actioniniteventquest.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 76 行

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////////////////////////////////////////////////////////////////////////////////// Filename    : ActionInitEventQuest.cpp// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionInitEventQuest.h"#include "NPC.h"#include "Creature.h"#include "mission/EventQuestInfoManager.h"#include "mission/SimpleQuestRewardManager.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionInitEventQuest::read (PropertyBuffer & propertyBuffer)    throw (Error){    __BEGIN_TRY	try 	{	} 	catch (NoSuchElementException & nsee)	{		throw Error(nsee.toString());	}	    __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionInitEventQuest::execute (Creature * pCreature1 , Creature * pCreature2) 	throw (Error){	__BEGIN_TRY	Assert( pCreature1 != NULL );	Assert( pCreature1->isNPC() );	NPC* pNPC = dynamic_cast<NPC*>(pCreature1);	EventQuestInfoManager* pQIM = new EventQuestInfoManager(pNPC);	pQIM->load(pNPC->getName());	pNPC->setQuestInfoManager( pQIM );	SimpleQuestRewardManager* pRIM = new SimpleQuestRewardManager(pNPC);	pRIM->load(pNPC->getName());	pNPC->setRewardClassInfoManager( pRIM );	__END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionInitEventQuest::toString () const 	throw (){	__BEGIN_TRY	StringStream msg;	msg << "ActionInitEventQuest("	    << ")";	return msg.toString();	__END_CATCH}

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