📄 setwrite.h
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#if !defined(AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_)
#define AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetWrite.h : header file
//
#include "NameManage.h"
/////////////////////////////////////////////////////////////////////////////
// CSetWrite dialog
class CSetWrite : public CDialog
{
// Construction
public:
CSetWrite(CWnd* pParent = NULL); // standard constructor
CNameManage * m_pSetWhiteName_H;
CNameManage * m_pSetWhiteName_T;
int wnSelect;
void ShowWhiteName(CNameManage *ph);
// Dialog Data
//{{AFX_DATA(CSetWrite)
enum { IDD = IDD_SetWrite_DLG };
CListCtrl m_ctrSetWhiteList;
CString m_addWhiteName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetWrite)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetWrite)
afx_msg void OnBNImportWrite();
virtual BOOL OnInitDialog();
afx_msg void OnBNADDWrite();
afx_msg void OnBnDel();
afx_msg void OnClickWriteList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBNInUse();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_)
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