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📄 tcpex_appui.cpp

📁 关于symbian uiq平台的例子不多
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// TCPEx_CTCPExAppUi.cpp
// ----------------------------
//
// Copyright (c) 2002 Symbian Ltd.  All rights reserved.
//

////////////////////////////////////////////////////////////////////////
//
// Source file for the implementation of the 
// application UI class - CTCPExAppUi
//
////////////////////////////////////////////////////////////////////////

// To enable the dynamic loading of the menu with a Close command in the UDEB version
#include <eikmenub.h>

#include "TCPEx.h"

#include <HttpStringConstants.h>
#include <http\mhttpdatasupplier.h>

namespace // anon
	{

	_LIT(KDemoURL,"http://www.google.com");
	
	} // anon namespace

//             The second phase constructor of the application UI class.
//             The application UI creates and owns the one and only view.
// 
void CTCPExAppUi::ConstructL()
    {
	           // BaseConstructL() completes the UI framework's
	           // construction of the App UI.
    BaseConstructL();
	           // Create the single application view in which to
	           // draw the text "Hello World!", passing into it
	           // the rectangle available to it.
	iAppView = CTCPExAppView::NewL(ClientRect());
	 	
	iRetriever = CRetrieveHttp::NewL(*this) ;
	}


//             The app Ui owns the two views and is. 
//             therefore, responsible for destroying them
//
CTCPExAppUi::~CTCPExAppUi()
	{
	delete iAppView;
	}


//             Called by the UI framework when a command has been issued.
//             In this example, a command can originate through a 
//             hot-key press or by selection of a menu item.
//             The command Ids are defined in the .hrh file
//             and are 'connected' to the hot-key and menu item in the
//             resource file.
//             Note that the EEikCmdExit is defined by the UI
//             framework and is pulled in by including eikon.hrh
//
void CTCPExAppUi::HandleCommandL(TInt aCommand)
	{
	switch (aCommand)
		{

		// begin a transaction?
	case EMenuGo:
		switch(iAppView->State()) // enforce sequential requests
			{
			// states that are ok to beginning fetching
			case EIdle:
			case EComplete:
			case EFailed:
				{
				iAppView->SetState(EResolving);
				StartRequest(KDemoURL);
				}
				break;
			// else a state where we are inside a transaction already
			default:
				{
				User::InfoPrint(_L("busy"));
				}
			}
		break;

	    // Exit the application. The call is
    	// implemented by the UI framework.
	case EEikCmdExit: 
		Exit();
		break;
		}
	}


// This is a way to dynamically initialize the menu.
void CTCPExAppUi::DynInitMenuPaneL(TInt aMenuId, CEikMenuPane* aMenuPane)
	{
	if(aMenuId == R_MAIN_MENU)
		{
		// If it is the debug version, the menu should contain a Close command.
		// In releaseable versions, there should be no Close command.  But this is
		// an example app only, so we always want a close button
		//#if defined(_DEBUG)
		CEikMenuPaneItem::SData itemData;
		TBuf<16> closeCommandText;
		iEikonEnv->ReadResource(closeCommandText, R_CLOSE_COMMAND);
		itemData.iText=closeCommandText;
		itemData.iCommandId=EEikCmdExit;
		itemData.iFlags=0;
		itemData.iCascadeId=0;
		aMenuPane->AddMenuItemL(itemData);
		//#endif
		}
	}

//*** methods from MRetrieveHttpCallback ***

void CTCPExAppUi::StateChange(TRetrieveHttpProgress aState)
	{
	iAppView->SetState(aState);
	if ((aState == EComplete) ||(aState == EFailed))
		iAppView->SetTextL(iRetriever->GetResponseData());
    }
	


//*** doers ***

void CTCPExAppUi::StartRequest(const TDesC& aUri)
	{
	iRetriever->RequestL(aUri) ;
    }
		

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