defensematrix.h
来自「这是整套横扫千军3D版游戏的源码」· C头文件 代码 · 共 36 行
H
36 行
#ifndef DEFENSEMATRIX_H#define DEFENSEMATRIX_H#include "GlobalAI.h"class CSpotFinder;class CDefenseMatrix { public: CR_DECLARE(CDefenseMatrix); CDefenseMatrix(AIClasses* ai); ~CDefenseMatrix(); void PostLoad(); void Init(); void AddDefense(float3 pos, const UnitDef* def); void RemoveDefense(float3 pos, const UnitDef* def); void UpdateChokePointArray(); float3 GetDefensePos(const UnitDef* def, float3 builderpos); void MaskBadBuildSpot(float3 pos); vector<vector<float> > ChokeMapsByMovetype; vector<float> ChokePointArray; vector<int> BuildMaskArray; private: CSpotFinder* spotFinder; int ThreatMapXSize, ThreatMapYSize, TotalCells; AIClasses* ai;};#endif
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