessible. * *	If a voice is set to the 2 OP mode, it works like 2 OP modes *	of the original YM3812 (AdLib). In addition the voice can  *	be connected the left, right or both stereo channels. It can *	even be left unconnected. This works with 4 OP voices also. * *	The stereo connection bits are located in the FEEDBACK_CONNECTION *	register of the voice (0xC0-0xC8). In 4 OP voices these bits are *	in the second half of the voice. *//* *	Register numbers for the global registers */#define TEST_REGISTER				0x01#define   ENABLE_WAVE_SELECT		0x20#define TIMER1_REGISTER				0x02#define TIMER2_REGISTER				0x03#define TIMER_CONTROL_REGISTER			0x04	/* Left side */#define   IRQ_RESET			0x80#define   TIMER1_MASK			0x40#define   TIMER2_MASK			0x20#define   TIMER1_START			0x01#define   TIMER2_START			0x02#define CONNECTION_SELECT_REGISTER		0x04	/* Right side */#define   RIGHT_4OP_0			0x01#define   RIGHT_4OP_1			0x02#define   RIGHT_4OP_2			0x04#define   LEFT_4OP_0			0x08#define   LEFT_4OP_1			0x10#define   LEFT_4OP_2			0x20#define OPL3_MODE_REGISTER			0x05	/* Right side */#define   OPL3_ENABLE			0x01#define KBD_SPLIT_REGISTER			0x08	/* Left side */#define   COMPOSITE_SINE_WAVE_MODE	0x80		/* Don't use with OPL-3? */#define   KEYBOARD_SPLIT		0x40#define PERCUSSION_REGISTER			0xbd	/* Left side only */#define   TREMOLO_DEPTH			0x80#define   VIBRATO_DEPTH			0x40#define	  PERCUSSION_ENABLE		0x20#define   BASSDRUM_ON			0x10#define   SNAREDRUM_ON			0x08#define   TOMTOM_ON			0x04#define   CYMBAL_ON			0x02#define   HIHAT_ON			0x01/* *	Offsets to the register banks for operators. To get the *	register number just add the operator offset to the bank offset * *	AM/VIB/EG/KSR/Multiple (0x20 to 0x35) */ #define AM_VIB					0x20 #define   TREMOLO_ON			0x80 #define   VIBRATO_ON			0x40 #define   SUSTAIN_ON			0x20 #define   KSR				0x10 	/* Key scaling rate */ #define   MULTIPLE_MASK		0x0f	/* Frequency multiplier */ /*  *	KSL/Total level (0x40 to 0x55)  */#define KSL_LEVEL				0x40#define   KSL_MASK			0xc0	/* Envelope scaling bits */#define   TOTAL_LEVEL_MASK		0x3f	/* Strength (volume) of OP *//* *	Attack / Decay rate (0x60 to 0x75) */#define ATTACK_DECAY				0x60#define   ATTACK_MASK			0xf0#define   DECAY_MASK			0x0f/* * Sustain level / Release rate (0x80 to 0x95) */#define SUSTAIN_RELEASE				0x80#define   SUSTAIN_MASK			0xf0#define   RELEASE_MASK			0x0f/* * Wave select (0xE0 to 0xF5) */#define WAVE_SELECT			0xe0/* *	Offsets to the register banks for voices. Just add to the *	voice number to get the register number. * *	F-Number low bits (0xA0 to 0xA8). */#define FNUM_LOW				0xa0/* *	F-number high bits / Key on / Block (octave) (0xB0 to 0xB8) */#define KEYON_BLOCK					0xb0#define	  KEYON_BIT				0x20#define	  BLOCKNUM_MASK				0x1c#define   FNUM_HIGH_MASK			0x03/* *	Feedback / Connection (0xc0 to 0xc8) * *	These registers have two new bits when the OPL-3 mode *	is selected. These bits controls connecting the voice *	to the stereo channels. For 4 OP voices this bit is *	defined in the second half of the voice (add 3 to the *	register offset). * *	For 4 OP voices the connection bit is used in the *	both halfs (gives 4 ways to connect the operators). */#define FEEDBACK_CONNECTION				0xc0#define   FEEDBACK_MASK				0x0e	/* Valid just for 1st OP of a voice */#define   CONNECTION_BIT			0x01/* *	In the 4 OP mode there is four possible configurations how the *	operators can be connected together (in 2 OP modes there is just *	AM or FM). The 4 OP connection mode is defined by the rightmost *	bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halfs. * *	First half	Second half	Mode * *					 +---+ *					 v   | *	0		0		>+-1-+--2--3--4--> * * *					 *					 +---+ *					 |   | *	0		1		>+-1-+--2-+ *						  |-> *					>--3----4-+ *					 *					 +---+ *					 |   | *	1		0		>+-1-+-----+ *						   |-> *					>--2--3--4-+ * *					 +---+ *					 |   | *	1		1		>+-1-+--+ *						| *					>--2--3-+-> *						| *					>--4----+ */#define   STEREO_BITS				0x30	/* OPL-3 only */#define     VOICE_TO_LEFT		0x10#define     VOICE_TO_RIGHT		0x20/* * 	Definition table for the physical voices */struct physical_voice_info {		unsigned char voice_num;		unsigned char voice_mode; /* 0=unavailable, 2=2 OP, 4=4 OP */		unsigned short ioaddr; /* I/O port (left or right side) */		unsigned char op[4]; /* Operator offsets */	};/* *	There is 18 possible 2 OP voices *	(9 in the left and 9 in the right). *	The first OP is the modulator and 2nd is the carrier. * *	The first three voices in the both sides may be connected *	with another voice to a 4 OP voice. For example voice 0 *	can be connected with voice 3. The operators of voice 3 are *	used as operators 3 and 4 of the new 4 OP voice. *	In this case the 2 OP voice number 0 is the 'first half' and *	voice 3 is the second. */#define USE_LEFT	0#define USE_RIGHT	1static struct physical_voice_info physical_voices[18] ={/*       No Mode Side		OP1	OP2	OP3   OP4	*//*	---------------------------------------------------	*/	{ 0,  2, USE_LEFT,	{0x00,	0x03,	0x08, 0x0b}},	{ 1,  2, USE_LEFT,	{0x01,	0x04,	0x09, 0x0c}},	{ 2,  2, USE_LEFT,	{0x02,	0x05,	0x0a, 0x0d}},	{ 3,  2, USE_LEFT,	{0x08,	0x0b,	0x00, 0x00}},	{ 4,  2, USE_LEFT,	{0x09,	0x0c,	0x00, 0x00}},	{ 5,  2, USE_LEFT,	{0x0a,	0x0d,	0x00, 0x00}},	{ 6,  2, USE_LEFT,	{0x10,	0x13,	0x00, 0x00}}, /* Used by percussive voices */	{ 7,  2, USE_LEFT,	{0x11,	0x14,	0x00, 0x00}}, /* if the percussive mode */	{ 8,  2, USE_LEFT,	{0x12,	0x15,	0x00, 0x00}}, /* is selected */	{ 0,  2, USE_RIGHT,	{0x00,	0x03,	0x08, 0x0b}},	{ 1,  2, USE_RIGHT,	{0x01,	0x04,	0x09, 0x0c}},	{ 2,  2, USE_RIGHT,	{0x02,	0x05,	0x0a, 0x0d}},	{ 3,  2, USE_RIGHT,	{0x08,	0x0b,	0x00, 0x00}},	{ 4,  2, USE_RIGHT,	{0x09,	0x0c,	0x00, 0x00}},	{ 5,  2, USE_RIGHT,	{0x0a,	0x0d,	0x00, 0x00}},	{ 6,  2, USE_RIGHT,	{0x10,	0x13,	0x00, 0x00}},	{ 7,  2, USE_RIGHT,	{0x11,	0x14,	0x00, 0x00}},	{ 8,  2, USE_RIGHT,	{0x12,	0x15,	0x00, 0x00}}};

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