conditionhasenoughcastleentrancefee.h
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 44 行
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////////////////////////////////////////////////////////////////////////////////// Filename : ConditionHasEnoughCastleEntranceFee.h// Written By : // Description : 荤侩登瘤 臼澜.////////////////////////////////////////////////////////////////////////////////#ifndef __HAS_ENOUGH_CASTLE_ENTRANCE_FEE_H__#define __HAS_ENOUGH_CASTLE_ENTRANCE_FEE_H__#include "Condition.h"#include "ConditionFactory.h"#include "Creature.h"//////////////////////////////////////////////////////////////////////////////// class ConditionHasEnoughCastleEntranceFee;//////////////////////////////////////////////////////////////////////////////class ConditionHasEnoughCastleEntranceFee : public Condition {public: virtual ConditionType_t getConditionType() const throw() { return CONDITION_HAS_ENOUGH_CASTLE_ENTRANCE_FEE; } virtual bool isPassive() const throw() { return true; } virtual bool isSatisfied(Creature* pNPC, Creature* pPC = NULL, void* pParam = NULL) const throw(); virtual void read(PropertyBuffer & propertyBuffer) throw(Error); virtual string toString() const throw();public: ZoneID_t m_ZoneID;};//////////////////////////////////////////////////////////////////////////////// class ConditionHasEnoughCastleEntranceFeeFactory;//////////////////////////////////////////////////////////////////////////////class ConditionHasEnoughCastleEntranceFeeFactory : public ConditionFactory {public: virtual ConditionType_t getConditionType() const throw() { return Condition::CONDITION_HAS_ENOUGH_CASTLE_ENTRANCE_FEE; } virtual Condition* createCondition() const throw() { return new ConditionHasEnoughCastleEntranceFee(); } virtual string getConditionName() const throw() { return "HasEnoughCastleEntranceFee"; }};#endif
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