📄 a33dlg.cpp
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// a33Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "a33.h"
#include "a33Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CA33Dlg dialog
CA33Dlg::CA33Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CA33Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CA33Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CA33Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CA33Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CA33Dlg, CDialog)
//{{AFX_MSG_MAP(CA33Dlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CA33Dlg message handlers
BOOL CA33Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CA33Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CA33Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CA33Dlg::OnButton1()
{
// TODO: Add your control notification handler code here
CString w1,w2="";
int a=0,b=100;
//产生20个0到100之间的随机数
for(int i=1;i<=20;i++)
{
m_ia[i]=a+rand()%b; //m_ia[i]在[a,b]之间
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::OnButton2()
{
// TODO: Add your control notification handler code here
mf_InsertSort(m_ia,1,20); //插入排序法(数组,数组起始位置,排序个数)
CString w1,w2="";
for(int i=1;i<=20;i++)
{
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::mf_InsertSort(int r[],long m,long n) //插入排序法(数组,数组起始位置,排序个数)
{
long x,i,j;
for (i=m+1;i<=n;i++)
{
x=r[i];
j=i-1;
while (j>=m && x<r[j])
{
r[j+1]=r[j];
j--;
}
r[j+1]=x;
}
}
//希尔排序
void CA33Dlg::mf_ShellSort(int r[],long m,long n) //希尔排序法(数组,数组起始位置,排序个数)
{
long i,j,gap;
int temp; //temp为临时变量
gap=(n-m+1)/2; //增量的初值为n/2
while (gap>0)
{
for (i=gap+1;i<=n;i++)
{
j=i-gap;
while (j > m-1)
{
if(r[j] > r[j+gap]) //交换r[j]和r[j+gap]
{
temp=r[j];
r[j]=r[j+gap];
r[j+gap]=temp;
j=j-gap;
}
else j=m-1; //通过给j赋值而退出while循环
}
}
gap=gap/2; //减小增量
}
}
void CA33Dlg::OnButton3()
{
// TODO: Add your control notification handler code here
mf_ShellSort(m_ia,1,20); //希尔排序法(数组,数组起始位置,排序个数)
CString w1,w2="";
for(int i=1;i<=20;i++)
{
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::OnButton4()
{
// TODO: Add your control notification handler code here
mf_BubbleSort(m_ia,1,20); //冒泡排序法(数组,数组起始位置,排序个数)
CString w1,w2="";
for(int i=1;i<=20;i++)
{
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::mf_BubbleSort(int r[],long m,long n) //冒泡排序法(数组,数组起始位置,排序个数)
{
long i,j,exchanges;
int temp;
for(i=m;i<=n-1;i++)
{
exchanges=0;
for(j=n;j>=i+1;j--)
{
if(r[j]<r[j-1]) //比较
{
temp=r[j];
r[j]=r[j-1]; //交换
r[j-1]=temp;
exchanges=1;
}
}
if(0 == exchanges) //本趟无交换发生,则结束
{
return;
}
}
}
void CA33Dlg::OnButton5()
{
// TODO: Add your control notification handler code here
mf_QuickSort(m_ia,1,20); //快速排序法(数组,数组起始位置,排序个数)
CString w1,w2="";
for(int i=1;i<=20;i++)
{
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::mf_QuickSort(int r[],long s,long t) //快速排序法(数组,数组起始位置,排序个数)
{
long i=s,j=t;
if (s < t)
{
r[0]=r[s];
do //以r[0]为基准将r分成两部分
{
while (j>i && r[j]>r[0]) //从右向左找大于基准的纪录r[j]
{
j--;
}
if(i<j)
{
r[i]=r[j];
i++;
}
while (i<j && r[i]<r[0]) //从左向右找大于基准的纪录r[i]
{
i++;
}
if(i<j)
{
r[j]=r[i];
j--;
}
} while (i < j);
r[i]=r[0];
mf_QuickSort(r,s,j-1);
mf_QuickSort(r,j+1,t);
}
}
void CA33Dlg::OnButton6()
{
// TODO: Add your control notification handler code here
mf_SelectSort(m_ia,1,20); //选择排序法(数组,数组起始位置,排序个数)
CString w1,w2="";
for(int i=1;i<=20;i++)
{
w1.Format("%d ",m_ia[i]);
w2+=w1;
}
((CListBox*)GetDlgItem(IDC_LIST1))->AddString(w2);
}
void CA33Dlg::mf_SelectSort(int r[],long m,long n) //选择排序法(数组,数组起始位置,排序个数)
{
long i,j,k;
int temp;
for (i=m;i<=n-1;i++)
{
k=i;
for (j=i+1;j<=n;j++)
{
if(r[j]<r[k])
k=j; //用k指出每趟在无序区段的最小元素
}
temp=r[i]; //将r[k]和r[i]交换
r[i]=r[k];
r[k]=temp;
}
}
void CA33Dlg::OnButton7()
{
// TODO: Add your control notification handler code here
((CListBox*)GetDlgItem(IDC_LIST1))->ResetContent();
}
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