actionpetwithdraw.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 77 行

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////////////////////////////////////////////////////////////////////////////////// Filename    : ActionPetWithdraw.cpp// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionPetWithdraw.h"#include "PlayerCreature.h"#include "NPC.h"#include "GamePlayer.h"#include "PacketUtil.h"#include "Gpackets/GCPetStashList.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionPetWithdraw::read (PropertyBuffer & propertyBuffer)    throw (Error){    __BEGIN_TRY	try 	{	} 	catch (NoSuchElementException & nsee)	{		throw Error(nsee.toString());	}	    __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionPetWithdraw::execute (Creature * pCreature1 , Creature * pCreature2) 	throw (Error){	__BEGIN_TRY	Assert(pCreature1 != NULL);	Assert(pCreature2 != NULL);	Assert(pCreature1->isNPC());	Assert(pCreature2->isPC());	PlayerCreature* pPC = dynamic_cast<PlayerCreature*>(pCreature2);	Assert( pPC != NULL );	GCPetStashList gcPetStashList;	makeGCPetStashList( &gcPetStashList, pPC );	gcPetStashList.setCode(0);	pPC->getPlayer()->sendPacket( &gcPetStashList );	__END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionPetWithdraw::toString () const 	throw (){	__BEGIN_TRY	StringStream msg;	msg << "ActionPetWithdraw("	    << ")";	return msg.toString();	__END_CATCH}

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