📄 tcpex_appview.cpp
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// TCPEx_CTCPExAppView.cpp
// ------------------------------
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
//
////////////////////////////////////////////////////////////////////////
//
// Source file for the implementation of the
// application view class - CTCPExAppView
//
////////////////////////////////////////////////////////////////////////
#include "TCPEx.h"
namespace // anon
{
_LIT(KStateReady,"READY");
_LIT(KStateResolving,"RESOLVING");
_LIT(KStateOpening,"OPENING");
_LIT(KStateSending,"SENDING");
_LIT(KStateFetching,"RECEIVING");
_LIT(KStateDone,"DONE");
_LIT(KStateError,"ERROR");
_LIT(KTextEmpty,"(empty)");
_LIT(KErrBadStateDesc,"Bad State");
}
//
// Constructor for the view.
//
CTCPExAppView::CTCPExAppView()
{
SetState(EIdle);
}
// Static NewL() function to start the standard two
// phase construction.
//
CTCPExAppView* CTCPExAppView::NewL(const TRect& aRect)
{
CTCPExAppView* self = new(ELeave) CTCPExAppView();
CleanupStack::PushL(self);
self->ConstructL(aRect);
CleanupStack::Pop(self);
return self;
}
//
// Destructor for the view.
//
CTCPExAppView::~CTCPExAppView()
{
delete iBody;
}
// Second phase construction.
//
void CTCPExAppView::ConstructL(const TRect& aRect)
{
// Control is a window owning control
CreateWindowL();
// Extent of the control. This is
// the whole rectangle available to application.
// The rectangle is passed to us from the application UI.
SetRect(aRect);
// Create body
iBody = new(ELeave) CEikLabel;
CleanupStack::PushL(iBody);
TRect bodyRect = Rect();
bodyRect.Shrink(KMargin,KMargin);
bodyRect.iTl.iY = KSeparatorY;
bodyRect.SetHeight(Rect().Height()-KSeparatorY-KMargin);
bodyRect.Shrink(KMargin,KMargin);
iBody->SetRect(bodyRect);
ClearL();
CleanupStack::Pop(iBody);
// At this stage, the control is ready to draw so
// we tell the UI framework by activating it.
ActivateL();
}
TInt CTCPExAppView::SetState(const TRetrieveHttpProgress aState)
{
// set state text, incorporating bounds check
switch(aState)
{
case EIdle:
iStateDesc.Set(KStateReady);
break;
case EResolving:
iStateDesc.Set(KStateResolving);
break;
case EConnecting:
iStateDesc.Set(KStateOpening);
break;
case ESending:
iStateDesc.Set(KStateSending);
break;
case EReceiving:
iStateDesc.Set(KStateFetching);
break;
case EComplete:
iStateDesc.Set(KStateDone);
break;
case EFailed:
iStateDesc.Set(KStateError);
break;
default:
goto BadState;
}
// done
iState = aState;
DrawDeferred();
return KErrNone;
BadState: // so sue us
User::InfoPrint(KErrBadStateDesc);
return KErrArgument;
}
void CTCPExAppView::ClearL()
{
iBody->SetTextL(KTextEmpty);
iBody->SetDimmed(ETrue);
}
void CTCPExAppView::SetTextL(const TDesC& aText)
{
iBody->SetTextL(aText);
iBody->SetDimmed(EFalse);
}
// Drawing the view - in this example,
// consists of drawing a simple outline rectangle
// and then drawing the text in the middle.
// We use the Normal font supplied by the UI.
//
// In this example, we don't use the redraw
// region because it's easier to redraw to
// the whole client area.
//
void CTCPExAppView::Draw(const TRect& /*aRect*/) const
{
CWindowGc& gc = SystemGc();
// Font used for drawing text
const CFont* fontUsed;
TRect drawRect = Rect();
// Start with a clear screen
gc.Clear();
// Draw an outline rectangle (the default pen
// and brush styles ensure this) slightly
// smaller than the drawing area.
drawRect.SetHeight(KSeparatorY);
drawRect.Shrink(KMargin,KMargin);
gc.DrawRect(drawRect);
// Use the title font supplied by the UI
fontUsed = iEikonEnv->TitleFont();
gc.UseFont(fontUsed);
// Draw the text in the middle of the rectangle.
TInt baselineOffset=(KSeparatorY - fontUsed->HeightInPixels()) / 2;
gc.DrawText(iStateDesc,drawRect,baselineOffset,CGraphicsContext::ECenter, 0);
// Finished using the font
gc.DiscardFont();
// Put a border around the body
drawRect = iBody->Rect();
drawRect.Grow(KMargin,KMargin);
gc.DrawRect(drawRect);
}
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