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📄 colors.lua

📁 这是整套横扫千军3D版游戏的源码
💻 LUA
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--------------------------------------------------------------------------------------------------------------------------------------------------------------------  Spring LUA model file (V1.0)----  created by trepan's obj2lua.lua----------------------------------------------------------------------------------------------------------------------------------------------------------------------  filename:    colors.obj--  objects:     1--  triangles:   6--  materials:   2--  vertices:    5--  texcoorcds:  4--  normals:     1--  colors:      5------------------------------------------------------------------------------------------------------------------------------------------------------------------local mtls = {}mtls["sides"] = {  name      = "sides",  texture   = "mesh.png",  ambient   = { 1.000000, 1.000000, 1.000000, 1.000000 },  diffuse   = { 1.000000, 1.000000, 1.000000, 0.750000 },  emission  = { 0.000000, 0.000000, 0.000000, 1.000000 },  specular  = { 1.000000, 1.000000, 1.000000, 1.000000 },  shininess = 128,  lighting  = false}mtls["bottom"] = {  name      = "bottom",  texture   = "players.png",  ambient   = { 1.000000, 1.000000, 1.000000, 1.000000 },  diffuse   = { 1.000000, 1.000000, 1.000000, 0.750000 },  emission  = { 0.000000, 0.000000, 0.000000, 1.000000 },  specular  = { 1.000000, 1.000000, 1.000000, 1.000000 },  shininess = 128,  lighting  = true}--------------------------------------------------------------------------------local v = {}v[1] = { 0.000000, 1.000000, 0.000000 }v[2] = { -1.000000, 0.000000, 0.000000 }v[3] = { 1.000000, 0.000000, 0.000000 }v[4] = { 0.000000, 0.000000, -1.000000 }v[5] = { 0.000000, 0.000000, 1.000000 }--------------------------------------------------------------------------------local t = {}t[1] = { 0.000000, 0.000000 }t[2] = { 1.000000, 0.000000 }t[3] = { 1.000000, 1.000000 }t[4] = { 0.000000, 1.000000 }--------------------------------------------------------------------------------local n = {}n[1] = { 0.000000, 1.000000, 0.000000 }--------------------------------------------------------------------------------local c = {}c[1] = { 1.000000, 1.000000, 1.000000, 1.000000 }c[2] = { 1.000000, 0.000000, 0.000000, 0.500000 }c[3] = { 0.000000, 1.000000, 0.000000, 0.500000 }c[4] = { 0.000000, 0.000000, 1.000000, 0.500000 }c[5] = { 1.000000, 1.000000, 0.000000, 0.500000 }--------------------------------------------------------------------------------local objs = {}objs[1] = {  --  6 tris  name = "",  mats = {    ["sides"] = {      {{1,0,1,1}, {2,0,1,2}, {5,0,1,5}},      {{1,0,1,1}, {5,0,1,5}, {3,0,1,3}},      {{1,0,1,1}, {3,0,1,3}, {4,0,1,4}},      {{1,0,1,1}, {4,0,1,4}, {2,0,1,2}},    },    ["bottom"] = {      {{2,4,1,2}, {4,3,1,4}, {3,2,1,3}, {5,1,1,5}},    },  }}----------------------------------------------------------------------------------------------------------------------------------------------------------------local exts = {  xmin = -1,  xmax = 1,  ymin = 0,  ymax = 1,  zmin = -1,  zmax = 1}----------------------------------------------------------------------------------------------------------------------------------------------------------------return "1.0", objs, mtls, v, t, n, c, exts--------------------------------------------------------------------------------------------------------------------------------------------------------------------  filename:    colors.obj--  objects:     1--  triangles:   6--  materials:   2--  vertices:    5--  texcoorcds:  4--  normals:     1--  colors:      5------------------------------------------------------------------------------------------------------------------------------------------------------------------

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