📄 mydrawbplustree.h
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#pragma once
#include "MyDrawNode.h"
#include "MyBPlusTree.h"
// MyDrawBPlusTree 命令目标
class MyDrawBPlusTree : public CObject
{
public:
CDC* m_pDC;
CRect m_viewRect;
CRect m_maxRect;
MyDrawNode m_drawNode;
MyBPlusTree* m_tree;
POINT m_position; // current leaf position.
long m_drawKey0; // draw which node
int m_drawLevel;
long m_firstDrawKey0;
int m_firstDrawLevel;
int m_iType; // the type of draw: 1, search.
bool m_bDraw;
void* m_insertPoint;
bool m_bInsert;
POINT m_inserPosition;
int m_iNumber;
public:
MyDrawBPlusTree();
virtual ~MyDrawBPlusTree();
void SetDC(CDC* pDC);
void SetBPlusTree(MyBPlusTree* tree);
void Create(CDC* pDC,MyBPlusTree* tree);
void SetMyRect(RECT viewRect); // view client rect
long GetFirstNodeKey0();
int FindRightNB(int level);
long GetMaxKey(int i,int level);
long GetMinKey(int level);
int GetNumberOfNode(int level);
void Coordinate(POINT& position);
void DrawTree(long key0,int level,int type,void* insertPoint=NULL,int i=-1);
POINT DrawSubNode(MyNode* pnode);
void DrawNode(MyNode* pnode,POINT position,int type);
};
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