📄 mytext2d.java
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//MyText2D.java
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.event.*;
import java.awt.GraphicsConfiguration;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.behaviors.mouse.*;
import java.awt.Font;
import com.sun.j3d.utils.geometry.Text2D;
import java.awt.GraphicsConfiguration;
public class MyText2D extends Applet {
public BranchGroup createSceneGraph() {
BranchGroup objRoot=new BranchGroup();
TransformGroup objTrans=new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
objRoot.addChild(objTrans);
BoundingSphere bounds=new BoundingSphere(new Point3d(0.0,0.0,0.0),100.0);
Color3f bgColor=new Color3f(0.0f,0.0f,0.0f);
Background bg=new Background(bgColor);
bg.setApplicationBounds(bounds);
objRoot.addChild(bg);
Color3f directionalColor=new Color3f(1.f,1.f,1.f);
Vector3f vec=new Vector3f(1.f,1.f,-1.0f);
DirectionalLight directionalLight=new DirectionalLight(directionalColor,vec);
directionalLight.setInfluencingBounds(bounds);
objTrans.addChild(directionalLight);
Transform3D temp=new Transform3D();
temp.setTranslation(new Vector3f(-0.8f,0f,-0.0f));
TransformGroup group2D=new TransformGroup(temp);
Shape3D text2D=new Text2D("清华大学",new Color3f(1f,1f,0f),"宋体",100,Font.BOLD);
group2D.addChild(text2D);
objTrans.addChild(group2D);
MouseRotate behavior = new MouseRotate();
behavior.setTransformGroup(objTrans);
objRoot.addChild(behavior);
behavior.setSchedulingBounds(bounds);
MouseZoom behavior2 = new MouseZoom();
behavior2.setTransformGroup(objTrans);
objRoot.addChild(behavior2);
behavior2.setSchedulingBounds(bounds);
MouseTranslate behavior3 = new MouseTranslate();
behavior3.setTransformGroup(objTrans);
objRoot.addChild(behavior3);
behavior3.setSchedulingBounds(bounds);
return objRoot;
}
public MyText2D() {
setLayout(new BorderLayout());
//GraphicsConfiguration config=SimpleUniverse.getPreferredConfiguration();
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
Canvas3D c=new Canvas3D(config);
add("Center",c);
BranchGroup scene=createSceneGraph();
SimpleUniverse u=new SimpleUniverse(c);
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
public static void main(String[] args) {
new MainFrame(new MyText2D(),400,300);
}
}//end of MyText2D.java
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