📄 errordlg.h
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#if !defined(AFX_ERRORDLG_H__B04D330D_3F27_447D_B1BB_D36A48D2277C__INCLUDED_)
#define AFX_ERRORDLG_H__B04D330D_3F27_447D_B1BB_D36A48D2277C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ErrorDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CErrorDlg dialog
class CErrorDlg : public CDialog
{
// Construction
public:
CErrorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CErrorDlg)
enum { IDD = IDD_ERROR };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CErrorDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
private:
int m_Left,m_Top,m_Width,m_Height;
CBitmap m_BackScreenBitmap;
CRect m_rect;
int m_prePick ; //the last time picked button
int m_currentPick ; //the current pick button
BOOL m_bIsExecute ;
BOOL m_NavRefresh ;
public:
CString m_strError;
protected:
// Generated message map functions
//{{AFX_MSG(CErrorDlg)
virtual BOOL OnInitDialog();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ERRORDLG_H__B04D330D_3F27_447D_B1BB_D36A48D2277C__INCLUDED_)
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