📄 fbmem.c
字号:
/* * linux/drivers/video/fbmem.c * * Copyright (C) 1994 Martin Schaller * * 2001 - Documented with DocBook * - Brad Douglas <brad@neruo.com> * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */#include <linux/module.h>#include <linux/compat.h>#include <linux/types.h>#include <linux/errno.h>#include <linux/smp_lock.h>#include <linux/kernel.h>#include <linux/major.h>#include <linux/slab.h>#include <linux/mm.h>#include <linux/mman.h>#include <linux/vt.h>#include <linux/init.h>#include <linux/linux_logo.h>#include <linux/proc_fs.h>#include <linux/console.h>#ifdef CONFIG_KMOD#include <linux/kmod.h>#endif#include <linux/err.h>#include <linux/device.h>#include <linux/efi.h>#if defined(__mc68000__) || defined(CONFIG_APUS)#include <asm/setup.h>#endif#include <asm/io.h>#include <asm/uaccess.h>#include <asm/page.h>#include <asm/pgtable.h>#include <linux/fb.h> /* * Frame buffer device initialization and setup routines */#define FBPIXMAPSIZE (1024 * 8)struct fb_info *registered_fb[FB_MAX] __read_mostly;int num_registered_fb __read_mostly;/* * Helpers */int fb_get_color_depth(struct fb_var_screeninfo *var, struct fb_fix_screeninfo *fix){ int depth = 0; if (fix->visual == FB_VISUAL_MONO01 || fix->visual == FB_VISUAL_MONO10) depth = 1; else { if (var->green.length == var->blue.length && var->green.length == var->red.length && var->green.offset == var->blue.offset && var->green.offset == var->red.offset) depth = var->green.length; else depth = var->green.length + var->red.length + var->blue.length; } return depth;}EXPORT_SYMBOL(fb_get_color_depth);/* * Data padding functions. */void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height){ __fb_pad_aligned_buffer(dst, d_pitch, src, s_pitch, height);}EXPORT_SYMBOL(fb_pad_aligned_buffer);void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height, u32 shift_high, u32 shift_low, u32 mod){ u8 mask = (u8) (0xfff << shift_high), tmp; int i, j; for (i = height; i--; ) { for (j = 0; j < idx; j++) { tmp = dst[j]; tmp &= mask; tmp |= *src >> shift_low; dst[j] = tmp; tmp = *src << shift_high; dst[j+1] = tmp; src++; } tmp = dst[idx]; tmp &= mask; tmp |= *src >> shift_low; dst[idx] = tmp; if (shift_high < mod) { tmp = *src << shift_high; dst[idx+1] = tmp; } src++; dst += d_pitch; }}EXPORT_SYMBOL(fb_pad_unaligned_buffer);/* * we need to lock this section since fb_cursor * may use fb_imageblit() */char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size){ u32 align = buf->buf_align - 1, offset; char *addr = buf->addr; /* If IO mapped, we need to sync before access, no sharing of * the pixmap is done */ if (buf->flags & FB_PIXMAP_IO) { if (info->fbops->fb_sync && (buf->flags & FB_PIXMAP_SYNC)) info->fbops->fb_sync(info); return addr; } /* See if we fit in the remaining pixmap space */ offset = buf->offset + align; offset &= ~align; if (offset + size > buf->size) { /* We do not fit. In order to be able to re-use the buffer, * we must ensure no asynchronous DMA'ing or whatever operation * is in progress, we sync for that. */ if (info->fbops->fb_sync && (buf->flags & FB_PIXMAP_SYNC)) info->fbops->fb_sync(info); offset = 0; } buf->offset = offset + size; addr += offset; return addr;}#ifdef CONFIG_LOGOstatic inline unsigned safe_shift(unsigned d, int n){ return n < 0 ? d >> -n : d << n;}static void fb_set_logocmap(struct fb_info *info, const struct linux_logo *logo){ struct fb_cmap palette_cmap; u16 palette_green[16]; u16 palette_blue[16]; u16 palette_red[16]; int i, j, n; const unsigned char *clut = logo->clut; palette_cmap.start = 0; palette_cmap.len = 16; palette_cmap.red = palette_red; palette_cmap.green = palette_green; palette_cmap.blue = palette_blue; palette_cmap.transp = NULL; for (i = 0; i < logo->clutsize; i += n) { n = logo->clutsize - i; /* palette_cmap provides space for only 16 colors at once */ if (n > 16) n = 16; palette_cmap.start = 32 + i; palette_cmap.len = n; for (j = 0; j < n; ++j) { palette_cmap.red[j] = clut[0] << 8 | clut[0]; palette_cmap.green[j] = clut[1] << 8 | clut[1]; palette_cmap.blue[j] = clut[2] << 8 | clut[2]; clut += 3; } fb_set_cmap(&palette_cmap, info); }}static void fb_set_logo_truepalette(struct fb_info *info, const struct linux_logo *logo, u32 *palette){ static const unsigned char mask[] = { 0,0x80,0xc0,0xe0,0xf0,0xf8,0xfc,0xfe,0xff }; unsigned char redmask, greenmask, bluemask; int redshift, greenshift, blueshift; int i; const unsigned char *clut = logo->clut; /* * We have to create a temporary palette since console palette is only * 16 colors long. */ /* Bug: Doesn't obey msb_right ... (who needs that?) */ redmask = mask[info->var.red.length < 8 ? info->var.red.length : 8]; greenmask = mask[info->var.green.length < 8 ? info->var.green.length : 8]; bluemask = mask[info->var.blue.length < 8 ? info->var.blue.length : 8]; redshift = info->var.red.offset - (8 - info->var.red.length); greenshift = info->var.green.offset - (8 - info->var.green.length); blueshift = info->var.blue.offset - (8 - info->var.blue.length); for ( i = 0; i < logo->clutsize; i++) { palette[i+32] = (safe_shift((clut[0] & redmask), redshift) | safe_shift((clut[1] & greenmask), greenshift) | safe_shift((clut[2] & bluemask), blueshift)); clut += 3; }}static void fb_set_logo_directpalette(struct fb_info *info, const struct linux_logo *logo, u32 *palette){ int redshift, greenshift, blueshift; int i; redshift = info->var.red.offset; greenshift = info->var.green.offset; blueshift = info->var.blue.offset; for (i = 32; i < logo->clutsize; i++) palette[i] = i << redshift | i << greenshift | i << blueshift;}static void fb_set_logo(struct fb_info *info, const struct linux_logo *logo, u8 *dst, int depth){ int i, j, k; const u8 *src = logo->data; u8 xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0; u8 fg = 1, d; if (fb_get_color_depth(&info->var, &info->fix) == 3) fg = 7; if (info->fix.visual == FB_VISUAL_MONO01 || info->fix.visual == FB_VISUAL_MONO10) fg = ~((u8) (0xfff << info->var.green.length)); switch (depth) { case 4: for (i = 0; i < logo->height; i++) for (j = 0; j < logo->width; src++) { *dst++ = *src >> 4; j++; if (j < logo->width) { *dst++ = *src & 0x0f; j++; } } break; case 1: for (i = 0; i < logo->height; i++) { for (j = 0; j < logo->width; src++) { d = *src ^ xor; for (k = 7; k >= 0; k--) { *dst++ = ((d >> k) & 1) ? fg : 0; j++; } } } break; }}/* * Three (3) kinds of logo maps exist. linux_logo_clut224 (>16 colors), * linux_logo_vga16 (16 colors) and linux_logo_mono (2 colors). Depending on * the visual format and color depth of the framebuffer, the DAC, the * pseudo_palette, and the logo data will be adjusted accordingly. * * Case 1 - linux_logo_clut224: * Color exceeds the number of console colors (16), thus we set the hardware DAC * using fb_set_cmap() appropriately. The "needs_cmapreset" flag will be set. * * For visuals that require color info from the pseudo_palette, we also construct * one for temporary use. The "needs_directpalette" or "needs_truepalette" flags * will be set. * * Case 2 - linux_logo_vga16: * The number of colors just matches the console colors, thus there is no need * to set the DAC or the pseudo_palette. However, the bitmap is packed, ie, * each byte contains color information for two pixels (upper and lower nibble). * To be consistent with fb_imageblit() usage, we therefore separate the two * nibbles into separate bytes. The "depth" flag will be set to 4. * * Case 3 - linux_logo_mono: * This is similar with Case 2. Each byte contains information for 8 pixels. * We isolate each bit and expand each into a byte. The "depth" flag will * be set to 1. */static struct logo_data { int depth; int needs_directpalette; int needs_truepalette; int needs_cmapreset; const struct linux_logo *logo;} fb_logo __read_mostly;static void fb_rotate_logo_ud(const u8 *in, u8 *out, u32 width, u32 height){ u32 size = width * height, i; out += size - 1; for (i = size; i--; ) *out-- = *in++;}static void fb_rotate_logo_cw(const u8 *in, u8 *out, u32 width, u32 height){ int i, j, h = height - 1; for (i = 0; i < height; i++) for (j = 0; j < width; j++) out[height * j + h - i] = *in++;}static void fb_rotate_logo_ccw(const u8 *in, u8 *out, u32 width, u32 height){ int i, j, w = width - 1; for (i = 0; i < height; i++) for (j = 0; j < width; j++) out[height * (w - j) + i] = *in++;}static void fb_rotate_logo(struct fb_info *info, u8 *dst, struct fb_image *image, int rotate){ u32 tmp; if (rotate == FB_ROTATE_UD) { fb_rotate_logo_ud(image->data, dst, image->width, image->height); image->dx = info->var.xres - image->width - image->dx; image->dy = info->var.yres - image->height - image->dy; } else if (rotate == FB_ROTATE_CW) { fb_rotate_logo_cw(image->data, dst, image->width, image->height); tmp = image->width; image->width = image->height; image->height = tmp; tmp = image->dy; image->dy = image->dx; image->dx = info->var.xres - image->width - tmp; } else if (rotate == FB_ROTATE_CCW) { fb_rotate_logo_ccw(image->data, dst, image->width, image->height); tmp = image->width; image->width = image->height; image->height = tmp; tmp = image->dx; image->dx = image->dy; image->dy = info->var.yres - image->height - tmp; } image->data = dst;}static void fb_do_show_logo(struct fb_info *info, struct fb_image *image, int rotate, unsigned int num){ unsigned int x; if (rotate == FB_ROTATE_UR) { for (x = 0; x < num && image->dx + image->width <= info->var.xres; x++) { info->fbops->fb_imageblit(info, image); image->dx += image->width + 8; } } else if (rotate == FB_ROTATE_UD) { for (x = 0; x < num && image->dx >= 0; x++) { info->fbops->fb_imageblit(info, image); image->dx -= image->width + 8; } } else if (rotate == FB_ROTATE_CW) { for (x = 0; x < num && image->dy + image->height <= info->var.yres; x++) { info->fbops->fb_imageblit(info, image); image->dy += image->height + 8; } } else if (rotate == FB_ROTATE_CCW) { for (x = 0; x < num && image->dy >= 0; x++) { info->fbops->fb_imageblit(info, image); image->dy -= image->height + 8; } }}int fb_prepare_logo(struct fb_info *info, int rotate){ int depth = fb_get_color_depth(&info->var, &info->fix); int yres; memset(&fb_logo, 0, sizeof(struct logo_data)); if (info->flags & FBINFO_MISC_TILEBLITTING || info->flags & FBINFO_MODULE) return 0; if (info->fix.visual == FB_VISUAL_DIRECTCOLOR) { depth = info->var.blue.length; if (info->var.red.length < depth) depth = info->var.red.length; if (info->var.green.length < depth) depth = info->var.green.length; } if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR && depth > 4) { /* assume console colormap */ depth = 4; } if (depth >= 8) { switch (info->fix.visual) { case FB_VISUAL_TRUECOLOR: fb_logo.needs_truepalette = 1; break; case FB_VISUAL_DIRECTCOLOR: fb_logo.needs_directpalette = 1; fb_logo.needs_cmapreset = 1; break; case FB_VISUAL_PSEUDOCOLOR: fb_logo.needs_cmapreset = 1; break; } } /* Return if no suitable logo was found */ fb_logo.logo = fb_find_logo(depth); if (!fb_logo.logo) { return 0; } if (rotate == FB_ROTATE_UR || rotate == FB_ROTATE_UD) yres = info->var.yres; else yres = info->var.xres; if (fb_logo.logo->height > yres) { fb_logo.logo = NULL; return 0; } /* What depth we asked for might be different from what we get */ if (fb_logo.logo->type == LINUX_LOGO_CLUT224) fb_logo.depth = 8; else if (fb_logo.logo->type == LINUX_LOGO_VGA16) fb_logo.depth = 4; else fb_logo.depth = 1; return fb_logo.logo->height;}int fb_show_logo(struct fb_info *info, int rotate){ u32 *palette = NULL, *saved_pseudo_palette = NULL; unsigned char *logo_new = NULL, *logo_rotate = NULL; struct fb_image image; /* Return if the frame buffer is not mapped or suspended */ if (fb_logo.logo == NULL || info->state != FBINFO_STATE_RUNNING || info->flags & FBINFO_MODULE) return 0; image.depth = 8; image.data = fb_logo.logo->data; if (fb_logo.needs_cmapreset) fb_set_logocmap(info, fb_logo.logo); if (fb_logo.needs_truepalette || fb_logo.needs_directpalette) { palette = kmalloc(256 * 4, GFP_KERNEL); if (palette == NULL) return 0; if (fb_logo.needs_truepalette) fb_set_logo_truepalette(info, fb_logo.logo, palette); else fb_set_logo_directpalette(info, fb_logo.logo, palette); saved_pseudo_palette = info->pseudo_palette; info->pseudo_palette = palette; } if (fb_logo.depth <= 4) { logo_new = kmalloc(fb_logo.logo->width * fb_logo.logo->height, GFP_KERNEL); if (logo_new == NULL) { kfree(palette); if (saved_pseudo_palette) info->pseudo_palette = saved_pseudo_palette; return 0; } image.data = logo_new; fb_set_logo(info, fb_logo.logo, logo_new, fb_logo.depth); } image.dx = 0; image.dy = 0; image.width = fb_logo.logo->width; image.height = fb_logo.logo->height; if (rotate) { logo_rotate = kmalloc(fb_logo.logo->width * fb_logo.logo->height, GFP_KERNEL); if (logo_rotate) fb_rotate_logo(info, logo_rotate, &image, rotate); } fb_do_show_logo(info, &image, rotate, num_online_cpus()); kfree(palette); if (saved_pseudo_palette != NULL) info->pseudo_palette = saved_pseudo_palette; kfree(logo_new); kfree(logo_rotate); return fb_logo.logo->height;}#elseint fb_prepare_logo(struct fb_info *info, int rotate) { return 0; }int fb_show_logo(struct fb_info *info, int rotate) { return 0; }#endif /* CONFIG_LOGO */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -