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📄 rts.vcproj

📁 这是整套横扫千军3D版游戏的源码
💻 VCPROJ
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						<Tool
							Name="VCCLCompilerTool"
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Syncdebug|Win32"
						>
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							Name="VCCLCompilerTool"
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				<File
					RelativePath="..\..\Game\Camera\CameraController.h"
					>
				</File>
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					RelativePath="..\..\Game\Camera\FPSController.cpp"
					>
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					>
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					RelativePath="..\..\Game\Camera\FreeController.cpp"
					>
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				<File
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					>
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				<File
					RelativePath="..\..\Game\Camera\LuaCameraCtrl.cpp"
					>
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						>
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				<File
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				<File
					RelativePath="..\..\Game\Camera\TWController.cpp"
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			Name="Rendering"
			>
			<File
				RelativePath="..\..\Rendering\FartextureHandler.cpp"
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			<File
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				>
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			<File
				RelativePath="..\..\Rendering\FontTexture.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\GLContext.cpp"
				>
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				>
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			<File
				RelativePath="..\..\Rendering\glFont.cpp"
				>
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			<File
				RelativePath="..\..\Rendering\glFont.h"
				>
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			<File
				RelativePath="..\..\Rendering\GroundDecalHandler.cpp"
				>
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			<File
				RelativePath="..\..\Rendering\GroundDecalHandler.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\GroundFlash.cpp"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\GroundFlash.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\IconHandler.cpp"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\IconHandler.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\InMapDraw.cpp"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\InMapDraw.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\ShadowHandler.cpp"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\ShadowHandler.h"
				>
			</File>
			<File
				RelativePath="..\..\Rendering\VerticalSync.cpp"
				>
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			<File
				RelativePath="..\..\Rendering\VerticalSync.h"
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			<Filter
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				>
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					>
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					>
				</File>
				<File
					RelativePath="..\..\Rendering\UnitModels\3DOParser.cpp"
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					>
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					>
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				<File
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					>
				</File>
				<File
					RelativePath="..\..\Rendering\UnitModels\UnitDrawer.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\UnitModels\UnitDrawer.h"
					>
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			<Filter
				Name="Env"
				>
				<File
					RelativePath="..\..\Rendering\Env\AdvSky.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvSky.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvTreeDrawer.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvTreeDrawer.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvTreeGenerator.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvTreeGenerator.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvWater.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\AdvWater.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BaseSky.cpp"
					>
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				<File
					RelativePath="..\..\Rendering\Env\BaseSky.h"
					>
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				<File
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					>
				</File>
				<File
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					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BaseWater.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BaseWater.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BasicSky.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BasicSky.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\BasicTreeDrawer.cpp"
					>
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				<File
					RelativePath="..\..\Rendering\Env\BasicTreeDrawer.h"
					>
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				<File
					RelativePath="..\..\Rendering\Env\BasicWater.cpp"
					>
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					RelativePath="..\..\Rendering\Env\BasicWater.h"
					>
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				<File
					RelativePath="..\..\Rendering\Env\DynWater.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\DynWater.h"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\GrassDrawer.cpp"
					>
				</File>
				<File
					RelativePath="..\..\Rendering\Env\GrassDrawer.h"
					>
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				<File
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					>
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					>
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					>
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				<File
					RelativePath="..\..\Rendering\Env\RefractWater.h"
					>
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				<File
					RelativePath="..\..\Rendering\Env\SkyBox.cpp"
					>
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				<File
					RelativePath="..\..\Rendering\Env\SkyBox.h"
					>
				</File>
			</Filter>
			<Filter
				Name="GL"
				>
				<File
					RelativePath="..\..\Rendering\Gl\FBO.cpp"
					>

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