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📄 setwrite.h

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#if !defined(AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_)
#define AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetWrite.h : header file
//
#include "NameManage.h"
/////////////////////////////////////////////////////////////////////////////
// CSetWrite dialog

class CSetWrite : public CDialog
{
// Construction
public:
	CSetWrite(CWnd* pParent = NULL);   // standard constructor
	CNameManage * m_pSetWhiteName_H;
	CNameManage * m_pSetWhiteName_T;
	int wnSelect;

	void ShowWhiteName(CNameManage *ph);
// Dialog Data
	//{{AFX_DATA(CSetWrite)
	enum { IDD = IDD_SetWrite_DLG };
	CListCtrl	m_ctrSetWhiteList;
	CString	m_addWhiteName;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSetWrite)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CSetWrite)
	afx_msg void OnBNImportWrite();
	virtual BOOL OnInitDialog();
	afx_msg void OnBNADDWrite();
	afx_msg void OnBnDel();
	afx_msg void OnClickWriteList(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnBNInUse();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SETWRITE_H__09DA41FD_D2CF_4521_87F6_01F201DA72A5__INCLUDED_)

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