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📄 nv_hw.c

📁 nvidia 的LCD 驱动代码
💻 C
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					break;				case 0x0160:				case 0x01D0:				case 0x0240:					NV_WR32(par->PMC, 0x1700,						NV_RD32(par->PFB, 0x020C));					NV_WR32(par->PMC, 0x1704, 0);					NV_WR32(par->PMC, 0x1708, 0);					NV_WR32(par->PMC, 0x170C,						NV_RD32(par->PFB, 0x020C));					NV_WR32(par->PGRAPH, 0x0860, 0);					NV_WR32(par->PGRAPH, 0x0864, 0);					NV_WR32(par->PRAMDAC, 0x0608,						NV_RD32(par->PRAMDAC,							0x0608) | 0x00100000);					break;				case 0x0140:					NV_WR32(par->PGRAPH, 0x0828,						0x0072cb77);					NV_WR32(par->PGRAPH, 0x082C,						0x00000108);					break;				case 0x0220:				case 0x0230:					NV_WR32(par->PGRAPH, 0x0860, 0);					NV_WR32(par->PGRAPH, 0x0864, 0);					NV_WR32(par->PRAMDAC, 0x0608,						NV_RD32(par->PRAMDAC, 0x0608) |						0x00100000);					break;				case 0x0090:				case 0x02E0:				case 0x0290:					NV_WR32(par->PRAMDAC, 0x0608,						NV_RD32(par->PRAMDAC, 0x0608) |						0x00100000);					NV_WR32(par->PGRAPH, 0x0828,						0x07830610);					NV_WR32(par->PGRAPH, 0x082C,						0x0000016A);					break;				default:					break;				};				NV_WR32(par->PGRAPH, 0x0b38, 0x2ffff800);				NV_WR32(par->PGRAPH, 0x0b3c, 0x00006000);				NV_WR32(par->PGRAPH, 0x032C, 0x01000000);				NV_WR32(par->PGRAPH, 0x0220, 0x00001200);			} else if (par->Architecture == NV_ARCH_30) {				NV_WR32(par->PGRAPH, 0x0084, 0x40108700);				NV_WR32(par->PGRAPH, 0x0890, 0x00140000);				NV_WR32(par->PGRAPH, 0x008C, 0xf00e0431);				NV_WR32(par->PGRAPH, 0x0090, 0x00008000);				NV_WR32(par->PGRAPH, 0x0610, 0xf04b1f36);				NV_WR32(par->PGRAPH, 0x0B80, 0x1002d888);				NV_WR32(par->PGRAPH, 0x0B88, 0x62ff007f);			} else {				NV_WR32(par->PGRAPH, 0x0084, 0x00118700);				NV_WR32(par->PGRAPH, 0x008C, 0xF20E0431);				NV_WR32(par->PGRAPH, 0x0090, 0x00000000);				NV_WR32(par->PGRAPH, 0x009C, 0x00000040);				if ((par->Chipset & 0x0ff0) >= 0x0250) {					NV_WR32(par->PGRAPH, 0x0890,						0x00080000);					NV_WR32(par->PGRAPH, 0x0610,						0x304B1FB6);					NV_WR32(par->PGRAPH, 0x0B80,						0x18B82880);					NV_WR32(par->PGRAPH, 0x0B84,						0x44000000);					NV_WR32(par->PGRAPH, 0x0098,						0x40000080);					NV_WR32(par->PGRAPH, 0x0B88,						0x000000ff);				} else {					NV_WR32(par->PGRAPH, 0x0880,						0x00080000);					NV_WR32(par->PGRAPH, 0x0094,						0x00000005);					NV_WR32(par->PGRAPH, 0x0B80,						0x45CAA208);					NV_WR32(par->PGRAPH, 0x0B84,						0x24000000);					NV_WR32(par->PGRAPH, 0x0098,						0x00000040);					NV_WR32(par->PGRAPH, 0x0750,						0x00E00038);					NV_WR32(par->PGRAPH, 0x0754,						0x00000030);					NV_WR32(par->PGRAPH, 0x0750,						0x00E10038);					NV_WR32(par->PGRAPH, 0x0754,						0x00000030);				}			}			if ((par->Architecture < NV_ARCH_40) ||			    ((par->Chipset & 0xfff0) == 0x0040)) {				for (i = 0; i < 32; i++) {					NV_WR32(par->PGRAPH, 0x0900 + i*4,						NV_RD32(par->PFB, 0x0240 +i*4));					NV_WR32(par->PGRAPH, 0x6900 + i*4,						NV_RD32(par->PFB, 0x0240 +i*4));				}			} else {				if (((par->Chipset & 0xfff0) == 0x0090) ||				    ((par->Chipset & 0xfff0) == 0x01D0) ||				    ((par->Chipset & 0xfff0) == 0x02E0) ||				    ((par->Chipset & 0xfff0) == 0x0290)) {					for (i = 0; i < 60; i++) {						NV_WR32(par->PGRAPH,							0x0D00 + i*4,							NV_RD32(par->PFB,								0x0600 + i*4));						NV_WR32(par->PGRAPH,							0x6900 + i*4,							NV_RD32(par->PFB,								0x0600 + i*4));					}				} else {					for (i = 0; i < 48; i++) {						NV_WR32(par->PGRAPH,							0x0900 + i*4,							NV_RD32(par->PFB,								0x0600 + i*4));						if(((par->Chipset & 0xfff0)						    != 0x0160) &&						   ((par->Chipset & 0xfff0)						    != 0x0220) &&						   ((par->Chipset & 0xfff0)						    != 0x240))							NV_WR32(par->PGRAPH,								0x6900 + i*4,								NV_RD32(par->PFB,									0x0600 + i*4));					}				}			}			if (par->Architecture >= NV_ARCH_40) {				if ((par->Chipset & 0xfff0) == 0x0040) {					NV_WR32(par->PGRAPH, 0x09A4,						NV_RD32(par->PFB, 0x0200));					NV_WR32(par->PGRAPH, 0x09A8,						NV_RD32(par->PFB, 0x0204));					NV_WR32(par->PGRAPH, 0x69A4,						NV_RD32(par->PFB, 0x0200));					NV_WR32(par->PGRAPH, 0x69A8,						NV_RD32(par->PFB, 0x0204));					NV_WR32(par->PGRAPH, 0x0820, 0);					NV_WR32(par->PGRAPH, 0x0824, 0);					NV_WR32(par->PGRAPH, 0x0864,						par->FbMapSize - 1);					NV_WR32(par->PGRAPH, 0x0868,						par->FbMapSize - 1);				} else {					if ((par->Chipset & 0xfff0) == 0x0090 ||					    (par->Chipset & 0xfff0) == 0x01D0 ||					    (par->Chipset & 0xfff0) == 0x02E0 ||					    (par->Chipset & 0xfff0) == 0x0290) {						NV_WR32(par->PGRAPH, 0x0DF0,							NV_RD32(par->PFB, 0x0200));						NV_WR32(par->PGRAPH, 0x0DF4,							NV_RD32(par->PFB, 0x0204));					} else {						NV_WR32(par->PGRAPH, 0x09F0,							NV_RD32(par->PFB, 0x0200));						NV_WR32(par->PGRAPH, 0x09F4,							NV_RD32(par->PFB, 0x0204));					}					NV_WR32(par->PGRAPH, 0x69F0,						NV_RD32(par->PFB, 0x0200));					NV_WR32(par->PGRAPH, 0x69F4,						NV_RD32(par->PFB, 0x0204));					NV_WR32(par->PGRAPH, 0x0840, 0);					NV_WR32(par->PGRAPH, 0x0844, 0);					NV_WR32(par->PGRAPH, 0x08a0,						par->FbMapSize - 1);					NV_WR32(par->PGRAPH, 0x08a4,						par->FbMapSize - 1);				}			} else {				NV_WR32(par->PGRAPH, 0x09A4,					NV_RD32(par->PFB, 0x0200));				NV_WR32(par->PGRAPH, 0x09A8,					NV_RD32(par->PFB, 0x0204));				NV_WR32(par->PGRAPH, 0x0750, 0x00EA0000);				NV_WR32(par->PGRAPH, 0x0754,					NV_RD32(par->PFB, 0x0200));				NV_WR32(par->PGRAPH, 0x0750, 0x00EA0004);				NV_WR32(par->PGRAPH, 0x0754,					NV_RD32(par->PFB, 0x0204));				NV_WR32(par->PGRAPH, 0x0820, 0);				NV_WR32(par->PGRAPH, 0x0824, 0);				NV_WR32(par->PGRAPH, 0x0864,					par->FbMapSize - 1);				NV_WR32(par->PGRAPH, 0x0868,					par->FbMapSize - 1);			}			NV_WR32(par->PGRAPH, 0x0B20, 0x00000000);			NV_WR32(par->PGRAPH, 0x0B04, 0xFFFFFFFF);		}	}	NV_WR32(par->PGRAPH, 0x053C, 0);	NV_WR32(par->PGRAPH, 0x0540, 0);	NV_WR32(par->PGRAPH, 0x0544, 0x00007FFF);	NV_WR32(par->PGRAPH, 0x0548, 0x00007FFF);	NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0141 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000000);	if (par->Architecture >= NV_ARCH_40)		NV_WR32(par->PFIFO, 0x0481 * 4, 0x00010000);	else		NV_WR32(par->PFIFO, 0x0481 * 4, 0x00000100);	NV_WR32(par->PFIFO, 0x0490 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0491 * 4, 0x00000000);	if (par->Architecture >= NV_ARCH_40)		NV_WR32(par->PFIFO, 0x048B * 4, 0x00001213);	else		NV_WR32(par->PFIFO, 0x048B * 4, 0x00001209);	NV_WR32(par->PFIFO, 0x0400 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0414 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0084 * 4, 0x03000100);	NV_WR32(par->PFIFO, 0x0085 * 4, 0x00000110);	NV_WR32(par->PFIFO, 0x0086 * 4, 0x00000112);	NV_WR32(par->PFIFO, 0x0143 * 4, 0x0000FFFF);	NV_WR32(par->PFIFO, 0x0496 * 4, 0x0000FFFF);	NV_WR32(par->PFIFO, 0x0050 * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x0040 * 4, 0xFFFFFFFF);	NV_WR32(par->PFIFO, 0x0415 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x048C * 4, 0x00000000);	NV_WR32(par->PFIFO, 0x04A0 * 4, 0x00000000);#ifdef __BIG_ENDIAN	NV_WR32(par->PFIFO, 0x0489 * 4, 0x800F0078);#else	NV_WR32(par->PFIFO, 0x0489 * 4, 0x000F0078);#endif	NV_WR32(par->PFIFO, 0x0488 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x0495 * 4, 0x00000001);	NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000001);	if (par->Architecture >= NV_ARCH_10) {		if (par->twoHeads) {			NV_WR32(par->PCRTC0, 0x0860, state->head);			NV_WR32(par->PCRTC0, 0x2860, state->head2);		}		NV_WR32(par->PRAMDAC, 0x0404, NV_RD32(par->PRAMDAC, 0x0404) |			(1 << 25));		NV_WR32(par->PMC, 0x8704, 1);		NV_WR32(par->PMC, 0x8140, 0);		NV_WR32(par->PMC, 0x8920, 0);		NV_WR32(par->PMC, 0x8924, 0);		NV_WR32(par->PMC, 0x8908, par->FbMapSize - 1);		NV_WR32(par->PMC, 0x890C, par->FbMapSize - 1);		NV_WR32(par->PMC, 0x1588, 0);		NV_WR32(par->PCRTC, 0x0810, state->cursorConfig);		NV_WR32(par->PCRTC, 0x0830, state->displayV - 3);		NV_WR32(par->PCRTC, 0x0834, state->displayV - 1);		if (par->FlatPanel) {			if ((par->Chipset & 0x0ff0) == 0x0110) {				NV_WR32(par->PRAMDAC, 0x0528, state->dither);			} else if (par->twoHeads) {				NV_WR32(par->PRAMDAC, 0x083C, state->dither);			}			VGA_WR08(par->PCIO, 0x03D4, 0x53);			VGA_WR08(par->PCIO, 0x03D5, state->timingH);			VGA_WR08(par->PCIO, 0x03D4, 0x54);			VGA_WR08(par->PCIO, 0x03D5, state->timingV);			VGA_WR08(par->PCIO, 0x03D4, 0x21);			VGA_WR08(par->PCIO, 0x03D5, 0xfa);		}		VGA_WR08(par->PCIO, 0x03D4, 0x41);		VGA_WR08(par->PCIO, 0x03D5, state->extra);	}	VGA_WR08(par->PCIO, 0x03D4, 0x19);	VGA_WR08(par->PCIO, 0x03D5, state->repaint0);	VGA_WR08(par->PCIO, 0x03D4, 0x1A);	VGA_WR08(par->PCIO, 0x03D5, state->repaint1);	VGA_WR08(par->PCIO, 0x03D4, 0x25);	VGA_WR08(par->PCIO, 0x03D5, state->screen);	VGA_WR08(par->PCIO, 0x03D4, 0x28);	VGA_WR08(par->PCIO, 0x03D5, state->pixel);	VGA_WR08(par->PCIO, 0x03D4, 0x2D);	VGA_WR08(par->PCIO, 0x03D5, state->horiz);	VGA_WR08(par->PCIO, 0x03D4, 0x1C);	VGA_WR08(par->PCIO, 0x03D5, state->fifo);	VGA_WR08(par->PCIO, 0x03D4, 0x1B);	VGA_WR08(par->PCIO, 0x03D5, state->arbitration0);	VGA_WR08(par->PCIO, 0x03D4, 0x20);	VGA_WR08(par->PCIO, 0x03D5, state->arbitration1);	if(par->Architecture >= NV_ARCH_30) {		VGA_WR08(par->PCIO, 0x03D4, 0x47);		VGA_WR08(par->PCIO, 0x03D5, state->arbitration1 >> 8);	}	VGA_WR08(par->PCIO, 0x03D4, 0x30);	VGA_WR08(par->PCIO, 0x03D5, state->cursor0);	VGA_WR08(par->PCIO, 0x03D4, 0x31);	VGA_WR08(par->PCIO, 0x03D5, state->cursor1);	VGA_WR08(par->PCIO, 0x03D4, 0x2F);	VGA_WR08(par->PCIO, 0x03D5, state->cursor2);	VGA_WR08(par->PCIO, 0x03D4, 0x39);	VGA_WR08(par->PCIO, 0x03D5, state->interlace);	if (!par->FlatPanel) {		NV_WR32(par->PRAMDAC0, 0x050C, state->pllsel);		NV_WR32(par->PRAMDAC0, 0x0508, state->vpll);		if (par->twoHeads)			NV_WR32(par->PRAMDAC0, 0x0520, state->vpll2);		if (par->twoStagePLL) {			NV_WR32(par->PRAMDAC0, 0x0578, state->vpllB);			NV_WR32(par->PRAMDAC0, 0x057C, state->vpll2B);		}	} else {		NV_WR32(par->PRAMDAC, 0x0848, state->scale);		NV_WR32(par->PRAMDAC, 0x0828, state->crtcSync +			par->PanelTweak);	}	NV_WR32(par->PRAMDAC, 0x0600, state->general);	NV_WR32(par->PCRTC, 0x0140, 0);	NV_WR32(par->PCRTC, 0x0100, 1);	par->CurrentState = state;}void NVUnloadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state) {	VGA_WR08(par->PCIO, 0x03D4, 0x19);	state->repaint0 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x1A);	state->repaint1 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x25);	state->screen = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x28);	state->pixel = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x2D);	state->horiz = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x1C);	state->fifo         = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x1B);	state->arbitration0 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x20);	state->arbitration1 = VGA_RD08(par->PCIO, 0x03D5);	if(par->Architecture >= NV_ARCH_30) {		VGA_WR08(par->PCIO, 0x03D4, 0x47);		state->arbitration1 |= (VGA_RD08(par->PCIO, 0x03D5) & 1) << 8;	}	VGA_WR08(par->PCIO, 0x03D4, 0x30);	state->cursor0 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x31);	state->cursor1 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x2F);	state->cursor2 = VGA_RD08(par->PCIO, 0x03D5);	VGA_WR08(par->PCIO, 0x03D4, 0x39);	state->interlace = VGA_RD08(par->PCIO, 0x03D5);	state->vpll = NV_RD32(par->PRAMDAC0, 0x0508);	if (par->twoHeads)		state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520);	if (par->twoStagePLL) {		state->vpllB = NV_RD32(par->PRAMDAC0, 0x0578);		state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C);	}	state->pllsel = NV_RD32(par->PRAMDAC0, 0x050C);	state->general = NV_RD32(par->PRAMDAC, 0x0600);	state->scale = NV_RD32(par->PRAMDAC, 0x0848);	state->config = NV_RD32(par->PFB, 0x0200);	if (par->Architecture >= NV_ARCH_10) {		if (par->twoHeads) {			state->head = NV_RD32(par->PCRTC0, 0x0860);			state->head2 = NV_RD32(par->PCRTC0, 0x2860);			VGA_WR08(par->PCIO, 0x03D4, 0x44);			state->crtcOwner = VGA_RD08(par->PCIO, 0x03D5);		}		VGA_WR08(par->PCIO, 0x03D4, 0x41);		state->extra = VGA_RD08(par->PCIO, 0x03D5);		state->cursorConfig = NV_RD32(par->PCRTC, 0x0810);		if ((par->Chipset & 0x0ff0) == 0x0110) {			state->dither = NV_RD32(par->PRAMDAC, 0x0528);		} else if (par->twoHeads) {			state->dither = NV_RD32(par->PRAMDAC, 0x083C);		}		if (par->FlatPanel) {			VGA_WR08(par->PCIO, 0x03D4, 0x53);			state->timingH = VGA_RD08(par->PCIO, 0x03D5);			VGA_WR08(par->PCIO, 0x03D4, 0x54);			state->timingV = VGA_RD08(par->PCIO, 0x03D5);		}	}}void NVSetStartAddress(struct nvidia_par *par, u32 start){	NV_WR32(par->PCRTC, 0x800, start);}

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