actionstashsell.cpp
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 105 行
CPP
105 行
////////////////////////////////////////////////////////////////////////////////// Filename : ActionStashSell.cpp// Written By : // Description :////////////////////////////////////////////////////////////////////////////////#include "ActionStashSell.h"#include "Creature.h"#include "Slayer.h"#include "Vampire.h"#include "Ousters.h"#include "PriceManager.h"#include "Gpackets/GCStashSell.h"#include "GamePlayer.h"////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////void ActionStashSell::read (PropertyBuffer & propertyBuffer) throw (Error){ __BEGIN_TRY __END_CATCH}////////////////////////////////////////////////////////////////////////////////// 咀记阑 角青茄促.////////////////////////////////////////////////////////////////////////////////void ActionStashSell::execute (Creature * pCreature1 , Creature * pCreature2) throw (Error){ __BEGIN_TRY Assert(pCreature1 != NULL); Assert(pCreature2 != NULL); Assert(pCreature1->isNPC()); Assert(pCreature2->isPC()); Price_t price; BYTE curStashNum; GCStashSell pkt; if (pCreature2->isSlayer()) { // 泅犁 啊瘤绊 乐绰 焊包窃狼 肮荐肺 促澜 焊包窃狼 蔼阑 沥茄促. curStashNum = dynamic_cast<Slayer*>(pCreature2)->getStashNum(); if (curStashNum < STASH_RACK_MAX) { price = g_pPriceManager->getStashPrice(curStashNum+1); } else price = 0; } else if (pCreature2->isVampire()) { // 泅犁 啊瘤绊 乐绰 焊包窃狼 肮荐肺 促澜 焊包窃狼 蔼阑 沥茄促. curStashNum = dynamic_cast<Vampire*>(pCreature2)->getStashNum(); if (curStashNum < STASH_RACK_MAX) { price = g_pPriceManager->getStashPrice(curStashNum+1); } else price = 0; } else if (pCreature2->isOusters()) { // 泅犁 啊瘤绊 乐绰 焊包窃狼 肮荐肺 促澜 焊包窃狼 蔼阑 沥茄促. curStashNum = dynamic_cast<Ousters*>(pCreature2)->getStashNum(); if (curStashNum < STASH_RACK_MAX) { price = g_pPriceManager->getStashPrice(curStashNum+1); } else price = 0; } // 菩哦俊促 蔼阑 技泼秦 霖促. pkt.setPrice(price); Player* pPlayer = pCreature2->getPlayer(); Assert(pPlayer != NULL); pPlayer->sendPacket(&pkt); __END_CATCH}////////////////////////////////////////////////////////////////////////////////// get debug string////////////////////////////////////////////////////////////////////////////////string ActionStashSell::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "ActionStashSell(" << ")"; return msg.toString(); __END_CATCH}
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