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📄 geometricobjects.h

📁 这是整套横扫千军3D版游戏的源码
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#ifndef GEOMETRICOBJECTS_H
#define GEOMETRICOBJECTS_H

#include <map>
#include <vector>
#include <boost/noncopyable.hpp>


class CGeoSquareProjectile;

class CGeometricObjects : public boost::noncopyable
{
	CR_DECLARE(CGeometricObjects);
	CR_DECLARE_SUB(GeoGroup);

private:
	struct GeoGroup {
		CR_DECLARE_STRUCT(GeoGroup);
		std::vector<CGeoSquareProjectile*> squares;
	};

public:
	CGeometricObjects(void);
	~CGeometricObjects(void);

	int AddSpline(float3 b1, float3 b2, float3 b3, float3 b4, float width, int arrow, int lifeTime=-1, int group=0);
	void DeleteGroup(int group);
	void SetColor(int group, float r, float g, float b, float a);
	float3 CalcSpline(float pos, const float3& p1, const float3& p2, const float3& p3, const float3& p4);
	int AddLine(float3 start, float3 end, float width, int arrow, int lifetime=-1, int group=0);
	void Update(void);
	void MarkSquare(int mapSquare);

private:
	std::map<int,GeoGroup> geoGroups;
	std::multimap<int,int> toBeDeleted;
	int firstFreeGroup;
};

extern CGeometricObjects* geometricObjects;

#endif /* GEOMETRICOBJECTS_H */

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