📄 x87denormalsquasher.h
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/*
streflop: STandalone REproducible FLOating-Point
Nicolas Brodu, 2006
Code released according to the GNU Lesser General Public License
Heavily relies on GNU Libm, itself depending on netlib fplibm, GNU MP, and IBM MP lib.
Uses SoftFloat too.
Please read the history and copyright information in the documentation provided with the source code
*/
#ifndef X87DenormalSquasher_H
#define X87DenormalSquasher_H
/// This file should be included from within a streflop namespace
template<typename ValueType> inline void X87DenormalSquashFunction(ValueType& value) {
struct X {};
X Unknown_numeric_type;
// unknown types do not compile
value = Unknown_numeric_type;
}
// Use cmov instruction to avoid branching?
// Pro: branching may be costly, though the branching predictor may compensate when there are few denormals
// Con: cmov forces an unconditional writeback to the mem just after read, which may be worse than the branch
template<> inline void X87DenormalSquashFunction<float>(float& value) {
if ((reinterpret_cast<int*>(&value)[0] & 0x7F800000) == 0) value = 0.0f;
}
template<> inline void X87DenormalSquashFunction<double>(double& value) {
if ((reinterpret_cast<int*>(&value)[1] & 0x7FF00000) == 0) value = 0.0;
}
template<> inline void X87DenormalSquashFunction<long double>(long double& value) {
if ((reinterpret_cast<short*>(&value)[4] & 0x7FFF) == 0) value = 0.0L;
}
/// Wrapper class for the denormal squashing of X87
/// The goal is to be able to use this file for normal arithmetic operations
/// as if this was a native float or double, thanks to C++ operator overloading.
/// In particular, the GNU libm may be compiled this way, though no effort was made
/// to optimize out the denormal parts (and squashing denormals is non-IEEE compliant anyway)
template<typename ValueType> struct X87DenormalSquasher {
// Define value
ValueType value;
/// Uninitialized object
inline X87DenormalSquasher() {}
/// Copy and conversion from other precisions
inline X87DenormalSquasher(const X87DenormalSquasher<float>& f) : value(f.value) {X87DenormalSquashFunction<ValueType>(value);}
inline X87DenormalSquasher(const X87DenormalSquasher<double>& f) : value(f.value) {X87DenormalSquashFunction<ValueType>(value);}
inline X87DenormalSquasher(const X87DenormalSquasher<long double>& f) : value(f.value) {X87DenormalSquashFunction<ValueType>(value);}
inline X87DenormalSquasher& operator=(const X87DenormalSquasher<float>& f) {value = f.value; X87DenormalSquashFunction<ValueType>(value); return *this;} // self-ref OK
inline X87DenormalSquasher& operator=(const X87DenormalSquasher<double>& f) {value = f.value; X87DenormalSquashFunction<ValueType>(value); return *this;} // self-ref OK
inline X87DenormalSquasher& operator=(const X87DenormalSquasher<long double>& f) {value = f.value; X87DenormalSquashFunction<ValueType>(value); return *this;} // self-ref OK
/// Destructor
inline ~X87DenormalSquasher() {}
/// Now the real fun, arithmetic operator overloading
inline X87DenormalSquasher& operator+=(const X87DenormalSquasher& f) {value += f.value; X87DenormalSquashFunction<ValueType>(value); return *this;}
inline X87DenormalSquasher& operator-=(const X87DenormalSquasher& f) {value -= f.value; X87DenormalSquashFunction<ValueType>(value); return *this;}
inline X87DenormalSquasher& operator*=(const X87DenormalSquasher& f) {value *= f.value; X87DenormalSquashFunction<ValueType>(value); return *this;}
inline X87DenormalSquasher& operator/=(const X87DenormalSquasher& f) {value /= f.value; X87DenormalSquashFunction<ValueType>(value); return *this;}
inline bool operator==(const X87DenormalSquasher& f) const {return value == f.value;}
inline bool operator!=(const X87DenormalSquasher& f) const {return value != f.value;}
inline bool operator<(const X87DenormalSquasher& f) const {return value < f.value;}
inline bool operator<=(const X87DenormalSquasher& f) const {return value <= f.value;}
inline bool operator>(const X87DenormalSquasher& f) const {return value > f.value;}
inline bool operator>=(const X87DenormalSquasher& f) const {return value >= f.value;}
#define STREFLOP_X87DENORMAL_NATIVE_FLOAT_OPS(native_type) \
inline X87DenormalSquasher(const native_type f) {value = f; X87DenormalSquashFunction<ValueType>(value);} \
inline X87DenormalSquasher& operator=(const native_type f) {value = f; X87DenormalSquashFunction<ValueType>(value); return *this;} \
inline operator native_type() const {return static_cast<native_type>(value);} \
inline X87DenormalSquasher& operator+=(const native_type f) {return operator+=(X87DenormalSquasher(f));} \
inline X87DenormalSquasher& operator-=(const native_type f) {return operator-=(X87DenormalSquasher(f));} \
inline X87DenormalSquasher& operator*=(const native_type f) {return operator*=(X87DenormalSquasher(f));} \
inline X87DenormalSquasher& operator/=(const native_type f) {return operator/=(X87DenormalSquasher(f));} \
inline bool operator==(const native_type f) const {return operator==(X87DenormalSquasher(f));} \
inline bool operator!=(const native_type f) const {return operator!=(X87DenormalSquasher(f));} \
inline bool operator<(const native_type f) const {return operator<(X87DenormalSquasher(f));} \
inline bool operator<=(const native_type f) const {return operator<=(X87DenormalSquasher(f));} \
inline bool operator>(const native_type f) const {return operator>(X87DenormalSquasher(f));} \
inline bool operator>=(const native_type f) const {return operator>=(X87DenormalSquasher(f));}
#define STREFLOP_X87DENORMAL_NATIVE_INT_OPS(native_type) \
inline X87DenormalSquasher(const native_type x) {value = x;} \
inline X87DenormalSquasher& operator=(const native_type x) {value = x; return *this;} \
inline operator native_type() const {return static_cast<native_type>(value);} \
inline X87DenormalSquasher& operator+=(const native_type f) {value += f; X87DenormalSquashFunction<ValueType>(value); return *this;} \
inline X87DenormalSquasher& operator-=(const native_type f) {value -= f; X87DenormalSquashFunction<ValueType>(value); return *this;} \
inline X87DenormalSquasher& operator*=(const native_type f) {value *= f; X87DenormalSquashFunction<ValueType>(value); return *this;} \
inline X87DenormalSquasher& operator/=(const native_type f) {value /= f; X87DenormalSquashFunction<ValueType>(value); return *this;} \
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