conditionentercastle.h

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 47 行

H
47
字号
////////////////////////////////////////////////////////////////////////////////// Filename    : ConditionEnterCastle.h// Written By  : // Description :////////////////////////////////////////////////////////////////////////////////#ifndef __ENTER_CASTLE_H__#define __ENTER_CASTLE_H__#include "Condition.h"#include "ConditionFactory.h"#include "Creature.h"//////////////////////////////////////////////////////////////////////////////// class ConditionEnterCastle;//////////////////////////////////////////////////////////////////////////////class ConditionEnterCastle : public Condition {public:	virtual ConditionType_t getConditionType() const throw() { return CONDITION_ENTER_CASTLE; }	virtual bool isPassive() const throw() { return true; }	virtual bool isSatisfied(Creature* pNPC, Creature* pPC = NULL, void* pParam = NULL) const throw();	virtual void read(PropertyBuffer & propertyBuffer) throw(Error);	ZoneID_t getTargetZoneID() const	{ return m_TargetZoneID; }	virtual string toString() const throw();public:	ZoneID_t 	m_TargetZoneID;};//////////////////////////////////////////////////////////////////////////////// class ConditionEnterCastleFactory;//////////////////////////////////////////////////////////////////////////////class ConditionEnterCastleFactory : public ConditionFactory {public:    virtual ConditionType_t getConditionType() const throw() { return Condition::CONDITION_ENTER_CASTLE; }    virtual Condition* createCondition() const throw() { return new ConditionEnterCastle(); }    virtual string getConditionName() const throw() { return "EnterCastle"; }};#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?