advwater.h
来自「这是整套横扫千军3D版游戏的源码」· C头文件 代码 · 共 31 行
H
31 行
// DrawWater.h: interface for the CDrawWater class.
//
//////////////////////////////////////////////////////////////////////
#ifndef __ADV_WATER_H__
#define __ADV_WATER_H__
#include "Rendering/GL/myGL.h"
#include "BaseWater.h"
class CAdvWater : public CBaseWater
{
public:
void UpdateWater(CGame* game);
void Draw();
void Draw(bool useBlending);
CAdvWater(bool loadShader=true);
virtual ~CAdvWater();
virtual int GetID() const { return 1; }
GLuint reflectTexture;
GLuint bumpTexture;
GLuint rawBumpTexture[4];
float3 waterSurfaceColor;
unsigned int waterFP;
};
#endif // __ADV_WATER_H__
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