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📄 wzdthrd.h

📁 MFC扩展编程实例
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#if !defined(AFX_WZDTHREAD_H__411AE4C2_E515_11D1_9B80_00AA003D8695__INCLUDED_)
#define AFX_WZDTHREAD_H__411AE4C2_E515_11D1_9B80_00AA003D8695__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// WzdThrd.h : header file
//

#define WM_WZDKILLTHREAD WM_USER+1

#include "WzdDlg.h"

/////////////////////////////////////////////////////////////////////////////
// CWzdThread thread

class CWzdThread : public CWinThread
{
	DECLARE_DYNCREATE(CWzdThread)
protected:
	CWzdThread();           // protected constructor used by dynamic creation

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWzdThread)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CWzdThread();

	// Generated message map functions
	//{{AFX_MSG(CWzdThread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG
	LRESULT OnKillThread(WPARAM wParam,LPARAM lParam);

	DECLARE_MESSAGE_MAP()
private:
	CWzdDialog m_dlg;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WZDTHREAD_H__411AE4C2_E515_11D1_9B80_00AA003D8695__INCLUDED_)

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