actionsearchmotorcycle.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 137 行

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////////////////////////////////////////////////////////////////////////////////// Filename    : ActionSearchMotorcycle.cpp// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionSearchMotorcycle.h"#include "Creature.h"#include "NPC.h"#include "GamePlayer.h"#include "Slayer.h"#include "item/Key.h"#include "Gpackets/GCNPCResponse.h"#include "Gpackets/GCSearchMotorcycleOK.h"#include "Gpackets/GCSearchMotorcycleFail.h"#include "ParkingCenter.h"#include "DB.h"////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void ActionSearchMotorcycle::read (PropertyBuffer & propertyBuffer)    throw (Error){    __BEGIN_TRY    __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void ActionSearchMotorcycle::execute (Creature * pCreature1 , Creature* pCreature2) 	throw (Error){	__BEGIN_TRY	Assert(pCreature1 != NULL);	Assert(pCreature2 != NULL);	Assert(pCreature1->isNPC());	Assert(pCreature2->isPC());	Player* pPlayer = pCreature2->getPlayer();	Assert(pPlayer != NULL);	// 老窜 努扼捞攫飘甫 困秦 ok菩哦阑 窍唱 朝妨林绊...	GCNPCResponse answerOKpkt;	pPlayer->sendPacket(&answerOKpkt);	// 敲饭捞绢啊 浇饭捞绢牢瘤 八荤茄促.	if (pCreature2->isSlayer())	{		Slayer*    pSlayer     = dynamic_cast<Slayer*>(pCreature2);		Inventory* pInventory  = pSlayer->getInventory();		uint       InvenWidth  = pInventory->getWidth();		uint       InvenHeight = pInventory->getHeight();		Item*      pItem       = NULL;		uint       motorZoneID = 0;		uint       motorX      = 0;		uint       motorY      = 0;		// 牢亥配府甫 八祸茄促.		for (uint y=0; y<InvenHeight; y++)		{			for (uint x=0; x<InvenWidth; x++)			{				// x, y俊 酒捞袍捞 乐促搁...				if (pInventory->hasItem(x, y))				{					pItem = pInventory->getItem(x, y);					if (search(pItem, motorZoneID, motorX, motorY))					{						GCSearchMotorcycleOK okpkt;						okpkt.setZoneID(motorZoneID);						okpkt.setX(motorX);						okpkt.setY(motorY);						pPlayer->sendPacket(&okpkt);						return;					}				}			}		}	}	else // 轨颇捞绢扼搁...坷配官捞甫 茫酒临 捞蜡啊 乐阑鳖?	{	}	GCSearchMotorcycleFail failpkt;	pPlayer->sendPacket(&failpkt);	__END_CATCH}bool ActionSearchMotorcycle::search(Item* pItem, uint& zoneid, uint& x, uint& y) const	throw(){	__BEGIN_TRY	bool bFound = false;	// 窜辑啊 登绰 酒捞袍捞 虐啊 酒聪扼搁 false甫 府畔.	if (pItem->getItemClass() != Item::ITEM_CLASS_KEY) return false;	// 虐啊 嘎促搁 虐狼 鸥百捞 登绰 酒捞袍狼 酒捞袍 ID甫 掘绢辰促.	DWORD targetID = dynamic_cast<Key*>(pItem)->getTarget();	// 秦寸窍绰 坷配官捞啊 粮犁窍绰瘤 眉农甫 茄促.	if (g_pParkingCenter->hasMotorcycleBox(targetID))	{		MotorcycleBox* pBox = g_pParkingCenter->getMotorcycleBox(targetID);		Assert(pBox != NULL);		zoneid = pBox->getZone()->getZoneID();		x      = pBox->getX();		y      = pBox->getY();		bFound = true;	}	return bFound;	__END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionSearchMotorcycle::toString () const 	throw (){	__BEGIN_TRY	StringStream msg;	msg << "ActionSearchMotorcycle(" << ")";	return msg.toString();	__END_CATCH}

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