📄 myswitch.java
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//MySwitch.java
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.event.*;
import java.awt.GraphicsConfiguration;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.behaviors.mouse.*;
import java.awt.GraphicsConfiguration;
public class MySwitch extends Applet {
public Switch s;
public BranchGroup createSceneGraph() {
BranchGroup objRoot=new BranchGroup();
Transform3D t0=new Transform3D();
t0.rotX(0.3f);
TransformGroup objTrans=new TransformGroup(t0);
objRoot.addChild(objTrans);
BoundingSphere bounds=new BoundingSphere(new Point3d(0.0,0.0,0.0),100.0);
Appearance app=new Appearance();
Material mat=new Material();
mat.setDiffuseColor(new Color3f(1.0f,1.0f,0.0f));
app.setMaterial(mat);
Color3f bgColor=new Color3f(0.0f,0.0f,0.0f);
Background bg=new Background(bgColor);
bg.setApplicationBounds(bounds);
objRoot.addChild(bg);
Color3f DirectionalColor=new Color3f(1.f,1.f,1.f);
Vector3f vec=new Vector3f(0.f,0.f,-1.0f);
DirectionalLight directionalLight=new DirectionalLight(DirectionalColor,vec);
directionalLight.setInfluencingBounds(bounds);
objRoot.addChild(directionalLight);
s=new Switch();
s.setWhichChild(Switch.CHILD_ALL);
s.setCapability(Switch.ALLOW_SWITCH_WRITE);
Transform3D t1=new Transform3D();
t1.setTranslation(new Vector3f(0.0f,0.3f,0.0f));
TransformGroup gsphere=new TransformGroup(t1);
gsphere.addChild(new Sphere(0.2f,app));
Transform3D t2=new Transform3D();
t2.setTranslation(new Vector3f(0.0f,0.0f,0.0f));
TransformGroup gcone=new TransformGroup(t2);
gcone.addChild(new Cone(0.3f,0.6f,1,app));
TransformGroup trans=new TransformGroup();
trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
objRoot.addChild(trans);
s.addChild(gsphere);
s.addChild(gcone);
MouseRotate behavior = new MouseRotate();
behavior.setTransformGroup(trans);
objRoot.addChild(behavior);
behavior.setSchedulingBounds(bounds);
MouseZoom behavior2 = new MouseZoom();
behavior2.setTransformGroup(trans);
objRoot.addChild(behavior2);
behavior2.setSchedulingBounds(bounds);
MouseTranslate behavior3 = new MouseTranslate();
behavior3.setTransformGroup(trans);
objRoot.addChild(behavior3);
behavior3.setSchedulingBounds(bounds);
trans.addChild(s);
switchBehavior b=new switchBehavior(s);
b.setSchedulingBounds(bounds);
objRoot.addChild(b);
objRoot.compile();
return objRoot;
}
public MySwitch() {
setLayout(new BorderLayout());
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
Canvas3D c=new Canvas3D(config);
add("Center",c);
BranchGroup scene=createSceneGraph();
SimpleUniverse u=new SimpleUniverse(c);
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
public static void main(String[] args) {
new MainFrame(new MySwitch(),200,200);
}
}//end of MySwitch.java
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