groundmovemath.h
来自「这是整套横扫千军3D版游戏的源码」· C头文件 代码 · 共 25 行
H
25 行
/*
Used by ground moving units.
Ie. tanks and k-bots.
*/
#ifndef GROUNDMOVEMATH_H
#define GROUNDMOVEMATH_H
#include "MoveMath.h"
class CGroundMoveMath : public CMoveMath {
CR_DECLARE(CGroundMoveMath);
public:
//SpeedMod returns a speed-multiplier for given position or data.
float SpeedMod(const MoveData& moveData, float height, float slope);
float SpeedMod(const MoveData& moveData, float height, float slope,float moveSlope);
//Gives the y-coordinate the unit will "stand on".
float yLevel(int xSquare, int zSquare);
static float waterCost;
};
#endif
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