splash.h
来自「用于开发Modbus工业级通信」· C头文件 代码 · 共 61 行
H
61 行
// CG: This file was added by the Splash Screen component.
#ifndef _SPLASH_SCRN_
#define _SPLASH_SCRN_
// Splash.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Splash Screen class
class CSplashWnd : public CWnd
{
// Construction
protected:
CSplashWnd();
// Attributes:
public:
CBitmap m_bitmap;
static void SetWaitCount(int w) {m_splashShowCount = w;}
// Operations
public:
static void EnableSplashScreen(BOOL bEnable = TRUE);
static void ShowSplashScreen(CWnd* pParentWnd = NULL);
static BOOL PreTranslateAppMessage(MSG* pMsg);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSplashWnd)
//}}AFX_VIRTUAL
// Implementation
public:
~CSplashWnd();
virtual void PostNcDestroy();
static int m_splashShowDelay;
protected:
BOOL Create(CWnd* pParentWnd = NULL);
void HideSplashScreen();
static BOOL c_bShowSplashWnd;
static CSplashWnd* c_pSplashWnd;
static int m_splashShowCount;
// Generated message map functions
protected:
//{{AFX_MSG(CSplashWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif
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