cgridemotorcycle.h

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 137 行

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//////////////////////////////////////////////////////////////////////// // Filename    : CGRideMotorCycle.h // Written By  : elca@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __CG_RIDE_MOTORCYCLE_H__#define __CG_RIDE_MOTORCYCLE_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class CGRideMotorCycle;////////////////////////////////////////////////////////////////////////class CGRideMotorCycle : public Packet {public:		// constructor	CGRideMotorCycle() throw();		// destructor	~CGRideMotorCycle() throw();	public:		    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_CG_RIDE_MOTORCYCLE; }		// get packet's body size	PacketSize_t getPacketSize() const throw() { return szObjectID + szCoord + szCoord ; }	// get packet name	string getPacketName() const throw() { return "CGRideMotorCycle"; }	// get/set ObjectID	ObjectID_t getObjectID() const throw()  { return m_ObjectID; }	void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; }	// get/set X	Coord_t getX() const throw() { return m_X; }	void setX(Coord_t X) throw() { m_X = X; }	// get/set Y	Coord_t getY() const throw() { return m_Y; }	void setY(Coord_t Y) throw() { m_Y = Y; }		// get packet's debug string	string toString() const throw();private :	// ObjectID	ObjectID_t m_ObjectID;	// Coord X	Coord_t m_X;	// Coord Y	Coord_t m_Y;	};////////////////////////////////////////////////////////////////////////// class CGRideMotorCycleFactory;//// Factory for CGRideMotorCycle////////////////////////////////////////////////////////////////////////class CGRideMotorCycleFactory : public PacketFactory {public:		// constructor	CGRideMotorCycleFactory() throw() {}		// destructor	virtual ~CGRideMotorCycleFactory() throw() {}	public:		// create packet	Packet* createPacket() throw() { return new CGRideMotorCycle(); }	// get packet name	string getPacketName() const throw() { return "CGRideMotorCycle"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_RIDE_MOTORCYCLE; }	// get Packet Max Size	PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szCoord + szCoord; }};////////////////////////////////////////////////////////////////////////// class CGRideMotorCycleHandler;////////////////////////////////////////////////////////////////////////class CGRideMotorCycleHandler {public:	// execute packet's handler	static void execute(CGRideMotorCycle* pCGRideMotorCycle, Player* pPlayer) throw(Error);};#endif

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