📄 bget.cpp
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Allocate a buffer of <size> bytes and clear it to all zeroes. The
address of the buffer is returned, or NULL if insufficient memory
was available to allocate the buffer.
void *bgetr(void *buffer, bufsize newsize);
Reallocate a buffer previously allocated by bget(), changing its
size to <newsize> and preserving all existing data. NULL is
returned if insufficient memory is available to reallocate the
buffer, in which case the original buffer remains intact.
void brel(void *buf);
Return the buffer <buf>, previously allocated by bget(), to the
free space pool.
void bectl(int (*compact)(bufsize sizereq, int sequence),
void *(*acquire)(bufsize size),
void (*release)(void *buf),
bufsize pool_incr);
Expansion control: specify functions through which the package may
compact storage (or take other appropriate action) when an
allocation request fails, and optionally automatically acquire
storage for expansion blocks when necessary, and release such
blocks when they become empty. If <compact> is non-NULL, whenever
a buffer allocation request fails, the <compact> function will be
called with arguments specifying the number of bytes (total buffer
size, including header overhead) required to satisfy the
allocation request, and a sequence number indicating the number of
consecutive calls on <compact> attempting to satisfy this
allocation request. The sequence number is 1 for the first call
on <compact> for a given allocation request, and increments on
subsequent calls, permitting the <compact> function to take
increasingly dire measures in an attempt to free up storage. If
the <compact> function returns a nonzero value, the allocation
attempt is re-tried. If <compact> returns 0 (as it must if it
isn't able to release any space or add storage to the buffer
pool), the allocation request fails, which can trigger automatic
pool expansion if the <acquire> argument is non-NULL. At the time
the <compact> function is called, the state of the buffer
allocator is identical to that at the moment the allocation
request was made; consequently, the <compact> function may call
brel(), bpool(), bstats(), and/or directly manipulate the buffer
pool in any manner which would be valid were the application in
control. This does not, however, relieve the <compact> function
of the need to ensure that whatever actions it takes do not change
things underneath the application that made the allocation
request. For example, a <compact> function that released a buffer
in the process of being reallocated with bgetr() would lead to
disaster. Implementing a safe and effective <compact> mechanism
requires careful design of an application's memory architecture,
and cannot generally be easily retrofitted into existing code.
If <acquire> is non-NULL, that function will be called whenever an
allocation request fails. If the <acquire> function succeeds in
allocating the requested space and returns a pointer to the new
area, allocation will proceed using the expanded buffer pool. If
<acquire> cannot obtain the requested space, it should return NULL
and the entire allocation process will fail. <pool_incr>
specifies the normal expansion block size. Providing an <acquire>
function will cause subsequent bget() requests for buffers too
large to be managed in the linked-block scheme (in other words,
larger than <pool_incr> minus the buffer overhead) to be satisfied
directly by calls to the <acquire> function. Automatic release of
empty pool blocks will occur only if all pool blocks in the system
are the size given by <pool_incr>.
void bstats(bufsize *curalloc, bufsize *totfree,
bufsize *maxfree, long *nget, long *nrel);
The amount of space currently allocated is stored into the
variable pointed to by <curalloc>. The total free space (sum of
all free blocks in the pool) is stored into the variable pointed
to by <totfree>, and the size of the largest single block in the
free space pool is stored into the variable pointed to by
<maxfree>. The variables pointed to by <nget> and <nrel> are
filled, respectively, with the number of successful (non-NULL
return) bget() calls and the number of brel() calls.
void bstatse(bufsize *pool_incr, long *npool,
long *npget, long *nprel,
long *ndget, long *ndrel);
Extended statistics: The expansion block size will be stored into
the variable pointed to by <pool_incr>, or the negative thereof if
automatic expansion block releases are disabled. The number of
currently active pool blocks will be stored into the variable
pointed to by <npool>. The variables pointed to by <npget> and
<nprel> will be filled with, respectively, the number of expansion
block acquisitions and releases which have occurred. The
variables pointed to by <ndget> and <ndrel> will be filled with
the number of bget() and brel() calls, respectively, managed
through blocks directly allocated by the acquisition and release
functions.
void bufdump(void *buf);
The buffer pointed to by <buf> is dumped on standard output.
void bpoold(void *pool, int dumpalloc, int dumpfree);
All buffers in the buffer pool <pool>, previously initialised by a
call on bpool(), are listed in ascending memory address order. If
<dumpalloc> is nonzero, the contents of allocated buffers are
dumped; if <dumpfree> is nonzero, the contents of free blocks are
dumped.
int bpoolv(void *pool);
The named buffer pool, previously initialised by a call on
bpool(), is validated for bad pointers, overwritten data, etc. If
compiled with NDEBUG not defined, any error generates an assertion
failure. Otherwise 1 is returned if the pool is valid, 0 if an
error is found.
BGET CONFIGURATION
==================
*/
#define SizeQuant 4 /* Buffer allocation size quantum:
all buffers allocated are a
multiple of this size. This
MUST be a power of two. */
#define FreeWipe 1 /* Wipe free buffers to a guaranteed
pattern of garbage to trip up
miscreants who attempt to use
pointers into released buffers. */
#define BestFit 0 /* Use a best fit algorithm when
searching for space for an
allocation request. This uses
memory more efficiently, but
allocation will be much slower. */
#define BECtl 1 /* Define this symbol to enable the
bectl() function for automatic
pool space control. */
#include <stdio.h>
#include <assert.h>
#include <memory.h>
/* Declare the interface, including the requested buffer size type,
bufsize. */
#include "bget.h"
#define MemSize int /* Type for size arguments to memxxx()
functions such as memcmp(). */
/* Queue links */
static bufsize exp_incr = 0; /* Expansion block size */
static bufsize pool_len = 0; /* 0: no bpool calls have been made
-1: not all pool blocks are
the same size
>0: (common) block size for all
bpool calls made so far
*/
/* Minimum allocation quantum: */
#define QLSize (sizeof(struct qlinks))
#define SizeQ ((SizeQuant > QLSize) ? SizeQuant : QLSize)
#define V (void) /* To denote unwanted returned values */
/* End sentinel: value placed in bsize field of dummy block delimiting
end of pool block. The most negative number which will fit in a
bufsize, defined in a way that the compiler will accept. */
#define ESent ((bufsize) (-(((1L << (sizeof(bufsize) * 8 - 2)) - 1) * 2) - 2))
/* BGET -- Allocate a buffer. */
BGet::BGet()
{
freelist.bh.bsize=0;
freelist.bh.prevfree=0;
freelist.ql.blink=&freelist;
freelist.ql.flink=&freelist;
acqfcn=0;
}
void* BGet::bget(bufsize requested_size)
{
bufsize size = requested_size;
struct bfhead *b;
#ifdef BestFit
struct bfhead *best;
#endif
void *buf;
assert(size >= 0);
if (size < SizeQ) { /* Need at least room for the */
size = SizeQ; /* queue links. */
}
#ifdef SizeQuant
#if SizeQuant > 1
size = (size + (SizeQuant - 1)) & (~(SizeQuant - 1));
#endif
#endif
size += sizeof(struct bhead); /* Add overhead in allocated buffer
to size required. */
b = freelist.ql.flink;
#ifdef BestFit
best = &freelist;
#endif
/* Scan the free list searching for the first buffer big enough
to hold the requested size buffer. */
#ifdef BestFit
while (b != &freelist) {
if (b->bh.bsize >= size) {
if ((best == &freelist) || (b->bh.bsize < best->bh.bsize)) {
best = b;
}
}
b = b->ql.flink; /* Link to next buffer */
}
b = best;
#endif /* BestFit */
while (b != &freelist) {
if ((bufsize) b->bh.bsize >= size) {
/* Buffer is big enough to satisfy the request. Allocate it
to the caller. We must decide whether the buffer is large
enough to split into the part given to the caller and a
free buffer that remains on the free list, or whether the
entire buffer should be removed from the free list and
given to the caller in its entirety. We only split the
buffer if enough room remains for a header plus the minimum
quantum of allocation. */
if ((b->bh.bsize - size) > (SizeQ + (sizeof(struct bhead)))) {
struct bhead *ba, *bn;
ba = BH(((char *) b) + (b->bh.bsize - size));
bn = BH(((char *) ba) + size);
assert(bn->prevfree == b->bh.bsize);
/* Subtract size from length of free block. */
b->bh.bsize -= size;
/* Link allocated buffer to the previous free buffer. */
ba->prevfree = b->bh.bsize;
/* Plug negative size into user buffer. */
ba->bsize = -(bufsize) size;
/* Mark buffer after this one not preceded by free block. */
bn->prevfree = 0;
buf = (void *) ((((char *) ba) + sizeof(struct bhead)));
return buf;
} else {
struct bhead *ba;
ba = BH(((char *) b) + b->bh.bsize);
assert(ba->prevfree == b->bh.bsize);
/* The buffer isn't big enough to split. Give the whole
shebang to the caller and remove it from the free list. */
assert(b->ql.blink->ql.flink == b);
assert(b->ql.flink->ql.blink == b);
b->ql.blink->ql.flink = b->ql.flink;
b->ql.flink->ql.blink = b->ql.blink;
/* Negate size to mark buffer allocated. */
b->bh.bsize = -(b->bh.bsize);
/* Zero the back pointer in the next buffer in memory
to indicate that this buffer is allocated. */
ba->prevfree = 0;
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