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📄 socket.cpp

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/*************************************************************************** *   Copyright (C) 2005-2006 Gao Xianchao                                  * *                 2007 Gao Xianchao gnap_an linux_lyb ahlongxp            * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * *   This program is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         * *   GNU General Public License for more details.                          * *                                                                         * *   You should have received a copy of the GNU General Public License     * *   along with this program; if not, write to the                         * *   Free Software Foundation, Inc.,                                       * *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             * ***************************************************************************//* * Author:	gxc * Create data:	2005-10-12 20:09 */#include <unistd.h>#include <fcntl.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include "Socket.h"CSocket::CSocket(): _reactor(NULL), _handle(-1), _maskRead(false), _maskWrite(false), _inReactor(false){}CSocket::~CSocket(){	close();}void CSocket::setReactor(ISocketReactor* reactor){	if(_reactor != NULL)	{		if(_inReactor)		{			_reactor->removeSocket(this);			_inReactor = false;		}		_reactor = NULL;	}		if(reactor != NULL)	{		_reactor = reactor;		_reactor->addSocket(this);		_inReactor = true;	}}ISocketReactor* CSocket::getReactor(){	return _reactor;}void CSocket::createTCPSocket(){	close();	_handle = socket(AF_INET, SOCK_STREAM, 0);	setNonBlock();}void CSocket::createUDPSocket(){	close();	_handle = socket(AF_INET, SOCK_DGRAM, 0);	setNonBlock();}void CSocket::close(){	if(_handle != -1)	{		::close(_handle);		_handle = -1;	}}void CSocket::attach(int fd){	close();	_handle = fd;	setNonBlock();}int CSocket::getHandle(){	return _handle;}bool CSocket::bind(const char* ip, unsigned short port){	struct sockaddr_in addr;	memset(&addr, 0, sizeof(addr));	addr.sin_family = AF_INET;		if(ip != NULL)	{		addr.sin_addr.s_addr = inet_addr(ip);	}	else	{			}	addr.sin_port = htons(port);	return 0 == ::bind(_handle, (const sockaddr*)&addr, (socklen_t)(sizeof(addr)));	}void CSocket::listen(){	::listen(_handle, 5);}void CSocket::connect(const char* ip, unsigned short port){	struct sockaddr_in addr;	memset(&addr, 0, sizeof(addr));	addr.sin_family = AF_INET;	addr.sin_addr.s_addr = inet_addr(ip);	addr.sin_port = htons(port);	::connect(_handle, (const sockaddr*)&addr, (socklen_t)(sizeof(addr)));	}int CSocket::accept(std::string& ip, unsigned short& port){	struct sockaddr_in addr;	socklen_t len = (socklen_t)(sizeof(addr));	memset(&addr, 0, sizeof(addr));			int fd = ::accept(_handle, (struct sockaddr*)&addr, &len);	if(fd != -1)	{		ip = inet_ntoa(addr.sin_addr);		port = ntohs(addr.sin_port);	}		return fd;}	void CSocket::maskRead(bool mask){	_maskRead = mask;		if(_reactor != NULL		&& _inReactor)	{		_reactor->updateMask(this);	}	}void CSocket::maskWrite(bool mask){	_maskWrite = mask;		if(_reactor != NULL		&& _inReactor)	{		_reactor->updateMask(this);	}	}bool CSocket::maskRead(){	return _maskRead;}bool CSocket::maskWrite(){	return _maskWrite;}void CSocket::setNonBlock(){	int flags = fcntl(_handle, F_GETFL, 0);	fcntl(_handle, F_SETFL, flags | O_NONBLOCK);}

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