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/////////////////////////////////////////////////////////////////////
// Example files...
/////////////////////////////////////////////////////////////////////
WzdWnd.cpp -- a window class which destroys itself when its window is destroyed.
WzdWnd.h
/////////////////////////////////////////////////////////////////////
// Modify any class.
/////////////////////////////////////////////////////////////////////
// 1) create a child window with the "BUTTON" window class
m_wndChildButton.CreateEx(0, // extended window style
_T("BUTTON"), // window class name
"Button", // window caption
WS_CHILD|WS_VISIBLE, // window style
10,10,100,75, // position and dimensions
m_hWnd, // parent window handle
(HMENU)IDC_WZD_BUTTON // window id
);
// 2) create same button using member function of CButton class
CRect rect(200,200,300,275);
m_wndButton.Create(
"Button", //window caption
WS_CHILD|WS_VISIBLE, //window style
rect, // position and dimensions
this, // parent window class
IDC_WZD_BUTTON // window id
);
// 3) create an overlapped window with an MFC window class
LPCTSTR lpszClass = AfxRegisterWndClass(0, ::LoadCursor(NULL, IDC_ARROW),
(HBRUSH)(COLOR_BACKGROUND+1), NULL);
HMENU hMenu=::LoadMenu(NULL,MAKEINTRESOURCE(IDR_WZD_MENU));
CWzdWnd *pWnd=new CWzdWnd;
pWnd->CreateEx(WS_EX_CLIENTEDGE,// extended window style
lpszClass, // window class name
"Overlapped", // window caption
WS_CAPTION|WS_SYSMENU|WS_OVERLAPPED|WS_VISIBLE|WS_DLGFRAME,
// window style
120,120,200,100, // position and dimensions
NULL, // owner window handle--NULL is Desktop
hMenu // for popup and overlapped windows: window menu handle
);
// 4) create window with Windows API, then wrap with an MFC class
HWND hWnd=::CreateWindowEx(
WS_EX_CLIENTEDGE, // extended window style
lpszClass, // windows class name
"Overlapped 2", // window caption
WS_CAPTION|WS_SYSMENU|WS_OVERLAPPED|WS_VISIBLE|WS_DLGFRAME,
// window style
220,220,200,100, // position and dimensions
NULL, // owner window handle--NULL is Desktop
hMenu, // for popup and overlapped windows: window menu handle
AfxGetInstanceHandle(), // handle to application instance
NULL // pointer to window-creation data
);
m_wndWrapper.Attach(hWnd);
/// access window using CWnd class member functions
// 5) detach from an existing window and destroy class
m_wndWrapper.Detach();
/////////////////////////////////////////////////////////////////////
// From: Visual C++ MFC Programming by Example by John E. Swanke
// Copyright (C) 1999 jeswanke. All rights reserved.
/////////////////////////////////////////////////////////////////////
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