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📄 trclib.c

📁 Vxworks 的源代码 C语言编写
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    /* print call address and function address */    (* _func_printErr) ("%8x: %x (", callAdrs, funcAdrs);    /* if no args are specified, print out default number (see doc at top) */    if ((nargs == 0) && (trcDefaultArgs != 0))        {        doingDefault = TRUE;        nargs = trcDefaultArgs;        (* _func_printErr) ("[");        }    /* print args */    for (i = 0; i < nargs; ++i)        {        if (i != 0)            {            (* _func_printErr) (", ");            }        (* _func_printErr) ("%x", args[i]);        }    if (doingDefault)        {        (* _func_printErr) ("]");        }    (* _func_printErr) (")\n");    }/****************************************************************************** trcFindCall - get address from which function was called** RETURNS: address from which current subroutine was called, or NULL.*/LOCAL INSTR * trcFindCall    (    INSTR * returnAdrs     /* return address */    )    {    INSTR * addr;    int     ix = 0;    /* starting at the word preceding the return adrs, search for CALL */    for (addr = returnAdrs - 1; addr != NULL; --addr)        {        if ((DSM(addr,   CALL_INDIR0, CALL_INDIR0_MASK) &&             DSM(addr+1, CALL_INDIR1, CALL_INDIR1_MASK)) ||            (DSM(addr,   CALL_DIR,    CALL_DIR_MASK)))            {            return (addr);              /* found it */            }        if (ix++ > MAX_LOOPCOUNT)       /* XXX */            {            break;            }        }    return (NULL);                      /* not found */    }/****************************************************************************** trcFindDest - find destination of call instruction** RETURNS: address to which call instruction (CALL) will branch or NULL if* unknown*/LOCAL INSTR * trcFindDest    (    INSTR * callAdrs    )    {    if (DSM(callAdrs, CALL_DIR, CALL_DIR_MASK))        {        /* PC relative offset */        int displacement = *(int *)(callAdrs + 1);        /* program counter */        INSTR * pc = (INSTR *)((int)callAdrs + 1 + sizeof(int));        return ((INSTR *) ((int)pc + displacement));        }        return (NULL);           /* don't know destination */    }/****************************************************************************** trcCountArgs - find number of arguments to function** This routine finds the number of arguments passed to the called function* by examining the stack-pop at the return address.  Many compilers offer* optimization that defeats this (e.g. by coalescing stack-pops), so a return* value of 0, may mean "don't know".** RETURNS: number of arguments of function*/LOCAL int trcCountArgs    (    INSTR * returnAdrs    /* return address of function call */    )    {    INSTR * addr;    int     nbytes;    /* if inst is a JMP, use the target of the JMP as the returnAdrs */    addr = trcFollowJmp (returnAdrs);    if (DSM(addr,   ADDI08_0, ADDI08_0_MASK) &&        DSM(addr+1, ADDI08_1, ADDI08_1_MASK))        {        nbytes = *(char *)(addr + 2);        }    else if (DSM(addr,   ADDI32_0, ADDI32_0_MASK) &&             DSM(addr+1, ADDI32_1, ADDI32_1_MASK))        {        nbytes = *(int *)(addr + 2);        }    else if (DSM(addr,   LEAD08_0, LEAD08_0_MASK) &&             DSM(addr+1, LEAD08_1, LEAD08_1_MASK) &&             DSM(addr+2, LEAD08_2, LEAD08_2_MASK))        {        nbytes = *(char *)(addr + 3);        }    else if (DSM(addr,   LEAD32_0, LEAD32_0_MASK) &&             DSM(addr+1, LEAD32_1, LEAD32_1_MASK) &&             DSM(addr+2, LEAD08_2, LEAD08_2_MASK))        {        nbytes = *(int *)(addr + 3);        }    else        {        nbytes = 0;                                /* no args, or unknown */        }    if (nbytes < 0)        nbytes = 0 - nbytes;    return (nbytes >> 2);    }/****************************************************************************** trcFindFuncStart - find the starting address of a function** This routine finds the starting address of a function by one of several ways.** If the given frame pointer points to a legitimate frame pointer, then the* long word following the frame pointer pointed to by the frame pointer should* be the return address of the function call. Then the instruction preceding* the return address would be the function call, and the address can be gotten* from there, provided that the CALL was to an pc-relative address. If it was,* use that address as the function address.  Note that a routine that is* called by other than a call-direct (e.g. indirectly) will not meet these* requirements.* * If the above check fails, we search backward from the given pc until a* PUSH %EBP MOV %ESP %EBP instruction is found.  If the compiler is putting * PUSH %EBP MOV %ESP %EBP instructions* as the first instruction of ALL subroutines, then this will reliably find* the start of the routine.  However, some compilers allow routines, especially* "leaf" routines that don't call any other routines, to NOT have stack frames,* which will cause this search to fail.** In either of the above cases, the value is bounded by the nearest* routine in the system symbol table, if there is one.* If neither method returns a legitimate value, then the value from the* symbol table is use.  Note that the routine may not be in the* symbol table if it is LOCAL, etc.** Note that the start of a routine that is not called by call-direct and* doesn't start with a PUSH %EBP MOV %ESP %EBP and isn't in the symbol table,* may not be possible to locate.*/LOCAL INSTR * trcFindFuncStart    (    int *    fp,              /* frame pointer resulting from function call */    INSTR *  pc               /* address somewhere within the function */    )    {    INSTR *  ip;              /* instruction pointer */    INSTR *  minPc;           /* lower bound on program counter */    int      val;             /* address gotten from symbol table */    SYM_TYPE type;            /* type associated with val */    char *   pName = NULL;    /* string associated with val */    int      ix    = 0;    /*     * if there is a symbol table, use value from table that's <= pc as     * lower bound for function start      */    minPc = NULL;    if ((sysSymTbl != NULL) && (symByValueFind        (sysSymTbl, (int) pc, &pName, &val, &type) == OK))        {        minPc = (INSTR *) val;        }    if (pName != NULL)        {        free (pName);  /* new API requires this */        }    /* try to find current function by looking up call */    if (fp != NULL)    /* frame pointer legit? */        {        ip = trcFindCall ((INSTR *) *(fp + 1));        if (ip != NULL)            {            ip = trcFindDest (ip);            if ((ip != NULL) && (ip >= minPc) && (ip <= pc))                return (ip);            }        }    /* search backward for PUSH %EBP MOV %ESP %EBP */    for (; pc >= minPc; --pc)        {        /* XXX          * it often causes an exception in excTask then shell doesn't restart.         * ip = trcFollowJmp (pc);         */        ip = pc;        if ((DSM(ip,   PUSH_EBP, PUSH_EBP_MASK) &&             DSM(ip+1, MOV_ESP0, MOV_ESP0_MASK) &&             DSM(ip+2, MOV_ESP1, MOV_ESP1_MASK)) ||            (DSM(ip,   ENTER,    ENTER_MASK)))            {            return (pc);             /* return address of PUSH or ENTER */            }        if (ix++ > MAX_LOOPCOUNT)    /* XXX */            {            break;            }        }    return (minPc);   /* return nearest symbol in symtbl */    }/*********************************************************************** trcFollowJmp - resolve any JMP instructions to final destination** This routine returns a pointer to the next non-JMP instruction to be* executed if the pc were at the specified <adrs>.  That is, if the instruction* at <adrs> is not a JMP, then <adrs> is returned.  Otherwise, if the* instruction at <adrs> is a JMP, then the destination of the JMP is* computed, which then becomes the new <adrs> which is tested as before.* Thus we will eventually return the address of the first non-JMP instruction* to be executed.** The need for this arises because compilers may put JMPs to instructions* that we are interested in, instead of the instruction itself.  For example,* optimizers may replace a stack pop with a JMP to a stack pop.  Or in very* UNoptimized code, the first instruction of a subroutine may be a JMP to* a PUSH %EBP MOV %ESP %EBP, instead of a PUSH %EBP MOV %ESP %EBP (compiler* may omit routine "post-amble" at end of parsing the routine!).  We call* this routine anytime we are looking for a specific kind of instruction,* to help handle such cases.** RETURNS: address that chain of branches points to.*/LOCAL INSTR * trcFollowJmp    (    INSTR * addr    )    {    int     displacement;        /* PC relative offset */    int     length;              /* instruction length */    /* while instruction is a JMP, get destination adrs */    while (DSM(addr, JMPD08, JMPD08_MASK) ||           DSM(addr, JMPD32, JMPD32_MASK))        {        if (DSM(addr, JMPD08, JMPD08_MASK))            {            displacement = *(char *)(addr + 1);            length = 2;            addr = (INSTR *) (addr + length + displacement);            }        else if (DSM(addr, JMPD32, JMPD32_MASK))            {            displacement = *(int *)(addr + 1);            length = 5;            addr = (INSTR *) (addr + length + displacement);            }        }    return (addr);    }

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