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📄 dibapi.cpp

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//********************************************************************** 
// 
//  AIBAPI.CPP
// 
//  Source file for Device-Independent Bitmap (DIB) API. 
// 
//********************************************************************** 
 
#define     STRICT      // enable strict type checking 
 
#include "stdafx.h"
#include <string.h> 
#include <stdio.h> 
#include <math.h> 
#include <io.h> 
#include <direct.h> 
#include <stdlib.h> 
#include <assert.h> 
#include <windows.h> 
#include <windowsx.h> 
#include <mmsystem.h> 
#include "dibapi.h"
#include "KLTransformDoc.h"
#include "KLTransformView.h"

/***************************************************************** 
 * 
 * LoadDIB() 
 * 
 * Loads the specified DIB from a file, allocates memory for it, 
 * and reads the disk file into the memory. 
 * 
 * 
 * Parameters: 
 * 
 * LPCTSTR lpFileName - specifies the file to load a DIB from 
 * 
 * Returns: A handle to a DIB, or NULL if unsuccessful. 
 * 
 * NOTE: The DIB API were not written to handle OS/2 DIBs; This 
 * function will reject any file that is not a Windows DIB. 
 * 
 *************************************************************************/ 
HDIB LoadDIB(LPCTSTR lpFileName) 
{ 
    HDIB        hDIB; 
    HANDLE      hFile; 
 
    // Set the cursor to a hourglass, in case the loading operation 
    // takes more than a sec, the user will know what's going on. 
 
    SetCursor(LoadCursor(NULL, IDC_WAIT)); 
 
    if ((hFile = CreateFile(lpFileName, GENERIC_READ, FILE_SHARE_READ, NULL, 
            OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, 
            NULL)) != INVALID_HANDLE_VALUE) 
    { 
        hDIB = ReadDIBFile(hFile); 
        CloseHandle(hFile); 
        SetCursor(LoadCursor(NULL, IDC_ARROW)); 
        return hDIB; 
    } 
    else 
    { 
        SetCursor(LoadCursor(NULL, IDC_ARROW)); 
        return NULL; 
    } 
} 


/************************************************************************* 
 * 
 * Function:  ReadDIBFile (int) 
 * 
 *  Purpose:  Reads in the specified DIB file into a global chunk of 
 *            memory. 
 * 
 *  Returns:  A handle to a dib (hDIB) if successful. 
 *            NULL if an error occurs. 
 * 
 * Comments:  BITMAPFILEHEADER is stripped off of the DIB.  Everything 
 *            from the end of the BITMAPFILEHEADER structure on is 
 *            returned in the global memory handle. 
 * 
 * 
 * NOTE: The DIB API were not written to handle OS/2 DIBs, so this 
 * function will reject any file that is not a Windows DIB. 
 * 
 *************************************************************************/ 
HDIB ReadDIBFile(HANDLE hFile) 
{ 
    BITMAPFILEHEADER    bmfHeader; 
    DWORD               dwBitsSize; 
    UINT                nNumColors;   // Number of colors in table 
    HANDLE              hDIB;         
    HANDLE              hDIBtmp;      // Used for GlobalRealloc() //MPB 
    LPBITMAPINFOHEADER  lpbi; 
    DWORD               offBits; 
    DWORD               dwRead; 
 
    // get length of DIB in bytes for use when reading 
 
    dwBitsSize = GetFileSize(hFile, NULL); 
 
    // Allocate memory for header & color table. We'll enlarge this 
    // memory as needed. 
 
    hDIB = GlobalAlloc(GMEM_MOVEABLE, (DWORD)(sizeof(BITMAPINFOHEADER) + 
            256 * sizeof(RGBQUAD))); 
 
    if (!hDIB) 
        return NULL; 
 
    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB); 
 
    if (!lpbi)  
    { 
        GlobalFree(hDIB); 
        return NULL; 
    } 
 
    // read the BITMAPFILEHEADER from our file 
 
    if (!ReadFile(hFile, (LPBYTE)&bmfHeader, sizeof (BITMAPFILEHEADER), 
            &dwRead, NULL)) 
        goto ErrExit; 
 
    if (sizeof (BITMAPFILEHEADER) != dwRead) 
        goto ErrExit; 
 
    if (bmfHeader.bfType != 0x4d42)  // 'BM' 
        goto ErrExit; 
 
    // read the BITMAPINFOHEADER 
 
    if (!ReadFile(hFile, (LPBYTE)lpbi, sizeof(BITMAPINFOHEADER), &dwRead, 
            NULL)) 
        goto ErrExit; 
 
    if (sizeof(BITMAPINFOHEADER) != dwRead) 
        goto ErrExit; 
 
    // Check to see that it's a Windows DIB -- an OS/2 DIB would cause 
    // strange problems with the rest of the DIB API since the fields 
    // in the header are different and the color table entries are 
    // smaller. 
    // 
    // If it's not a Windows DIB (e.g. if biSize is wrong), return NULL. 
 
    if (lpbi->biSize == sizeof(BITMAPCOREHEADER)) 
        goto ErrExit; 
 
    // Now determine the size of the color table and read it.  Since the 
    // bitmap bits are offset in the file by bfOffBits, we need to do some 
    // special processing here to make sure the bits directly follow 
    // the color table (because that's the format we are susposed to pass 
    // back) 
 
    if (!(nNumColors = (UINT)lpbi->biClrUsed)) 
    { 
        // no color table for 24-bit, default size otherwise 
 
        if (lpbi->biBitCount != 24) 
            nNumColors = 1 << lpbi->biBitCount; // standard size table 
    } 
 
    // fill in some default values if they are zero 
 
    if (lpbi->biClrUsed == 0) 
        lpbi->biClrUsed = nNumColors; 
 
    if (lpbi->biSizeImage == 0) 
    { 
        lpbi->biSizeImage = ((((lpbi->biWidth * (DWORD)lpbi->biBitCount) + 
                31) & ~31) >> 3) * lpbi->biHeight; 
    } 
 
    // get a proper-sized buffer for header, color table and bits 
 
    GlobalUnlock(hDIB); 
    hDIBtmp = GlobalReAlloc(hDIB, lpbi->biSize + nNumColors * 
            sizeof(RGBQUAD) + lpbi->biSizeImage, 0); 
 
    if (!hDIBtmp) // can't resize buffer for loading 
        goto ErrExitNoUnlock; //MPB 
    else 
        hDIB = hDIBtmp; 
 
    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB); 
 
    // read the color table 
 
    ReadFile (hFile, (LPBYTE)(lpbi) + lpbi->biSize, 
            nNumColors * sizeof(RGBQUAD), &dwRead, NULL); 
 
    // offset to the bits from start of DIB header 
 
    offBits = lpbi->biSize + nNumColors * sizeof(RGBQUAD); 
 
    // If the bfOffBits field is non-zero, then the bits might *not* be 
    // directly following the color table in the file.  Use the value in 
    // bfOffBits to seek the bits. 
 
    if (bmfHeader.bfOffBits != 0L) 
        SetFilePointer(hFile, bmfHeader.bfOffBits, NULL, FILE_BEGIN); 
 
    if (ReadFile(hFile, (LPBYTE)lpbi + offBits, lpbi->biSizeImage, &dwRead, 
            NULL)) 
        goto OKExit; 
 
ErrExit: 
    GlobalUnlock(hDIB);     
 
ErrExitNoUnlock:     
    GlobalFree(hDIB); 
    return NULL; 
 
OKExit: 
    GlobalUnlock(hDIB); 
    return hDIB; 
} 




/************************************************************************* 
 * 
 * CreateDIBPalette() 
 * 
 * Parameter: 
 * 
 * LPBYTE lpbi       - specifies the DIB 
 * 
 * Return Value: 
 * 
 * HPALETTE         - specifies the palette 
 * 
 * Description: 
 * 
 * This function creates a palette from a DIB by allocating memory for the 
 * logical palette, reading and storing the colors from the DIB's color table 
 * into the logical palette, creating a palette from this logical palette, 
 * and then returning the palette's handle. This allows the DIB to be 
 * displayed using the best possible colors (important for DIBs with 256 or 
 * more colors). 
 * 
 ************************************************************************/ 
HPALETTE CreateDIBPalette(LPBYTE lpbi) 
{ 
    LPLOGPALETTE        lpPal;          // pointer to a logical palette 
    HANDLE              hLogPal;        // handle to a logical palette 
    HPALETTE            hPal = NULL;    // handle to a palette 
    int                 i, wNumColors;  // loop index, number of colors in color table 
    LPBITMAPINFO        lpbmi;          // pointer to BITMAPINFO structure (Win3.0) 
    LPBITMAPCOREINFO    lpbmc;          // pointer to BITMAPCOREINFO structure (OS/2) 
    BOOL                bWinStyleDIB;   // Win3.0 DIB? 
 
    // if handle to DIB is invalid, return NULL 
 
    if (! lpbi) 
        return NULL; 
 
    // get pointer to BITMAPINFO (Win 3.0) 
 
    lpbmi = (LPBITMAPINFO)lpbi; 
 
    // get pointer to BITMAPCOREINFO (OS/2 1.x) 
 
    lpbmc = (LPBITMAPCOREINFO)lpbi; 
 
    // get the number of colors in the DIB  
 
    wNumColors = DIBNumColors(lpbi); 
 
    // is this a Win 3.0 DIB? 
 
    bWinStyleDIB = IS_WIN30_DIB(lpbi); 
    if (wNumColors) 
    { 
        // allocate memory block for logical palette 
 
        hLogPal = GlobalAlloc(GHND, sizeof(LOGPALETTE) + 
                sizeof(PALETTEENTRY) * wNumColors); 
 
        // if not enough memory, clean up and return NULL 
 
        if (!hLogPal) 
            return NULL; 
 
        // lock memory block and get pointer to it 
 
        lpPal = (LPLOGPALETTE)GlobalLock(hLogPal); 
 
        // set version and number of palette entries 
 
        lpPal->palVersion = PALVERSION; 
        lpPal->palNumEntries = wNumColors; 
 
        // store RGB triples (if Win 3.0 DIB) or RGB quads (if OS/2 DIB) 
        // into palette 
         
        for (i = 0; i < wNumColors; i++) 
        { 
            if (bWinStyleDIB) 
            { 
                lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed; 
                lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen; 
                lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue; 
                lpPal->palPalEntry[i].peFlags = 0; 
            } 
            else 
            { 
                lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed; 
                lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen; 
                lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue; 
                lpPal->palPalEntry[i].peFlags = 0; 
            } 
        } 
 
        // create the palette and get handle to it 
 
        hPal = CreatePalette(lpPal); 
 
        // if error getting handle to palette, clean up and return NULL 
 
        if (!hPal) 
        { 
            GlobalUnlock(hLogPal); 
            GlobalFree(hLogPal); 

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