actioncanceleventquestscript.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 96 行

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////////////////////////////////////////////////////////////////////////////////// Filename    : ActionCancelEventQuestScript.cpp// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionCancelEventQuestScript.h"#include "Creature.h"#include "NPC.h"#include "GamePlayer.h"#include "PlayerCreature.h"#include "mission/QuestManager.h"#include "mission/EventQuestAdvance.h"#include "Gpackets/GCNPCAsk.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionCancelEventQuestScript::read (PropertyBuffer & propertyBuffer)    throw (Error){    __BEGIN_TRY	try 	{		// read script id		m_ScriptID[0] = propertyBuffer.getPropertyInt("Level1");		m_ScriptID[1] = propertyBuffer.getPropertyInt("Level2");		m_ScriptID[2] = propertyBuffer.getPropertyInt("Level3");		m_ScriptID[3] = propertyBuffer.getPropertyInt("Level4");		m_ScriptID[4] = propertyBuffer.getPropertyInt("Level5");		m_CounterScriptID = propertyBuffer.getPropertyInt("Counter");		m_SuccessScriptID = propertyBuffer.getPropertyInt("Success");	} 	catch (NoSuchElementException & nsee)	{		throw Error(nsee.toString());	}	    __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionCancelEventQuestScript::execute (Creature * pCreature1 , Creature * pCreature2) 	throw (Error){	__BEGIN_TRY	Assert(pCreature1 != NULL);	Assert(pCreature2 != NULL);	Assert(pCreature1->isNPC());	Assert(pCreature2->isPC());	PlayerCreature* pPC = dynamic_cast<PlayerCreature*>(pCreature2);	Assert( pPC != NULL );	int questLevel = pPC->getQuestManager()->getEventQuestAdvanceManager()->getQuestLevel();	ScriptID_t sID = m_ScriptID[ questLevel ];	QuestID_t qID;	if ( !pPC->getQuestManager()->hasEventQuest( questLevel, qID ) ) sID = m_CounterScriptID;	if ( pPC->getQuestManager()->successEventQuest( questLevel, qID ) ) sID = m_SuccessScriptID;	GCNPCAsk gcNPCAsk;	gcNPCAsk.setObjectID(pCreature1->getObjectID());	gcNPCAsk.setScriptID(sID);	gcNPCAsk.setNPCID( dynamic_cast<NPC*>(pCreature1)->getNPCID() );	Player* pPlayer = pCreature2->getPlayer();	pPlayer->sendPacket(&gcNPCAsk);	__END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionCancelEventQuestScript::toString () const 	throw (){	__BEGIN_TRY	StringStream msg;	msg << "ActionCancelEventQuestScript("	    << ")";	return msg.toString();	__END_CATCH}

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