actionwaitforapartcouple.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 76 行

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////////////////////////////////////////////////////////////////////////////////// Filename    : ActionWaitForApartCouple.cpp// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionWaitForApartCouple.h"#include "SystemAvailabilitiesManager.h"#include "Creature.h"#include "NPC.h"#include "GamePlayer.h"#include "Gpackets/GCNPCResponse.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionWaitForApartCouple::read (PropertyBuffer & propertyBuffer)    throw (Error){    __BEGIN_TRY	try 	{	} 	catch (NoSuchElementException & nsee)	{		throw Error(nsee.toString());	}	    __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionWaitForApartCouple::execute (Creature * pCreature1 , Creature * pCreature2) 	throw (Error){	__BEGIN_TRY	Assert(pCreature1 != NULL);	Assert(pCreature2 != NULL);	Assert(pCreature1->isNPC());	Assert(pCreature2->isPC());	SYSTEM_RETURN_IF_NOT( SYSTEM_COUPLE );	GCNPCResponse gcNPCResponse;	gcNPCResponse.setCode( NPC_RESPONSE_WAIT_FOR_APART_COUPLE );	Player* pPlayer = pCreature2->getPlayer();	pPlayer->sendPacket(&gcNPCResponse);	__END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionWaitForApartCouple::toString () const 	throw (){	__BEGIN_TRY	StringStream msg;	msg << "ActionWaitForApartCouple("	    << ")";	return msg.toString();	__END_CATCH}

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