policy.hpp
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HPP
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_POLICY_HPP_INCLUDED
#define LUABIND_POLICY_HPP_INCLUDED
#include <luabind/config.hpp>
#include <typeinfo>
#include <string>
#include <boost/type_traits/is_enum.hpp>
#include <boost/type_traits/is_array.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/mpl/integral_c.hpp>
#include <boost/mpl/equal_to.hpp>
#include <boost/mpl/eval_if.hpp>
#include <boost/mpl/or.hpp>
#include <boost/type_traits/add_reference.hpp>
#include <boost/type_traits/is_pointer.hpp>
#include <boost/type_traits/is_base_and_derived.hpp>
#include <boost/bind/arg.hpp>
#include <boost/limits.hpp>
#include <boost/tuple/tuple.hpp>
#include <boost/version.hpp>
#include <luabind/detail/class_registry.hpp>
#include <luabind/detail/primitives.hpp>
#include <luabind/detail/object_rep.hpp>
#include <luabind/detail/typetraits.hpp>
#include <luabind/detail/class_cache.hpp>
#include <luabind/detail/debug.hpp>
#include <luabind/detail/class_rep.hpp>
#include <boost/type_traits/add_reference.hpp>
#include <luabind/detail/decorate_type.hpp>
#include <luabind/weak_ref.hpp>
#include <luabind/back_reference_fwd.hpp>
#include <luabind/value_wrapper.hpp>
#include <luabind/from_stack.hpp>
namespace luabind
{
namespace detail
{
struct conversion_policy_base {};
}
template<int N, bool HasArg = true>
struct conversion_policy : detail::conversion_policy_base
{
BOOST_STATIC_CONSTANT(int, index = N);
BOOST_STATIC_CONSTANT(bool, has_arg = HasArg);
};
class index_map
{
public:
index_map(const int* m): m_map(m) {}
int operator[](int index) const
{
return m_map[index];
}
private:
const int* m_map;
};
namespace converters
{
using luabind::detail::yes_t;
using luabind::detail::no_t;
using luabind::detail::by_value;
using luabind::detail::by_reference;
using luabind::detail::by_const_reference;
using luabind::detail::by_pointer;
using luabind::detail::by_const_pointer;
no_t is_user_defined(...);
}
namespace detail
{
template<class T>
struct is_user_defined
{
BOOST_STATIC_CONSTANT(bool, value =
sizeof(luabind::converters::is_user_defined(LUABIND_DECORATE_TYPE(T))) == sizeof(yes_t));
};
LUABIND_API int implicit_cast(const class_rep* crep, LUABIND_TYPE_INFO const&, int& pointer_offset);
}
// template<class T> class functor;
class weak_ref;
}
namespace luabind { namespace detail
{
template<class>
struct is_primitive;
/*
template<class T>
yes_t is_lua_functor_test(const functor<T>&);
#if defined(BOOST_MSVC) && (BOOST_MSVC <= 1300)
no_t is_lua_functor_test(...);
#else
template<class T>
no_t is_lua_functor_test(const T&);
#endif
template<class T>
struct is_lua_functor
{
static T t;
BOOST_STATIC_CONSTANT(bool, value = sizeof(is_lua_functor_test(t)) == sizeof(yes_t));
};
*/
template<class H, class T>
struct policy_cons
{
typedef H head;
typedef T tail;
template<class U>
policy_cons<U, policy_cons<H,T> > operator,(policy_cons<U,detail::null_type>)
{
return policy_cons<U, policy_cons<H,T> >();
}
template<class U>
policy_cons<U, policy_cons<H,T> > operator+(policy_cons<U,detail::null_type>)
{
return policy_cons<U, policy_cons<H,T> >();
}
template<class U>
policy_cons<U, policy_cons<H,T> > operator|(policy_cons<U,detail::null_type>)
{
return policy_cons<U, policy_cons<H,T> >();
}
};
struct indirection_layer
{
template<class T>
indirection_layer(const T&);
};
yes_t is_policy_cons_test(const null_type&);
template<class H, class T>
yes_t is_policy_cons_test(const policy_cons<H,T>&);
no_t is_policy_cons_test(...);
template<class T>
struct is_policy_cons
{
static const T& t;
BOOST_STATIC_CONSTANT(bool, value =
sizeof(is_policy_cons_test(t)) == sizeof(yes_t));
typedef boost::mpl::bool_<value> type;
};
template<bool>
struct is_string_literal
{
static no_t helper(indirection_layer);
static yes_t helper(const char*);
};
template<>
struct is_string_literal<false>
{
static no_t helper(indirection_layer);
};
template<class T>
struct is_primitive/*: boost::mpl::bool_c<false>*/
{
static T t;
BOOST_STATIC_CONSTANT(bool, value =
sizeof(is_string_literal<boost::is_array<T>::value>::helper(t)) == sizeof(yes_t));
};
#define LUABIND_INTEGER_TYPE(type) \
template<> struct is_primitive<type> : boost::mpl::true_ {}; \
template<> struct is_primitive<type const> : boost::mpl::true_ {}; \
template<> struct is_primitive<type const&> : boost::mpl::true_ {}; \
template<> struct is_primitive<unsigned type> : boost::mpl::true_ {}; \
template<> struct is_primitive<unsigned type const> : boost::mpl::true_ {}; \
template<> struct is_primitive<unsigned type const&> : boost::mpl::true_ {};
LUABIND_INTEGER_TYPE(char)
LUABIND_INTEGER_TYPE(short)
LUABIND_INTEGER_TYPE(int)
LUABIND_INTEGER_TYPE(long)
template<> struct is_primitive<signed char> : boost::mpl::true_ {}; \
template<> struct is_primitive<signed char const> : boost::mpl::true_ {}; \
template<> struct is_primitive<signed char const&> : boost::mpl::true_ {}; \
#undef LUABIND_INTEGER_TYPE
template<> struct is_primitive<luabind::weak_ref>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const luabind::weak_ref>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const luabind::weak_ref&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<float>: boost::mpl::bool_<true> {};
template<> struct is_primitive<double>: boost::mpl::bool_<true> {};
template<> struct is_primitive<long double>: boost::mpl::bool_<true> {};
template<> struct is_primitive<char*>: boost::mpl::bool_<true> {};
template<> struct is_primitive<bool>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const float>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const double>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const long double>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const char*>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const char* const>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const bool>: boost::mpl::bool_<true> {};
// TODO: add more
template<> struct is_primitive<const float&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const double&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const long double&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const bool&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const std::string&>: boost::mpl::bool_<true> {};
template<> struct is_primitive<std::string>: boost::mpl::bool_<true> {};
template<> struct is_primitive<const std::string>: boost::mpl::bool_<true> {};
template<class Direction> struct primitive_converter;
template<>
struct primitive_converter<cpp_to_lua>
{
typedef boost::mpl::bool_<false> is_value_converter;
typedef primitive_converter type;
void apply(lua_State* L, int v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, short v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, char v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, long v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, unsigned int v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, unsigned short v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, unsigned char v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, unsigned long v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, float v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, double v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, long double v) { lua_pushnumber(L, (lua_Number)v); }
void apply(lua_State* L, const char* v)
{
if (v)
{
lua_pushstring(L, v);
}
else
{
lua_pushnil(L);
}
}
void apply(lua_State* L, const std::string& v)
{ lua_pushlstring(L, v.data(), v.size()); }
void apply(lua_State* L, bool b) { lua_pushboolean(L, b); }
};
template<>
struct primitive_converter<lua_to_cpp>
{
typedef boost::mpl::bool_<false> is_value_converter;
typedef primitive_converter type;
#define PRIMITIVE_CONVERTER(prim) \
prim apply(lua_State* L, luabind::detail::by_const_reference<prim>, int index) { return apply(L, detail::by_value<prim>(), index); } \
prim apply(lua_State* L, luabind::detail::by_value<const prim>, int index) { return apply(L, detail::by_value<prim>(), index); } \
prim apply(lua_State* L, luabind::detail::by_value<prim>, int index)
#define PRIMITIVE_MATCHER(prim) \
static int match(lua_State* L, luabind::detail::by_const_reference<prim>, int index) { return match(L, detail::by_value<prim>(), index); } \
static int match(lua_State* L, luabind::detail::by_value<const prim>, int index) { return match(L, detail::by_value<prim>(), index); } \
static int match(lua_State* L, luabind::detail::by_value<prim>, int index)
PRIMITIVE_CONVERTER(bool) { return lua_toboolean(L, index) == 1; }
PRIMITIVE_MATCHER(bool) { if (lua_type(L, index) == LUA_TBOOLEAN) return 0; else return -1; }
PRIMITIVE_CONVERTER(int) { return static_cast<int>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(int) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(unsigned int) { return static_cast<unsigned int>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(unsigned int) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(char) { return static_cast<char>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(char) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(signed char) { return static_cast<char>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(signed char) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(unsigned char) { return static_cast<unsigned char>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(unsigned char) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(short) { return static_cast<short>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(short) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(unsigned short) { return static_cast<unsigned short>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(unsigned short) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(long) { return static_cast<long>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(long) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(unsigned long) { return static_cast<unsigned long>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(unsigned long) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(float) { return static_cast<float>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(float) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(double) { return static_cast<double>(lua_tonumber(L, index)); }
PRIMITIVE_MATCHER(double) { if (lua_type(L, index) == LUA_TNUMBER) return 0; else return -1; }
PRIMITIVE_CONVERTER(std::string)
{ return std::string(lua_tostring(L, index), lua_strlen(L, index)); }
PRIMITIVE_MATCHER(std::string) { if (lua_type(L, index) == LUA_TSTRING) return 0; else return -1; }
PRIMITIVE_CONVERTER(luabind::weak_ref)
{
LUABIND_CHECK_STACK(L);
return luabind::weak_ref(L, index);
}
PRIMITIVE_MATCHER(luabind::weak_ref) { (void)index; (void)L; return (std::numeric_limits<int>::max)() - 1; }
const char* apply(lua_State* L, detail::by_const_pointer<char>, int index)
{
return static_cast<const char*>(lua_tostring(L, index));
}
const char* apply(lua_State* L, detail::by_const_pointer<const char>, int index)
{
return static_cast<const char*>(lua_tostring(L, index));
}
static int match(lua_State* L, by_const_pointer<char>, int index)
{
return lua_type(L, index) == LUA_TSTRING
|| lua_isnil(L, index) ? 0 : -1;
}
static int match(lua_State* L, by_const_pointer<const char>, int index)
{
return lua_type(L, index) == LUA_TSTRING
|| lua_isnil(L, index) ? 0 : -1;
}
template<class T>
void converter_postcall(lua_State*, T, int) {}
#undef PRIMITIVE_MATCHER
#undef PRIMITIVE_CONVERTER
};
// ********** user defined converter ***********
template<class Direction> struct user_defined_converter;
template<>
struct user_defined_converter<lua_to_cpp>
{
typedef boost::mpl::bool_<false> is_value_converter;
typedef user_defined_converter type;
template<class T>
T apply(lua_State* L, detail::by_value<T>, int index)
{
using namespace converters;
return convert_lua_to_cpp(L, detail::by_value<T>(), index);
}
template<class T>
T apply(lua_State* L, detail::by_reference<T>, int index)
{
using namespace converters;
return convert_lua_to_cpp(L, detail::by_reference<T>(), index);
}
template<class T>
T apply(lua_State* L, detail::by_const_reference<T>, int index)
{
using namespace converters;
return convert_lua_to_cpp(L, detail::by_const_reference<T>(), index);
}
template<class T>
T* apply(lua_State* L, detail::by_pointer<T>, int index)
{
using namespace converters;
return convert_lua_to_cpp(L, detail::by_pointer<T>(), index);
}
template<class T>
const T* apply(lua_State* L, detail::by_const_pointer<T>, int index)
{
using namespace converters;
return convert_lua_to_cpp(L, detail::by_pointer<T>(), index);
}
template<class T>
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