📄 e_j1.cpp
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/* See the import.pl script for potential modifications */
/* @(#)e_j1.c 5.1 93/09/24 */
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/* Modified by Naohiko Shimizu/Tokai University, Japan 1997/08/26,
for performance improvement on pipelined processors.
*/
#if defined(LIBM_SCCS) && !defined(lint)
static char rcsid[] = "$NetBSD: e_j1.c,v 1.8 1995/05/10 20:45:27 jtc Exp $";
#endif
/* __ieee754_j1(x), __ieee754_y1(x)
* Bessel function of the first and second kinds of order zero.
* Method -- j1(x):
* 1. For tiny x, we use j1(x) = x/2 - x^3/16 + x^5/384 - ...
* 2. Reduce x to |x| since j1(x)=-j1(-x), and
* for x in (0,2)
* j1(x) = x/2 + x*z*R0/S0, where z = x*x;
* (precision: |j1/x - 1/2 - R0/S0 |<2**-61.51 )
* for x in (2,inf)
* j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1))
* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1))
* where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1)
* as follow:
* cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
* = 1/sqrt(2) * (sin(x) - cos(x))
* sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
* = -1/sqrt(2) * (sin(x) + cos(x))
* (To avoid cancellation, use
* sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
* to compute the worse one.)
*
* 3 Special cases
* j1(nan)= nan
* j1(0) = 0
* j1(inf) = 0
*
* Method -- y1(x):
* 1. screen out x<=0 cases: y1(0)=-inf, y1(x<0)=NaN
* 2. For x<2.
* Since
* y1(x) = 2/pi*(j1(x)*(ln(x/2)+Euler)-1/x-x/2+5/64*x^3-...)
* therefore y1(x)-2/pi*j1(x)*ln(x)-1/x is an odd function.
* We use the following function to approximate y1,
* y1(x) = x*U(z)/V(z) + (2/pi)*(j1(x)*ln(x)-1/x), z= x^2
* where for x in [0,2] (abs err less than 2**-65.89)
* U(z) = U0[0] + U0[1]*z + ... + U0[4]*z^4
* V(z) = 1 + v0[0]*z + ... + v0[4]*z^5
* Note: For tiny x, 1/x dominate y1 and hence
* y1(tiny) = -2/pi/tiny, (choose tiny<2**-54)
* 3. For x>=2.
* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1))
* where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1)
* by method mentioned above.
*/
#include "math.h"
#include "math_private.h"
namespace streflop_libm {
#ifdef __STDC__
static Double pone(Double), qone(Double);
#else
static Double pone(), qone();
#endif
#ifdef __STDC__
static const Double
#else
static Double
#endif
huge = 1e300,
one = 1.0,
invsqrtpi= 5.64189583547756279280e-01, /* 0x3FE20DD7, 0x50429B6D */
tpi = 6.36619772367581382433e-01, /* 0x3FE45F30, 0x6DC9C883 */
/* R0/S0 on [0,2] */
R[] = {-6.25000000000000000000e-02, /* 0xBFB00000, 0x00000000 */
1.40705666955189706048e-03, /* 0x3F570D9F, 0x98472C61 */
-1.59955631084035597520e-05, /* 0xBEF0C5C6, 0xBA169668 */
4.96727999609584448412e-08}, /* 0x3E6AAAFA, 0x46CA0BD9 */
S[] = {0.0, 1.91537599538363460805e-02, /* 0x3F939D0B, 0x12637E53 */
1.85946785588630915560e-04, /* 0x3F285F56, 0xB9CDF664 */
1.17718464042623683263e-06, /* 0x3EB3BFF8, 0x333F8498 */
5.04636257076217042715e-09, /* 0x3E35AC88, 0xC97DFF2C */
1.23542274426137913908e-11}; /* 0x3DAB2ACF, 0xCFB97ED8 */
#ifdef __STDC__
static const Double zero = 0.0;
#else
static Double zero = 0.0;
#endif
#ifdef __STDC__
Double __ieee754_j1(Double x)
#else
Double __ieee754_j1(x)
Double x;
#endif
{
Double z, s,c,ss,cc,r,u,v,y,r1,r2,s1,s2,s3,z2,z4;
int32_t hx,ix;
GET_HIGH_WORD(hx,x);
ix = hx&0x7fffffff;
if(ix>=0x7ff00000) return one/x;
y = fabs(x);
if(ix >= 0x40000000) { /* |x| >= 2.0 */
__sincos (y, &s, &c);
ss = -s-c;
cc = s-c;
if(ix<0x7fe00000) { /* make sure y+y not overflow */
z = __cos(y+y);
if ((s*c)>zero) cc = z/ss;
else ss = z/cc;
}
/*
* j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x)
* y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x)
*/
if(ix>0x48000000) z = (invsqrtpi*cc)/__ieee754_sqrt(y);
else {
u = pone(y); v = qone(y);
z = invsqrtpi*(u*cc-v*ss)/__ieee754_sqrt(y);
}
if(hx<0) return -z;
else return z;
}
if(ix<0x3e400000) { /* |x|<2**-27 */
if(huge+x>one) return 0.5*x;/* inexact if x!=0 necessary */
}
z = x*x;
#ifdef DO_NOT_USE_THIS
r = z*(r00+z*(r01+z*(r02+z*r03)));
s = one+z*(s01+z*(s02+z*(s03+z*(s04+z*s05))));
r *= x;
#else
r1 = z*R[0]; z2=z*z;
r2 = R[1]+z*R[2]; z4=z2*z2;
r = r1 + z2*r2 + z4*R[3];
r *= x;
s1 = one+z*S[1];
s2 = S[2]+z*S[3];
s3 = S[4]+z*S[5];
s = s1 + z2*s2 + z4*s3;
#endif
return(x*0.5+r/s);
}
#ifdef __STDC__
static const Double U0[5] = {
#else
static Double U0[5] = {
#endif
-1.96057090646238940668e-01, /* 0xBFC91866, 0x143CBC8A */
5.04438716639811282616e-02, /* 0x3FA9D3C7, 0x76292CD1 */
-1.91256895875763547298e-03, /* 0xBF5F55E5, 0x4844F50F */
2.35252600561610495928e-05, /* 0x3EF8AB03, 0x8FA6B88E */
-9.19099158039878874504e-08, /* 0xBE78AC00, 0x569105B8 */
};
#ifdef __STDC__
static const Double V0[5] = {
#else
static Double V0[5] = {
#endif
1.99167318236649903973e-02, /* 0x3F94650D, 0x3F4DA9F0 */
2.02552581025135171496e-04, /* 0x3F2A8C89, 0x6C257764 */
1.35608801097516229404e-06, /* 0x3EB6C05A, 0x894E8CA6 */
6.22741452364621501295e-09, /* 0x3E3ABF1D, 0x5BA69A86 */
1.66559246207992079114e-11, /* 0x3DB25039, 0xDACA772A */
};
#ifdef __STDC__
Double __ieee754_y1(Double x)
#else
Double __ieee754_y1(x)
Double x;
#endif
{
Double z, s,c,ss,cc,u,v,u1,u2,v1,v2,v3,z2,z4;
int32_t hx,ix,lx;
EXTRACT_WORDS(hx,lx,x);
ix = 0x7fffffff&hx;
/* if Y1(NaN) is NaN, Y1(-inf) is NaN, Y1(inf) is 0 */
if(ix>=0x7ff00000) return one/(x+x*x);
if((ix|lx)==0) return -HUGE_VAL+x; /* -inf and overflow exception. */;
if(hx<0) return zero/(zero*x);
if(ix >= 0x40000000) { /* |x| >= 2.0 */
__sincos (x, &s, &c);
ss = -s-c;
cc = s-c;
if(ix<0x7fe00000) { /* make sure x+x not overflow */
z = __cos(x+x);
if ((s*c)>zero) cc = z/ss;
else ss = z/cc;
}
/* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x0)+q1(x)*cos(x0))
* where x0 = x-3pi/4
* Better formula:
* cos(x0) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
* = 1/sqrt(2) * (sin(x) - cos(x))
* sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
* = -1/sqrt(2) * (cos(x) + sin(x))
* To avoid cancellation, use
* sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
* to compute the worse one.
*/
if(ix>0x48000000) z = (invsqrtpi*ss)/__ieee754_sqrt(x);
else {
u = pone(x); v = qone(x);
z = invsqrtpi*(u*ss+v*cc)/__ieee754_sqrt(x);
}
return z;
}
if(ix<=0x3c900000) { /* x < 2**-54 */
return(-tpi/x);
}
z = x*x;
#ifdef DO_NOT_USE_THIS
u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4])));
v = one+z*(V0[0]+z*(V0[1]+z*(V0[2]+z*(V0[3]+z*V0[4]))));
#else
u1 = U0[0]+z*U0[1];z2=z*z;
u2 = U0[2]+z*U0[3];z4=z2*z2;
u = u1 + z2*u2 + z4*U0[4];
v1 = one+z*V0[0];
v2 = V0[1]+z*V0[2];
v3 = V0[3]+z*V0[4];
v = v1 + z2*v2 + z4*v3;
#endif
return(x*(u/v) + tpi*(__ieee754_j1(x)*__ieee754_log(x)-one/x));
}
/* For x >= 8, the asymptotic expansions of pone is
* 1 + 15/128 s^2 - 4725/2^15 s^4 - ..., where s = 1/x.
* We approximate pone by
* pone(x) = 1 + (R/S)
* where R = pr0 + pr1*s^2 + pr2*s^4 + ... + pr5*s^10
* S = 1 + ps0*s^2 + ... + ps4*s^10
* and
* | pone(x)-1-R/S | <= 2 ** ( -60.06)
*/
#ifdef __STDC__
static const Double pr8[6] = { /* for x in [inf, 8]=1/[0,0.125] */
#else
static Double pr8[6] = { /* for x in [inf, 8]=1/[0,0.125] */
#endif
0.00000000000000000000e+00, /* 0x00000000, 0x00000000 */
1.17187499999988647970e-01, /* 0x3FBDFFFF, 0xFFFFFCCE */
1.32394806593073575129e+01, /* 0x402A7A9D, 0x357F7FCE */
4.12051854307378562225e+02, /* 0x4079C0D4, 0x652EA590 */
3.87474538913960532227e+03, /* 0x40AE457D, 0xA3A532CC */
7.91447954031891731574e+03, /* 0x40BEEA7A, 0xC32782DD */
};
#ifdef __STDC__
static const Double ps8[5] = {
#else
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