infoconsole.h
来自「这是整套横扫千军3D版游戏的源码」· C头文件 代码 · 共 71 行
H
71 行
#ifndef INFOCONSOLE_H
#define INFOCONSOLE_H
// InfoConsole.h: interface for the CInfoConsole class.
//
//////////////////////////////////////////////////////////////////////
#include <deque>
#include <vector>
#include <string>
#include <boost/thread/recursive_mutex.hpp>
#include <SDL_types.h>
#include "float3.h"
#include "InputReceiver.h"
#include "LogOutput.h"
class CInfoConsole : public CInputReceiver, public ILogSubscriber
{
public:
CInfoConsole();
virtual ~CInfoConsole();
void Update();
void Draw();
// ILogSubscriber interface implementation
void NotifyLogMsg(int zone, const char* txt);
void SetLastMsgPos(const float3& pos);
int lifetime;
float xpos;
float ypos;
float width;
float height;
int numLines;
bool disabled;
float3 lastMsgPos;
public:
static const int maxRawLines;
struct RawLine {
std::string text;
int zone;
int id;
Uint32 time;
};
int GetRawLines(std::deque<RawLine>& copy);
void GetNewRawLines(std::vector<RawLine>& copy);
private:
std::deque<RawLine> rawData;
int newLines;
int rawId;
struct InfoLine {
std::string text;
int time;
};
int lastTime;
std::deque<InfoLine> data;
std::string tempstring;
int verboseLevel;
void AddLineHelper (int zone, const char *text);
mutable boost::recursive_mutex infoConsoleMutex;
};
#endif /* INFOCONSOLE_H */
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