actioniniteventquest.cpp
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 76 行
CPP
76 行
////////////////////////////////////////////////////////////////////////////////// Filename : ActionInitEventQuest.cpp// Written By : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionInitEventQuest.h"#include "NPC.h"#include "Creature.h"#include "mission/EventQuestInfoManager.h"#include "mission/SimpleQuestRewardManager.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionInitEventQuest::read (PropertyBuffer & propertyBuffer) throw (Error){ __BEGIN_TRY try { } catch (NoSuchElementException & nsee) { throw Error(nsee.toString()); } __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionInitEventQuest::execute (Creature * pCreature1 , Creature * pCreature2) throw (Error){ __BEGIN_TRY Assert( pCreature1 != NULL ); Assert( pCreature1->isNPC() ); NPC* pNPC = dynamic_cast<NPC*>(pCreature1); EventQuestInfoManager* pQIM = new EventQuestInfoManager(pNPC); pQIM->load(pNPC->getName()); pNPC->setQuestInfoManager( pQIM ); SimpleQuestRewardManager* pRIM = new SimpleQuestRewardManager(pNPC); pRIM->load(pNPC->getName()); pNPC->setRewardClassInfoManager( pRIM ); __END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionInitEventQuest::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "ActionInitEventQuest(" << ")"; return msg.toString(); __END_CATCH}
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