📄 colors.lua
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------- Spring LUA model file (V1.0)---- created by trepan's obj2lua.lua---------------------------------------------------------------------------------------------------------------------------------------------------------------------- filename: colors.obj-- objects: 1-- triangles: 6-- materials: 2-- vertices: 5-- texcoorcds: 4-- normals: 1-- colors: 5------------------------------------------------------------------------------------------------------------------------------------------------------------------local mtls = {}mtls["sides"] = { name = "sides", texture = "mesh.png", ambient = { 1.000000, 1.000000, 1.000000, 1.000000 }, diffuse = { 1.000000, 1.000000, 1.000000, 0.750000 }, emission = { 0.000000, 0.000000, 0.000000, 1.000000 }, specular = { 1.000000, 1.000000, 1.000000, 1.000000 }, shininess = 128, lighting = false}mtls["bottom"] = { name = "bottom", texture = "players.png", ambient = { 1.000000, 1.000000, 1.000000, 1.000000 }, diffuse = { 1.000000, 1.000000, 1.000000, 0.750000 }, emission = { 0.000000, 0.000000, 0.000000, 1.000000 }, specular = { 1.000000, 1.000000, 1.000000, 1.000000 }, shininess = 128, lighting = true}--------------------------------------------------------------------------------local v = {}v[1] = { 0.000000, 1.000000, 0.000000 }v[2] = { -1.000000, 0.000000, 0.000000 }v[3] = { 1.000000, 0.000000, 0.000000 }v[4] = { 0.000000, 0.000000, -1.000000 }v[5] = { 0.000000, 0.000000, 1.000000 }--------------------------------------------------------------------------------local t = {}t[1] = { 0.000000, 0.000000 }t[2] = { 1.000000, 0.000000 }t[3] = { 1.000000, 1.000000 }t[4] = { 0.000000, 1.000000 }--------------------------------------------------------------------------------local n = {}n[1] = { 0.000000, 1.000000, 0.000000 }--------------------------------------------------------------------------------local c = {}c[1] = { 1.000000, 1.000000, 1.000000, 1.000000 }c[2] = { 1.000000, 0.000000, 0.000000, 0.500000 }c[3] = { 0.000000, 1.000000, 0.000000, 0.500000 }c[4] = { 0.000000, 0.000000, 1.000000, 0.500000 }c[5] = { 1.000000, 1.000000, 0.000000, 0.500000 }--------------------------------------------------------------------------------local objs = {}objs[1] = { -- 6 tris name = "", mats = { ["sides"] = { {{1,0,1,1}, {2,0,1,2}, {5,0,1,5}}, {{1,0,1,1}, {5,0,1,5}, {3,0,1,3}}, {{1,0,1,1}, {3,0,1,3}, {4,0,1,4}}, {{1,0,1,1}, {4,0,1,4}, {2,0,1,2}}, }, ["bottom"] = { {{2,4,1,2}, {4,3,1,4}, {3,2,1,3}, {5,1,1,5}}, }, }}----------------------------------------------------------------------------------------------------------------------------------------------------------------local exts = { xmin = -1, xmax = 1, ymin = 0, ymax = 1, zmin = -1, zmax = 1}----------------------------------------------------------------------------------------------------------------------------------------------------------------return "1.0", objs, mtls, v, t, n, c, exts-------------------------------------------------------------------------------------------------------------------------------------------------------------------- filename: colors.obj-- objects: 1-- triangles: 6-- materials: 2-- vertices: 5-- texcoorcds: 4-- normals: 1-- colors: 5------------------------------------------------------------------------------------------------------------------------------------------------------------------
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