setupdefs.lua
来自「这是整套横扫千军3D版游戏的源码」· LUA 代码 · 共 72 行
LUA
72 行
-------------------------------------------------------------------------------------------------------------------------------------------------------------------- file: setupdefs.lua-- brief: setup some custom UnitDefs parameters,-- and UnitDefNames, FeatureDefNames, WeaponDefNames-- author: Dave Rodgers---- Copyright (C) 2007.-- Licensed under the terms of the GNU GPL, v2 or later.------------------------------------------------------------------------------------------------------------------------------------------------------------------for _,ud in pairs(UnitDefs) do -- set the cost value (same as shown in the tooltip) ud.cost = ud.metalCost + (ud.energyCost / 60.0) -- add the custom weapons based parameters ud.hasShield = false ud.canParalyze = false ud.canStockpile = false ud.canAttackWater = false for _,wt in ipairs(ud.weapons) do local wd = WeaponDefs[wt.weaponDef] if (wd) then if (wd.isShield) then ud.hasShield = true end if (wd.paralyzer) then ud.canParalyze = true end if (wd.stockpile) then ud.canStockpile = true end if (wd.waterWeapon) then ud.canAttackWater = true end end endend------------------------------------------------------------------------------------------------------------------------------------------------------------------ setup the UnitDefNames{} tabledo local tbl = {} for _,def in pairs(UnitDefs) do tbl[def.name] = def end UnitDefNames = tblend-- setup the FeatureDefNames{} tabledo local tbl = {} for _,def in pairs(FeatureDefs) do tbl[def.name] = def end FeatureDefNames = tblend-- setup the WeaponDefNames{} tabledo local tbl = {} for _,def in pairs(WeaponDefs) do tbl[def.name] = def end WeaponDefNames = tblend----------------------------------------------------------------------------------------------------------------------------------------------------------------
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