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📄 mp3dlg.h

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#if !defined(AFX_MP3DLG_H__9E22C5D0_7CA8_4551_9DCC_2E812CBAD27D__INCLUDED_)
#define AFX_MP3DLG_H__9E22C5D0_7CA8_4551_9DCC_2E812CBAD27D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MP3Dlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMP3Dlg dialog

class CMP3Dlg : public CDialog
{
// Construction
public:
	void SetToolRectangle();
	void DrawInterface(CDC &dc);
	void CopyBMP(int m_map, int i);
	CMP3Dlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CMP3Dlg)
	enum { IDD = IDD_MP3 };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMP3Dlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
private:
	int m_Left,m_Top,m_Width,m_Height;
	CBitmap m_BackScreenBitmap;
public:
//	void DrawInterface(CDC &dc);
//	void CopyBMP(int m_map, int i);
//	void SetToolRectangle();
	CRect m_rect[18];
	int	m_prePick ;			//the last time picked button
	int m_currentPick ;		//the current pick button
	//the current pick button
	BOOL m_bIsExecute ;
	BOOL m_NavRefresh ;
protected:

	// Generated message map functions
	//{{AFX_MSG(CMP3Dlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnPaint();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MP3DLG_H__9E22C5D0_7CA8_4551_9DCC_2E812CBAD27D__INCLUDED_)

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