📄 vegaview.h
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#if !defined(AFX_VEGAVIEW_H__B3F623FD_6EC4_4D46_8DCE_FEEE34BC5F8A__INCLUDED_)
#define AFX_VEGAVIEW_H__B3F623FD_6EC4_4D46_8DCE_FEEE34BC5F8A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Vegaview.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Vegaview view
#ifndef _ZSVEGAVIEW_H
#define _ZSVEGAVIEW_H
class vgWindow;
class vgGfx;
class vgChannel;
class vgObserver;
class vgScene;
class Vegaview : public CView
{
BOOL vegaInitted;
BOOL vegaDefined;
BOOL vegaConfiged;
BOOL continueRunning;
CWinThread* vegaThread;
protected:
Vegaview(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(Vegaview)
vgWindow* win;
vgGfx* gfx;
vgChannel* chan;
vgObserver* obs;
vgScene* scene;
// Attributes
public:
// Operations
public:
virtual ~Vegaview();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
BOOL create( const RECT& rect, CWnd* parent );
void runVega( void );
void stopVega( void );
void pauseVega( void );
void unPauseVega( void );
HWND getSafeHwnd( void );
BOOL getContinueRunning( void ) const { return continueRunning; }
BOOL getVegaInitted( void ) const { return vegaInitted; }
void setVegaInitted( BOOL i ) { vegaInitted = i; }
BOOL getVegaDefined( void ) const { return vegaDefined; }
void setVegaDefined( BOOL i ) { vegaDefined = i; }
BOOL getVegaConfiged( void ) const { return vegaConfiged; }
void setVegaConfiged( BOOL i ) { vegaConfiged = i; }
vgWindow* getVGWin( void ) const { return win; }
vgGfx* getVGGfx( void ) const { return gfx; }
vgChannel* getVGChannel( void ) const { return chan; }
vgObserver* getVGObserver( void ) const { return obs; }
vgScene* getVGScene( void ) const { return scene; }
void toggleGfx( int what );
virtual const char* getAdfName( void );
virtual void postInit( void );
virtual void postDefine( void );
virtual void postConfig( void );
virtual void postSync( void );
virtual void postFrame( void );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Vegaview)
public:
virtual void OnFinalRelease();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
protected:
//{{AFX_MSG(Vegaview)
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(Vegaview)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VEGAVIEW_H__B3F623FD_6EC4_4D46_8DCE_FEEE34BC5F8A__INCLUDED_)
#endif
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