questinfo.h

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 76 行

H
76
字号
//////////////////////////////////////////////////////////////////////////////// Filename    : QuestInfo.h// Description ://////////////////////////////////////////////////////////////////////////////#ifndef __QUEST_INFO_H__#define __QUEST_INFO_H__#include "Types.h"#include "Exception.h"#include "Assert.h"#include "RewardClass.h"#include <vector>class PlayerCreature;class QuestStatus;enum QuestClass{	QUEST_CLASS_MONSTER_KILL = 0,	QUEST_CLASS_MEET_NPC,	QUEST_CLASS_GATHER_ITEM,	QUEST_CLASS_MINI_GAME,	QUEST_CLASS_MAX};//////////////////////////////////////////////////////////////////////////////// class QuestInfo;//////////////////////////////////////////////////////////////////////////////class QuestInfo{public:	QuestInfo( QuestID_t qID, Race_t race, QuestGrade_t maxGrade, QuestGrade_t minGrade, DWORD timeLimitSec, RewardClass_t rClass, QuestClass questClass );	virtual ~QuestInfo();public:	QuestClass		getQuestClass() const { return m_QuestClass; }	QuestID_t		getQuestID() const { return m_QuestID; }	virtual string	toString() const throw();	virtual bool	canExecute( PlayerCreature* pPC ) const throw(Error);	virtual QuestStatus*	makeQuestStatus( PlayerCreature* pPC ) const throw(Error) = 0;	bool			isMonsterKillQuest() const { return m_QuestClass == QUEST_CLASS_MONSTER_KILL; }	DWORD			getTimeLimit() const { return m_TimeLimitSec; }	RewardClass_t	getRewardClass() const { return m_RewardClass; }	bool			isEventQuest() const { return m_bEventQuest; }	int				getQuestLevel() const { return m_QuestLevel; }	void			setEventQuest( bool bEvent = true ) { m_bEventQuest = bEvent; }	void			setQuestLevel( int qLevel ) { m_QuestLevel = qLevel; }protected:	const QuestClass	m_QuestClass;	QuestID_t		m_QuestID;	Race_t			m_Race;	QuestGrade_t	m_MaxGrade;	QuestGrade_t	m_MinGrade;	DWORD			m_TimeLimitSec;	RewardClass_t	m_RewardClass;	bool			m_bEventQuest;	int				m_QuestLevel;};#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?